custom-app
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Flow
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule randomizeBlockMapKeys
* @format
* @flow
*/
;
import type { BlockMap } from './BlockMap';
const ContentBlockNode = require('./ContentBlockNode');
const Immutable = require('immutable');
const generateRandomKey = require('./generateRandomKey');
const { OrderedMap } = Immutable;
const randomizeContentBlockNodeKeys = (blockMap: BlockMap): BlockMap => {
const newKeysRef = {};
// we keep track of root blocks in order to update subsequent sibling links
let lastRootBlock: ContentBlockNode;
return OrderedMap(blockMap.withMutations(blockMapState => {
blockMapState.forEach((block, index) => {
const oldKey = block.getKey();
const nextKey = block.getNextSiblingKey();
const prevKey = block.getPrevSiblingKey();
const childrenKeys = block.getChildKeys();
const parentKey = block.getParentKey();
// new key that we will use to build linking
const key = generateRandomKey();
// we will add it here to re-use it later
newKeysRef[oldKey] = key;
if (nextKey) {
const nextBlock = blockMapState.get(nextKey);
if (nextBlock) {
blockMapState.setIn([nextKey, 'prevSibling'], key);
} else {
// this can happen when generating random keys for fragments
blockMapState.setIn([oldKey, 'nextSibling'], null);
}
}
if (prevKey) {
const prevBlock = blockMapState.get(prevKey);
if (prevBlock) {
blockMapState.setIn([prevKey, 'nextSibling'], key);
} else {
// this can happen when generating random keys for fragments
blockMapState.setIn([oldKey, 'prevSibling'], null);
}
}
if (parentKey && blockMapState.get(parentKey)) {
const parentBlock = blockMapState.get(parentKey);
const parentChildrenList = parentBlock.getChildKeys();
blockMapState.setIn([parentKey, 'children'], parentChildrenList.set(parentChildrenList.indexOf(block.getKey()), key));
} else {
// blocks will then be treated as root block nodes
blockMapState.setIn([oldKey, 'parent'], null);
if (lastRootBlock) {
blockMapState.setIn([lastRootBlock.getKey(), 'nextSibling'], key);
blockMapState.setIn([oldKey, 'prevSibling'], newKeysRef[lastRootBlock.getKey()]);
}
lastRootBlock = blockMapState.get(oldKey);
}
childrenKeys.forEach(childKey => {
const childBlock = blockMapState.get(childKey);
if (childBlock) {
blockMapState.setIn([childKey, 'parent'], key);
} else {
blockMapState.setIn([oldKey, 'children'], block.getChildKeys().filter(child => child !== childKey));
}
});
});
}).toArray().map(block => [newKeysRef[block.getKey()], block.set('key', newKeysRef[block.getKey()])]));
};
const randomizeContentBlockKeys = (blockMap: BlockMap): BlockMap => {
return OrderedMap(blockMap.toArray().map(block => {
const key = generateRandomKey();
return [key, block.set('key', key)];
}));
};
const randomizeBlockMapKeys = (blockMap: BlockMap): BlockMap => {
const isTreeBasedBlockMap = blockMap.first() instanceof ContentBlockNode;
if (!isTreeBasedBlockMap) {
return randomizeContentBlockKeys(blockMap);
}
return randomizeContentBlockNodeKeys(blockMap);
};
module.exports = randomizeBlockMapKeys;