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cte.pvp

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webRTC PvP connection on Datachannel with losand

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# cte.pvp ## It's a usecase about ... - [Category Theory Environment](https://www.npmjs.com/package/cte) - [$(dsand).$()](https://www.npmjs.com/package/dsand) ~~~bash npm i cte.pvp ~~~ ### import server.js file ~~~javascript //arguments is optional... require("cte.pvp")(server, port, ip); ~~~ ### Creat a public folder and make in a index.html You use it tags ~~~html <script src="https://cdn.jsdelivr.net/npm/cte@1.1.12/cte.js"></script> <script src="https://cdn.jsdelivr.net/npm/dsand@0.7.13/dsand.js"></script> <script src="https://cdn.jsdelivr.net/npm/dsand@0.7.13/pvp.js"></script> <script> _($.role).put({ pvpCE (channel) { /* Anything do when connection Established Channel is WebRTC Data Channel */ $(channel).class("hear").on("message"); }, hear (e) { alert(e.data); } }); PvP()()(); </script> ~~~ ~~~bash node server.js ~~~ and access the two clients; ## Usage on BrowserSide PvP function ```javascript PvP({ // 1st Negotiation info blockedUserList: [], gameRating: 1000, friendOnry: true })( // 2nd Custom Origin "https://test.io/" )( // 3rd STUN Address or TURNServer Authentication info Object { url: "stun:l.google..." }, { url: "turn:...", credential: "...", username: "" } ) // $.pvp get's WebRTC DataChannel Object $.pvp.send("hello"); ```