danmaku
Version:
Display danmaku (flying comments) on HTML5 video.
60 lines (58 loc) • 2.05 kB
JavaScript
import allocate from '../internal/allocate.js';
/* eslint no-invalid-this: 0 */
export default function(framing, setup, render, remove) {
return function() {
framing(this._.stage);
var dn = Date.now() / 1000;
var ct = this.media ? this.media.currentTime : dn;
var pbr = this.media ? this.media.playbackRate : 1;
var cmt = null;
var cmtt = 0;
var i = 0;
for (i = this._.runningList.length - 1; i >= 0; i--) {
cmt = this._.runningList[i];
cmtt = this.media ? cmt.time : cmt._utc;
if (ct - cmtt > this._.duration) {
remove(this._.stage, cmt);
this._.runningList.splice(i, 1);
}
}
var pendingList = [];
while (this._.position < this.comments.length) {
cmt = this.comments[this._.position];
cmtt = this.media ? cmt.time : cmt._utc;
if (cmtt >= ct) {
break;
}
// when clicking controls to seek, media.currentTime may changed before
// `pause` event is fired, so here skips comments out of duration,
// see https://github.com/weizhenye/Danmaku/pull/30 for details.
if (ct - cmtt > this._.duration) {
++this._.position;
continue;
}
if (this.media) {
cmt._utc = dn - (this.media.currentTime - cmt.time);
}
pendingList.push(cmt);
++this._.position;
}
setup(this._.stage, pendingList);
for (i = 0; i < pendingList.length; i++) {
cmt = pendingList[i];
cmt.y = allocate.call(this, cmt);
this._.runningList.push(cmt);
}
for (i = 0; i < this._.runningList.length; i++) {
cmt = this._.runningList[i];
var totalWidth = this._.width + cmt.width;
var elapsed = totalWidth * (dn - cmt._utc) * pbr / this._.duration;
if (cmt.mode === 'ltr') cmt.x = (elapsed - cmt.width + .5) | 0;
if (cmt.mode === 'rtl') cmt.x = (this._.width - elapsed + .5) | 0;
if (cmt.mode === 'top' || cmt.mode === 'bottom') {
cmt.x = (this._.width - cmt.width) >> 1;
}
render(this._.stage, cmt);
}
};
}