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d-zone

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An ambient life simulation driven by the user activity within a Discord server

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# Ideas ## Meta * When a user sends a message, "gems" burst out of it and fall in the world which are collected by everyone * Gem count per message is based on message length * Type of gems based on content of message? (URL, certain words, use of caps/punctuation, emoji) * Some large perpetual project that is constructed/destroyed by the actors over time * Progress controlled/stored on server * Influenced by activity in chat * When a user sends a message, a special item appears above them * When another user in that channel sends a message, they get another item which combines with the first item when the two meet up * **Users can play games with each other that are shown in the web view** * Colored towers to represent roles? ## Misc * ~~Radio tower that represents connection to server, with a small light that blinks whenever any data is received~~ * Animated star field in background * Commands that can be sent via chat (list of commands shown in browser app) * Change color of actor * Headphones on users that are in voice * Show server title on connect, large text top center, fades out after a few seconds * ~~Allow user-defined server name with optional `alias` property in config~~ * Show server name when hovering on beacon