custom-app
Version:
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198 lines (158 loc) • 7.12 kB
JavaScript
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ContentState
* @format
*
*/
;
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var BlockMapBuilder = require('./BlockMapBuilder');
var CharacterMetadata = require('./CharacterMetadata');
var ContentBlock = require('./ContentBlock');
var ContentBlockNode = require('./ContentBlockNode');
var DraftEntity = require('./DraftEntity');
var DraftFeatureFlags = require('./DraftFeatureFlags');
var Immutable = require('immutable');
var SelectionState = require('./SelectionState');
var generateRandomKey = require('./generateRandomKey');
var sanitizeDraftText = require('./sanitizeDraftText');
var List = Immutable.List,
Record = Immutable.Record,
Repeat = Immutable.Repeat;
var experimentalTreeDataSupport = DraftFeatureFlags.draft_tree_data_support;
var defaultRecord = {
entityMap: null,
blockMap: null,
selectionBefore: null,
selectionAfter: null
};
var ContentBlockNodeRecord = experimentalTreeDataSupport ? ContentBlockNode : ContentBlock;
var ContentStateRecord = Record(defaultRecord);
var ContentState = function (_ContentStateRecord) {
_inherits(ContentState, _ContentStateRecord);
function ContentState() {
_classCallCheck(this, ContentState);
return _possibleConstructorReturn(this, _ContentStateRecord.apply(this, arguments));
}
ContentState.prototype.getEntityMap = function getEntityMap() {
// TODO: update this when we fully remove DraftEntity
return DraftEntity;
};
ContentState.prototype.getBlockMap = function getBlockMap() {
return this.get('blockMap');
};
ContentState.prototype.getSelectionBefore = function getSelectionBefore() {
return this.get('selectionBefore');
};
ContentState.prototype.getSelectionAfter = function getSelectionAfter() {
return this.get('selectionAfter');
};
ContentState.prototype.getBlockForKey = function getBlockForKey(key) {
var block = this.getBlockMap().get(key);
return block;
};
ContentState.prototype.getKeyBefore = function getKeyBefore(key) {
return this.getBlockMap().reverse().keySeq().skipUntil(function (v) {
return v === key;
}).skip(1).first();
};
ContentState.prototype.getKeyAfter = function getKeyAfter(key) {
return this.getBlockMap().keySeq().skipUntil(function (v) {
return v === key;
}).skip(1).first();
};
ContentState.prototype.getBlockAfter = function getBlockAfter(key) {
return this.getBlockMap().skipUntil(function (_, k) {
return k === key;
}).skip(1).first();
};
ContentState.prototype.getBlockBefore = function getBlockBefore(key) {
return this.getBlockMap().reverse().skipUntil(function (_, k) {
return k === key;
}).skip(1).first();
};
ContentState.prototype.getBlocksAsArray = function getBlocksAsArray() {
return this.getBlockMap().toArray();
};
ContentState.prototype.getFirstBlock = function getFirstBlock() {
return this.getBlockMap().first();
};
ContentState.prototype.getLastBlock = function getLastBlock() {
return this.getBlockMap().last();
};
ContentState.prototype.getPlainText = function getPlainText(delimiter) {
return this.getBlockMap().map(function (block) {
return block ? block.getText() : '';
}).join(delimiter || '\n');
};
ContentState.prototype.getLastCreatedEntityKey = function getLastCreatedEntityKey() {
// TODO: update this when we fully remove DraftEntity
return DraftEntity.__getLastCreatedEntityKey();
};
ContentState.prototype.hasText = function hasText() {
var blockMap = this.getBlockMap();
return blockMap.size > 1 || blockMap.first().getLength() > 0;
};
ContentState.prototype.createEntity = function createEntity(type, mutability, data) {
// TODO: update this when we fully remove DraftEntity
DraftEntity.__create(type, mutability, data);
return this;
};
ContentState.prototype.mergeEntityData = function mergeEntityData(key, toMerge) {
// TODO: update this when we fully remove DraftEntity
DraftEntity.__mergeData(key, toMerge);
return this;
};
ContentState.prototype.replaceEntityData = function replaceEntityData(key, newData) {
// TODO: update this when we fully remove DraftEntity
DraftEntity.__replaceData(key, newData);
return this;
};
ContentState.prototype.addEntity = function addEntity(instance) {
// TODO: update this when we fully remove DraftEntity
DraftEntity.__add(instance);
return this;
};
ContentState.prototype.getEntity = function getEntity(key) {
// TODO: update this when we fully remove DraftEntity
return DraftEntity.__get(key);
};
ContentState.createFromBlockArray = function createFromBlockArray(
// TODO: update flow type when we completely deprecate the old entity API
blocks, entityMap) {
// TODO: remove this when we completely deprecate the old entity API
var theBlocks = Array.isArray(blocks) ? blocks : blocks.contentBlocks;
var blockMap = BlockMapBuilder.createFromArray(theBlocks);
var selectionState = blockMap.isEmpty() ? new SelectionState() : SelectionState.createEmpty(blockMap.first().getKey());
return new ContentState({
blockMap: blockMap,
entityMap: entityMap || DraftEntity,
selectionBefore: selectionState,
selectionAfter: selectionState
});
};
ContentState.createFromText = function createFromText(text) {
var delimiter = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : /\r\n?|\n/g;
var strings = text.split(delimiter);
var blocks = strings.map(function (block) {
block = sanitizeDraftText(block);
return new ContentBlockNodeRecord({
key: generateRandomKey(),
text: block,
type: 'unstyled',
characterList: List(Repeat(CharacterMetadata.EMPTY, block.length))
});
});
return ContentState.createFromBlockArray(blocks);
};
return ContentState;
}(ContentStateRecord);
module.exports = ContentState;