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d2k

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rendering engine from the Dark side of the Force - wip

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import { Matrix4 } from '../math/d2k.matrix4'; import { Renderable } from '../core/d2k.renderable'; /** * @author monsieurbadia / https://monsieurbadia.com */ export class Tetrahedron extends Renderable { colors = [ 1.0, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.0, 1.0 ]; matrix = new Matrix4(); normals = []; indices = [ 0, 1, 2, 0, 1, 3, 1, 2, 3, 0, 2, 3 ]; vertices = [ -1, -1, -1, 1, 0, 0, 1, -1, -1, 0, 1, 0, 0, -1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1 ]; }