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cuddlygiv

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Using giveaways for cuddly!

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export = Giveaways; declare class Giveaways { static Messages(client: Discord.Client, options?: GiveawayMessageOptions): void; static create(client: Discord.Client, options: GiveawayCreateOptions): Promise<void>; static startTimer(message: Discord.Message, data: mongoose.Document, instant?: boolean): Promise<void>; static gotoGiveaway(data: mongoose.Document): buttons.MessageComponent; static endByButton(client: Discord.Client, messageID: Discord.Snowflake, button: buttons.MessageComponent): Promise<void>; static end(message: Discord.Message, data: mongoose.Document, giveawaymsg: Discord.Message): Promise<"ENDED" | "NO_WINNERS">; static reroll(client: Discord.Client, messageID: Discord.Snowflake): Promise<Discord.Snowflake | []>; static getByMessageID(messageID: Discord.Snowflake): Promise<mongoose.Document>; static startAgain(client: Discord.Client): Promise<void>; static drop(client: Discord.Client, options: GiveawayDropOptions): Promise<void>; } import Discord = require("discord.js"); import buttons = require("discord-buttons"); import mongoose = require("mongoose"); declare interface GiveawayMessageOptions { dmWinner: boolean, giveaway: string, giveawayDescription: string, endedGiveawayDescription: string, giveawayFooterImage: string, winMessage: string, rerolledMessage: string, toParticipate: string, newParticipant: string, alreadyParticipated: string, noParticipants: string, noRole: string, dmMessage: string, noWinner: string, alreadyEnded: string, dropWin: string, } declare interface GiveawayCreateOptions { prize: string, host: Discord.Snowflake, winners: number, endAfter: string, requirements: GiveawayRequirements, channelID: Discord.Snowflake, } declare interface GiveawayRequirements { roles: Array<Discord.Snowflake>, enabled: boolean, } declare interface GiveawayDropOptions { channelID: Discord.Snowflake, prize: string, host: Discord.Snowflake, }