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dashjs

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A reference client implementation for the playback of MPEG DASH via Javascript and compliant browsers.

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/** * The copyright in this software is being made available under the BSD License, * included below. This software may be subject to other third party and contributor * rights, including patent rights, and no such rights are granted under this license. * * Copyright (c) 2013, Dash Industry Forum. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * Neither the name of Dash Industry Forum nor the names of its * contributors may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @module FactoryMaker * @ignore */ const FactoryMaker = (function () { let instance; const singletonContexts = []; const singletonFactories = {}; const classFactories = {}; function extend(name, childInstance, override, context) { if (!context[name] && childInstance) { context[name] = { instance: childInstance, override: override }; } } /** * Use this method from your extended object. this.factory is injected into your object. * this.factory.getSingletonInstance(this.context, 'VideoModel') * will return the video model for use in the extended object. * * @param {Object} context - injected into extended object as this.context * @param {string} className - string name found in all dash.js objects * with name __dashjs_factory_name Will be at the bottom. Will be the same as the object's name. * @returns {*} Context aware instance of specified singleton name. * @memberof module:FactoryMaker * @instance */ function getSingletonInstance(context, className) { for (const i in singletonContexts) { const obj = singletonContexts[i]; if (obj.context === context && obj.name === className) { return obj.instance; } } return null; } /** * Use this method to add an singleton instance to the system. Useful for unit testing to mock objects etc. * * @param {Object} context * @param {string} className * @param {Object} instance * @memberof module:FactoryMaker * @instance */ function setSingletonInstance(context, className, instance) { for (const i in singletonContexts) { const obj = singletonContexts[i]; if (obj.context === context && obj.name === className) { singletonContexts[i].instance = instance; return; } } singletonContexts.push({ name: className, context: context, instance: instance }); } /*------------------------------------------------------------------------------------------*/ // Factories storage Management /*------------------------------------------------------------------------------------------*/ function getFactoryByName(name, factoriesArray) { return factoriesArray[name]; } function updateFactory(name, factory, factoriesArray) { if (name in factoriesArray) { factoriesArray[name] = factory; } } /*------------------------------------------------------------------------------------------*/ // Class Factories Management /*------------------------------------------------------------------------------------------*/ function updateClassFactory(name, factory) { updateFactory(name, factory, classFactories); } function getClassFactoryByName(name) { return getFactoryByName(name, classFactories); } function getClassFactory(classConstructor) { let factory = getFactoryByName(classConstructor.__dashjs_factory_name, classFactories); if (!factory) { factory = function (context) { if (context === undefined) { context = {}; } return { create: function () { return merge(classConstructor, context, arguments); } }; }; classFactories[classConstructor.__dashjs_factory_name] = factory; // store factory } return factory; } /*------------------------------------------------------------------------------------------*/ // Singleton Factory MAangement /*------------------------------------------------------------------------------------------*/ function updateSingletonFactory(name, factory) { updateFactory(name, factory, singletonFactories); } function getSingletonFactoryByName(name) { return getFactoryByName(name, singletonFactories); } function getSingletonFactory(classConstructor) { let factory = getFactoryByName(classConstructor.__dashjs_factory_name, singletonFactories); if (!factory) { factory = function (context) { let instance; if (context === undefined) { context = {}; } return { getInstance: function () { // If we don't have an instance yet check for one on the context if (!instance) { instance = getSingletonInstance(context, classConstructor.__dashjs_factory_name); } // If there's no instance on the context then create one if (!instance) { instance = merge(classConstructor, context, arguments); singletonContexts.push({ name: classConstructor.__dashjs_factory_name, context: context, instance: instance }); } return instance; } }; }; singletonFactories[classConstructor.__dashjs_factory_name] = factory; // store factory } return factory; } function merge(classConstructor, context, args) { let classInstance; const className = classConstructor.__dashjs_factory_name; const extensionObject = context[className]; if (extensionObject) { let extension = extensionObject.instance; if (extensionObject.override) { //Override public methods in parent but keep parent. classInstance = classConstructor.apply({context}, args); extension = extension.apply({ context, factory: instance, parent: classInstance }, args); for (const prop in extension) { if (classInstance.hasOwnProperty(prop)) { classInstance[prop] = extension[prop]; } } } else { //replace parent object completely with new object. Same as dijon. return extension.apply({ context, factory: instance }, args); } } else { // Create new instance of the class classInstance = classConstructor.apply({context}, args); } // Add getClassName function to class instance prototype (used by Debug) classInstance.getClassName = function () {return className;}; return classInstance; } instance = { extend: extend, getSingletonInstance: getSingletonInstance, setSingletonInstance: setSingletonInstance, getSingletonFactory: getSingletonFactory, getSingletonFactoryByName: getSingletonFactoryByName, updateSingletonFactory: updateSingletonFactory, getClassFactory: getClassFactory, getClassFactoryByName: getClassFactoryByName, updateClassFactory: updateClassFactory }; return instance; }()); export default FactoryMaker;