css-animation-sync
Version:
Synchronise and control CSS Animations
126 lines (101 loc) • 2.68 kB
JavaScript
export default function sync(animationNameOrNames) {
const animationNames = new Set(
Array.isArray(animationNameOrNames) ? animationNameOrNames : [animationNameOrNames]
);
const elements = new Set();
let animationDuration;
let isPaused = false;
let lastIterationTimestamp = 0;
const api = {
getElements() {
return elements;
},
free() {
window.removeEventListener('animationiteration', animationIteration, true);
window.removeEventListener('animationstart', animationStart, true);
this.start();
elements.clear();
},
start() {
elements.forEach((el) => {
if (validate(el)) {
if (isPaused) {
el.style.removeProperty('animation-play-state');
} else {
el.style.removeProperty('animation');
}
}
});
isPaused = false;
},
stop() {
isPaused = false;
elements.forEach((el) => {
if (validate(el)) {
el.style.setProperty('animation', 'none');
}
});
},
pause() {
isPaused = true;
elements.forEach((el) => {
if (validate(el)) {
el.style.setProperty('animation-play-state', 'paused');
}
});
}
};
function shouldSync(event) {
return animationNames.has(event.animationName);
}
function validate(el) {
const isValid = document.body.contains(el);
if (!isValid) {
elements.delete(el);
}
return isValid;
}
function init() {
setTimeout(restart, animationDuration);
}
function restart() {
api.stop();
setTimeout(api.start, 50);
}
function animationStart(event) {
if (shouldSync(event)) {
const { target: element, timeStamp } = event;
elements.add(element);
const diff = timeStamp - lastIterationTimestamp;
element.style.setProperty('animation-delay', `-${diff}ms`);
}
}
function animationIteration(event) {
if (shouldSync(event)) {
const { target: element, timeStamp } = event;
elements.add(element);
lastIterationTimestamp = timeStamp;
if (!animationDuration) {
animationDuration = cssToMs(window.getComputedStyle(element).animationDuration);
init();
}
}
}
window.addEventListener('animationiteration', animationIteration, true);
window.addEventListener('animationstart', animationStart, true);
return api;
}
function cssToMs(time) {
const num = parseFloat(time);
let unit = time.match(/m?s/);
if (!unit) return 0;
[unit] = unit;
switch (unit) {
case 's':
return num * 1000;
case 'ms':
return num;
default:
return 0;
}
}