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css-animation-sync

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"use strict"; (function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports"], factory); } else if (typeof exports !== "undefined") { factory(exports); } else { var mod = { exports: {} }; factory(mod.exports); global.undefined = mod.exports; } })(void 0, function (exports) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = sync; function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(n); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } function _iterableToArrayLimit(arr, i) { if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function sync(animationNameOrNames) { var animationNames = new Set(Array.isArray(animationNameOrNames) ? animationNameOrNames : [animationNameOrNames]); var elements = new Set(); var animationDuration; var isPaused = false; var lastIterationTimestamp = 0; var api = { getElements: function getElements() { return elements; }, free: function free() { window.removeEventListener('animationiteration', animationIteration, true); window.removeEventListener('animationstart', animationStart, true); this.start(); elements.clear(); }, start: function start() { elements.forEach(function (el) { if (validate(el)) { if (isPaused) { el.style.removeProperty('animation-play-state'); } else { el.style.removeProperty('animation'); } } }); isPaused = false; }, stop: function stop() { isPaused = false; elements.forEach(function (el) { if (validate(el)) { el.style.setProperty('animation', 'none'); } }); }, pause: function pause() { isPaused = true; elements.forEach(function (el) { if (validate(el)) { el.style.setProperty('animation-play-state', 'paused'); } }); } }; function shouldSync(event) { return animationNames.has(event.animationName); } function validate(el) { var isValid = document.body.contains(el); if (!isValid) { elements.delete(el); } return isValid; } function init() { setTimeout(restart, animationDuration); } function restart() { api.stop(); setTimeout(api.start, 50); } function animationStart(event) { if (shouldSync(event)) { var element = event.target, timeStamp = event.timeStamp; elements.add(element); var diff = timeStamp - lastIterationTimestamp; element.style.setProperty('animation-delay', "-".concat(diff, "ms")); } } function animationIteration(event) { if (shouldSync(event)) { var element = event.target, timeStamp = event.timeStamp; elements.add(element); lastIterationTimestamp = timeStamp; if (!animationDuration) { animationDuration = cssToMs(window.getComputedStyle(element).animationDuration); init(); } } } window.addEventListener('animationiteration', animationIteration, true); window.addEventListener('animationstart', animationStart, true); return api; } function cssToMs(time) { var num = parseFloat(time); var unit = time.match(/m?s/); if (!unit) return 0; var _unit = unit; var _unit2 = _slicedToArray(_unit, 1); unit = _unit2[0]; switch (unit) { case 's': return num * 1000; case 'ms': return num; default: return 0; } } module.exports = exports.default; });