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d2-ui

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3_array = {}))); }(this, function (exports) { 'use strict'; function ascending(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; } function bisector(compare) { if (compare.length === 1) compare = ascendingComparator(compare); return { left: function(a, x, lo, hi) { if (lo == null) lo = 0; if (hi == null) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) < 0) lo = mid + 1; else hi = mid; } return lo; }, right: function(a, x, lo, hi) { if (lo == null) lo = 0; if (hi == null) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) > 0) hi = mid; else lo = mid + 1; } return lo; } }; } function ascendingComparator(f) { return function(d, x) { return ascending(f(d), x); }; } var ascendingBisect = bisector(ascending); var bisectRight = ascendingBisect.right; var bisectLeft = ascendingBisect.left; function descending(a, b) { return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; } function number$1(x) { return x === null ? NaN : +x; } function variance(array, f) { var n = array.length, m = 0, a, d, s = 0, i = -1, j = 0; if (f == null) { while (++i < n) { if (!isNaN(a = number$1(array[i]))) { d = a - m; m += d / ++j; s += d * (a - m); } } } else { while (++i < n) { if (!isNaN(a = number$1(f(array[i], i, array)))) { d = a - m; m += d / ++j; s += d * (a - m); } } } if (j > 1) return s / (j - 1); } function deviation(array, f) { var v = variance(array, f); return v ? Math.sqrt(v) : v; } function extent(array, f) { var i = -1, n = array.length, a, b, c; if (f == null) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = c = b; break; } while (++i < n) if ((b = array[i]) != null) { if (a > b) a = b; if (c < b) c = b; } } else { while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = c = b; break; } while (++i < n) if ((b = f(array[i], i, array)) != null) { if (a > b) a = b; if (c < b) c = b; } } return [a, c]; } function constant(x) { return function() { return x; }; } function identity(x) { return x; } function range(start, stop, step) { start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; var i = -1, n = Math.max(0, Math.ceil((stop - start) / step)) | 0, range = new Array(n); while (++i < n) { range[i] = start + i * step; } return range; } var e10 = Math.sqrt(50); var e5 = Math.sqrt(10); var e2 = Math.sqrt(2); function ticks(start, stop, count) { var step = tickStep(start, stop, count); return range( Math.ceil(start / step) * step, Math.floor(stop / step) * step + step / 2, // inclusive step ); } function tickStep(start, stop, count) { var step0 = Math.abs(stop - start) / Math.max(0, count), step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), error = step0 / step1; if (error >= e10) step1 *= 10; else if (error >= e5) step1 *= 5; else if (error >= e2) step1 *= 2; return stop < start ? -step1 : step1; } function sturges(values) { return Math.ceil(Math.log(values.length) / Math.LN2) + 1; } function number(x) { return +x; } function histogram() { var value = identity, domain = extent, threshold = sturges; function histogram(data) { var i, n = data.length, x, values = new Array(n); // Coerce values to numbers. for (i = 0; i < n; ++i) { values[i] = +value(data[i], i, data); } var xz = domain(values), x0 = +xz[0], x1 = +xz[1], tz = threshold(values, x0, x1); // Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) tz = ticks(x0, x1, +tz); // Coerce thresholds to numbers, ignoring any outside the domain. var m = tz.length; for (i = 0; i < m; ++i) tz[i] = +tz[i]; while (tz[0] <= x0) tz.shift(), --m; while (tz[m - 1] >= x1) tz.pop(), --m; var bins = new Array(m + 1), bin; // Initialize bins. for (i = 0; i <= m; ++i) { bin = bins[i] = []; bin.x0 = i > 0 ? tz[i - 1] : x0; bin.x1 = i < m ? tz[i] : x1; } // Assign data to bins by value, ignoring any outside the domain. for (i = 0; i < n; ++i) { x = values[i]; if (x0 <= x && x <= x1) { bins[bisectRight(tz, x, 0, m)].push(data[i]); } } return bins; } histogram.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), histogram) : value; }; histogram.domain = function(_) { return arguments.length ? (domain = typeof _ === "function" ? _ : constant([+_[0], +_[1]]), histogram) : domain; }; histogram.thresholds = function(_) { if (!arguments.length) return threshold; threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(Array.prototype.map.call(_, number)) : constant(+_); return histogram; }; return histogram; } function quantile(array, p, f) { if (f == null) f = number$1; if (!(n = array.length)) return; if ((p = +p) <= 0 || n < 2) return +f(array[0], 0, array); if (p >= 1) return +f(array[n - 1], n - 1, array); var n, h = (n - 1) * p, i = Math.floor(h), a = +f(array[i], i, array), b = +f(array[i + 1], i + 1, array); return a + (b - a) * (h - i); } function freedmanDiaconis(values, min, max) { values.sort(ascending); return Math.ceil((max - min) / (2 * (quantile(values, 0.75) - quantile(values, 0.25)) * Math.pow(values.length, -1 / 3))); } function scott(values, min, max) { return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3))); } function max(array, f) { var i = -1, n = array.length, a, b; if (f == null) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } while (++i < n) if ((b = array[i]) != null && b > a) a = b; } else { while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } while (++i < n) if ((b = f(array[i], i, array)) != null && b > a) a = b; } return a; } function mean(array, f) { var s = 0, n = array.length, a, i = -1, j = n; if (f == null) { while (++i < n) if (!isNaN(a = number$1(array[i]))) s += a; else --j; } else { while (++i < n) if (!isNaN(a = number$1(f(array[i], i, array)))) s += a; else --j; } if (j) return s / j; } function median(array, f) { var numbers = [], n = array.length, a, i = -1; if (f == null) { while (++i < n) if (!isNaN(a = number$1(array[i]))) numbers.push(a); } else { while (++i < n) if (!isNaN(a = number$1(f(array[i], i, array)))) numbers.push(a); } return quantile(numbers.sort(ascending), 0.5); } function merge(arrays) { var n = arrays.length, m, i = -1, j = 0, merged, array; while (++i < n) j += arrays[i].length; merged = new Array(j); while (--n >= 0) { array = arrays[n]; m = array.length; while (--m >= 0) { merged[--j] = array[m]; } } return merged; } function min(array, f) { var i = -1, n = array.length, a, b; if (f == null) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } while (++i < n) if ((b = array[i]) != null && a > b) a = b; } else { while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } while (++i < n) if ((b = f(array[i], i, array)) != null && a > b) a = b; } return a; } function pairs(array) { var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); while (i < n) pairs[i] = [p, p = array[++i]]; return pairs; } function permute(array, indexes) { var i = indexes.length, permutes = new Array(i); while (i--) permutes[i] = array[indexes[i]]; return permutes; } function scan(array, compare) { if (!(n = array.length)) return; var i = 0, n, j = 0, xi, xj = array[j]; if (!compare) compare = ascending; while (++i < n) if (compare(xi = array[i], xj) < 0 || compare(xj, xj) !== 0) xj = xi, j = i; if (compare(xj, xj) === 0) return j; } function shuffle(array, i0, i1) { var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), t, i; while (m) { i = Math.random() * m-- | 0; t = array[m + i0]; array[m + i0] = array[i + i0]; array[i + i0] = t; } return array; } function sum(array, f) { var s = 0, n = array.length, a, i = -1; if (f == null) { while (++i < n) if (a = +array[i]) s += a; // Note: zero and null are equivalent. } else { while (++i < n) if (a = +f(array[i], i, array)) s += a; } return s; } function transpose(matrix) { if (!(n = matrix.length)) return []; for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { row[j] = matrix[j][i]; } } return transpose; } function length(d) { return d.length; } function zip() { return transpose(arguments); } var version = "0.7.1"; exports.version = version; exports.bisect = bisectRight; exports.bisectRight = bisectRight; exports.bisectLeft = bisectLeft; exports.ascending = ascending; exports.bisector = bisector; exports.descending = descending; exports.deviation = deviation; exports.extent = extent; exports.histogram = histogram; exports.thresholdFreedmanDiaconis = freedmanDiaconis; exports.thresholdScott = scott; exports.thresholdSturges = sturges; exports.max = max; exports.mean = mean; exports.median = median; exports.merge = merge; exports.min = min; exports.pairs = pairs; exports.permute = permute; exports.quantile = quantile; exports.range = range; exports.scan = scan; exports.shuffle = shuffle; exports.sum = sum; exports.ticks = ticks; exports.tickStep = tickStep; exports.transpose = transpose; exports.variance = variance; exports.zip = zip; }));