d3
Version:
A JavaScript visualization library for HTML and SVG.
187 lines (156 loc) • 4.71 kB
JavaScript
import "../../math/abs";
function d3_geom_voronoiBeach() {
d3_geom_voronoiRedBlackNode(this);
this.edge =
this.site =
this.circle = null;
}
function d3_geom_voronoiCreateBeach(site) {
var beach = d3_geom_voronoiBeachPool.pop() || new d3_geom_voronoiBeach;
beach.site = site;
return beach;
}
function d3_geom_voronoiDetachBeach(beach) {
d3_geom_voronoiDetachCircle(beach);
d3_geom_voronoiBeaches.remove(beach);
d3_geom_voronoiBeachPool.push(beach);
d3_geom_voronoiRedBlackNode(beach);
}
function d3_geom_voronoiRemoveBeach(beach) {
var circle = beach.circle,
x = circle.x,
y = circle.cy,
vertex = {x: x, y: y},
previous = beach.P,
next = beach.N,
disappearing = [beach];
d3_geom_voronoiDetachBeach(beach);
var lArc = previous;
while (lArc.circle
&& abs(x - lArc.circle.x) < ε
&& abs(y - lArc.circle.cy) < ε) {
previous = lArc.P;
disappearing.unshift(lArc);
d3_geom_voronoiDetachBeach(lArc);
lArc = previous;
}
disappearing.unshift(lArc);
d3_geom_voronoiDetachCircle(lArc);
var rArc = next;
while (rArc.circle
&& abs(x - rArc.circle.x) < ε
&& abs(y - rArc.circle.cy) < ε) {
next = rArc.N;
disappearing.push(rArc);
d3_geom_voronoiDetachBeach(rArc);
rArc = next;
}
disappearing.push(rArc);
d3_geom_voronoiDetachCircle(rArc);
var nArcs = disappearing.length,
iArc;
for (iArc = 1; iArc < nArcs; ++iArc) {
rArc = disappearing[iArc];
lArc = disappearing[iArc - 1];
d3_geom_voronoiSetEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex);
}
lArc = disappearing[0];
rArc = disappearing[nArcs - 1];
rArc.edge = d3_geom_voronoiCreateEdge(lArc.site, rArc.site, null, vertex);
d3_geom_voronoiAttachCircle(lArc);
d3_geom_voronoiAttachCircle(rArc);
}
function d3_geom_voronoiAddBeach(site) {
var x = site.x,
directrix = site.y,
lArc,
rArc,
dxl,
dxr,
node = d3_geom_voronoiBeaches._;
while (node) {
dxl = d3_geom_voronoiLeftBreakPoint(node, directrix) - x;
if (dxl > ε) node = node.L; else {
dxr = x - d3_geom_voronoiRightBreakPoint(node, directrix);
if (dxr > ε) {
if (!node.R) {
lArc = node;
break;
}
node = node.R;
} else {
if (dxl > -ε) {
lArc = node.P;
rArc = node;
} else if (dxr > -ε) {
lArc = node;
rArc = node.N;
} else {
lArc = rArc = node;
}
break;
}
}
}
var newArc = d3_geom_voronoiCreateBeach(site);
d3_geom_voronoiBeaches.insert(lArc, newArc);
if (!lArc && !rArc) return;
if (lArc === rArc) {
d3_geom_voronoiDetachCircle(lArc);
rArc = d3_geom_voronoiCreateBeach(lArc.site);
d3_geom_voronoiBeaches.insert(newArc, rArc);
newArc.edge = rArc.edge = d3_geom_voronoiCreateEdge(lArc.site, newArc.site);
d3_geom_voronoiAttachCircle(lArc);
d3_geom_voronoiAttachCircle(rArc);
return;
}
if (!rArc) { // && lArc
newArc.edge = d3_geom_voronoiCreateEdge(lArc.site, newArc.site);
return;
}
// else lArc !== rArc
d3_geom_voronoiDetachCircle(lArc);
d3_geom_voronoiDetachCircle(rArc);
var lSite = lArc.site,
ax = lSite.x,
ay = lSite.y,
bx = site.x - ax,
by = site.y - ay,
rSite = rArc.site,
cx = rSite.x - ax,
cy = rSite.y - ay,
d = 2 * (bx * cy - by * cx),
hb = bx * bx + by * by,
hc = cx * cx + cy * cy,
vertex = {x: (cy * hb - by * hc) / d + ax, y: (bx * hc - cx * hb) / d + ay};
d3_geom_voronoiSetEdgeEnd(rArc.edge, lSite, rSite, vertex);
newArc.edge = d3_geom_voronoiCreateEdge(lSite, site, null, vertex);
rArc.edge = d3_geom_voronoiCreateEdge(site, rSite, null, vertex);
d3_geom_voronoiAttachCircle(lArc);
d3_geom_voronoiAttachCircle(rArc);
}
function d3_geom_voronoiLeftBreakPoint(arc, directrix) {
var site = arc.site,
rfocx = site.x,
rfocy = site.y,
pby2 = rfocy - directrix;
if (!pby2) return rfocx;
var lArc = arc.P;
if (!lArc) return -Infinity;
site = lArc.site;
var lfocx = site.x,
lfocy = site.y,
plby2 = lfocy - directrix;
if (!plby2) return lfocx;
var hl = lfocx - rfocx,
aby2 = 1 / pby2 - 1 / plby2,
b = hl / plby2;
if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;
return (rfocx + lfocx) / 2;
}
function d3_geom_voronoiRightBreakPoint(arc, directrix) {
var rArc = arc.N;
if (rArc) return d3_geom_voronoiLeftBreakPoint(rArc, directrix);
var site = arc.site;
return site.y === directrix ? site.x : Infinity;
}