UNPKG

csgo-items-parser

Version:

Extract Items/Skins/... from raw VDF data files

495 lines 5.4 MB
��"lang" { "Language" "English" "Tokens" { // --------------------------------------------------------------------------------------------- // GAMEUI_ENGLISH.txt "GameUI_MainMenuMovieScene" "Main Menu Background Scenery" "GameUI_MainMenuMovieScene_Vanity" "Change Background Scenery" "GameUI_MainMenuMovieScene_Tooltip" "This setting allows you to customize the main menu background scenery which sets the mood for visual experience of your entire game." "GameUI_DisplayMode" "Color Mode" "GameUI_DisplayMonitor" "Computer Monitor" "GameUI_DisplayTV" "Television" "GameUI_Brightness" "Brightness" "GameUI_CrosshairBehavior" "Crosshair Behavior" "GameUI_CrosshairBehaviorStatic" "Static" "GameUI_CrosshairBehaviorDynamic" "Dynamic" "GameUI_FriendlyWarning" "Friendly Fire Reticle Warning" "GameUI_FriendlyWarning_Desc" "Display a warning on the reticle when aiming at a friendly." "GameUI_CrosshairStyle" "Crosshair Style" "GameUI_CrosshairStyleDefault" "Default" "GameUI_CrosshairStyleDefaultStatic" "Default Static" "GameUI_CrosshairStyleClassic" "Classic" "GameUI_CrosshairStyleClassicDyn" "Classic Dynamic" "GameUI_CrosshairStyleClassicStatic" "Classic Static" "GameUI_CrosshairStyle_Friendly" "Friendly Fire Warning" "GameUI_CrosshairFriendlyWarning_Off" "Always Off" "GameUI_CrosshairFriendlyWarning_Default" "Only on Default Crosshair" "GameUI_CrosshairFriendlyWarning_On" "Always On" "GameUI_CrosshairIFF" "Crosshair Target ID" "GameUI_CrosshairIFFOn" "On" "GameUI_CrosshairIFFOff" "Off" "GameUI_CrosshairCode" "Crosshair Code:" "GameUI_CrosshairLength" "Length" "GameUI_CrosshairDot" "Center Dot" "GameUI_CrosshairThickness" "Thickness" "GameUI_CrosshairGap" "Gap" "GameUI_CrosshairOutline" "Outline" "GameUI_CrosshairAlpha" "Alpha" "GameUI_CrosshairSize" "Crosshair Size" "GameUI_CrosshairColor" "Crosshair Color" "GameUI_ColorSliders" "Colors" "GameUI_ColorQuality" "Color Quality" "GameUI_ColorGreen" "Green" "GameUI_ColorRed" "Red" "GameUI_ColorBlue" "Blue" "GameUI_ColorYellow" "Yellow" "GameUI_ColorLtBlue" "Lt Blue" "GameUI_SplitDist" "Split Distance" "GameUI_SplitInnerAlpha" "Inner Split Alpha" "GameUI_SplitOuterAlpha" "Outer Split Alpha" "GameUI_SplitRatio" "Split Size Ratio" "GameUI_TStyle" "T Style" "GameUI_ShowWeaponGap" "Deployed Weapon Gap" "GameUI_ShowWeaponGap_Tooltip" "Crosshair gap will update dynamically based on which weapon is currently equipped." "GameUI_ShowObserverCrosshair" "Show Player Crosshairs" "GameUI_ShowObserverCrosshair_Tooltip" "Show the crosshair of other players while spectating." "GameUI_Everyone" "Everyone" "GameUI_ShowObserverCrosshair_Friends" "Friends and Party" "GameUI_ObservedBotCrosshair_Tooltip" "Control which crosshair you see while spectating bots." "GameUI_ObservedBotCrosshair" "Show my crosshair when spectating bots" "GameUI_Always" "Always" "GameUI_ObservedBotCrosshair_Takeover" "When I can take over bot" "GameUI_ObservedBotCrosshair_Default" "Never" "GameUI_Xhair_Reset_Tooltip" "Reset all crosshair values to defaults." "GameUI_Xhair_Undo_Tooltip" "Undo recent changes to crosshair." "GameUI_Xhair_CopyCode_Tooltip" "Share or import a crosshair code." "GameUI_Xhair_Code_Popup" "Share or Import" "GameUI_Xhair_Code_Invalid" "Invalid or old crosshair code" "GameUI_Xhair_Import_Code" "Import" "tooltip_copycrosshair" "Copy Crosshair" "GameUI_Xhair_Copy_Code_Confirm" "Replace current crosshair?" "GameUI_Language_English" "English" "GameUI_Language_German" "German" "GameUI_Language_French" "French" "GameUI_Language_Italian" "Italian" "GameUI_Language_Korean" "Korean" "GameUI_Language_Spanish" "Spanish" "GameUI_Language_Simplified_Chinese" "Simplified_Chinese" "GameUI_Language_Traditional_Chinese" "Traditional_Chinese" "GameUI_Language_Russian" "Russian" "GameUI_Language_Thai" "Thai" "GameUI_Language_Japanese" "Japanese" "GameUI_Language_Portuguese" "Portuguese" "GameUI_Language_Polish" "Polish" "GameUI_Language_Danish" "Danish" "GameUI_Language_Dutch" "Dutch" "GameUI_Language_Finnish" "Finnish" "GameUI_Language_Norwegian" "Norwegian" "GameUI_Language_Swedish" "Swedish" "GameUI_Map" "Map" "GameUI_Close" "Close" "GameUI_Load" "Load" "GameUI_Save" "Save" "GameUI_SaveAs" "Save As..." "GameUI_Refresh" "Refresh" "GameUI_OpenFile" "Open File" "GameUI_Category_HudOptions" "HUD OPTIONS" "GameUI_Category_TeamOptions" "TEAM OPTIONS" "GameUI_Category_SpecAndScoreOptions" "SPECTATOR AND SCOREBOARD OPTIONS" "GameUI_Category_ItemOptions" "ITEM OPTIONS" "GameUI_Category_RadarOptions" "RADAR OPTIONS" "GameUI_Category_KeyBindings" "BINDINGS" "GameUI_Category_ControllerBindings" "BINDINGS" "GameUI_Category_AdvancedVideo" "ADVANCED VIDEO OPTIONS" "GameUI_Category_MyMusic" "MUSIC OPTIONS" "GameUI_Disconnect_DifferentClassTables" "Server uses different class tables." "GameUI_Disconnect_ConnectionClosing" "Connection closing." "GameUI_Disconnect_User" "Disconnected by user." "GameUI_Disconnect_Server" "Disconnected from Server." "GameUI_Disconnect_ConnectionLost" "Connection lost." "GameUI_Disconnect_ConnectionOverflow" "Overflow error." "GameUI_Disconnect_NoSpectators" "Match does not allow spectators." "GameUI_Disconnect_DisconnectByUser" "Disconnect by user" "GameUI_Disconnect_DisconnectByServer" "Disconnect by server" "GameUI_Disconnect_HLTVDirect" "SourceTV can not connect to game directly." "GameUI_Disconnect_PureServer_ClientExtra" "Pure server: client has loaded extra file(s)." "GameUI_Disconnect_PureServer_Mismatch" "Pure server: client file does not match server.\n\nhttps://support.steampowered.com/kb_article.php?ref=8285-YOAZ-6049" "GameUI_Disconnect_PureServer_Mismatch_WithParam" "Pure server: client file does not match server.\n\nhttps://support.steampowered.com/kb_article.php?ref=8285-YOAZ-6049\n\nMismatched File: %s1" "GameUI_Disconnect_UserCmd" "Error in parsing user commands." "GameUI_Disconnect_RejectedByGame" "Connection rejected by game." "GameUI_Disconnect_ConnectionTooLossy" "Excessive packet loss." "GameUI_Disconnect_Kicked" "Kicked by server." "GameUI_Disconnect_TooManyCommands" "Issued too many commands to server." "GameUI_Disconnect_DeltaEntMessage" "Too many entities on the server." "GameUI_Disconnect_TickMessage" "Server failed to write client tick message." "GameUI_Disconnect_ConnectionTimedout" "Unable to establish a connection with the gameserver." "GameUI_Disconnect_LocalProblem_ManyRelays" "Lost connection, even after trying several relays in different geographic locations. The most likely cause is a problem with your Internet connection." "GameUI_Disconnect_LocalProblem_HostedServerPrimaryRelay" "Gameserver has lost connectivity with the primary relay the client was using." "GameUI_Disconnect_LocalProblem_NetworkConfig" "Check your Internet connection. Unable to download the network configuration from CDN." "GameUI_Disconnect_LocalProblem_Other" "Disconnected. It looks like there may be problem with your Internet connection." "GameUI_Disconnect_RemoteProblem_Timeout" "The game stopped receiving communications from the remote host." "GameUI_Disconnect_RemoteProblem_TimeoutConnecting" "After several attempts to connect, the server did not respond." "GameUI_Disconnect_RemoteProblem_Other" "Problem communicating with the remote host." "GameUI_Disconnect_RemoteProblem_BadCrypt" "The remote host presented a bad certificate or is misconfigured." "GameUI_Disconnect_RemoteProblem_BadCert" "The remote host presented a certificate that could not be used for authentication." "GameUI_Disconnect_ClosedByPeer" "The remote host closed the connection." "GameUI_Disconnect_ClosedByPeer_Timeout" "The remote host stopped receiving communications and closed the connection." "GameUI_Disconnect_Unusual" "Disconnected. The console might have more details." "GameUI_Disconnect_InternalError" "Disconnected due to an internal error. The console might have more details." "Workshop_Preview_ShowStatTrak" "Show StatTrak"!" "Workshop_Preview_ShowNameTag" "Show Name Tag" "Workshop_Preview_Dialog_Title" "Workshop Workbench" "Workshop_Preview_Workbench" "Workbench" "Workshop_Preview_Hold" "Hold" "Workshop_Preview_GreenScreen" "Green Screen" "Workshop_Preview_SideView" "Side View" "Workshop_Preview_Inspect" "Inspect" "Workshop_Preview_Variant" "Variant" "Workshop_Preview_Discard" "Discard" "Workshop_Preview_Warning" "Warning!" "Workshop_Preview_Unsaved" "You have unsaved changes!" "Workshop_Preview_Roll" "Roll:" "Workshop_Preview_RangeParams" "Random Range Parameters:" "Workshop_Preview_CurrentXOffset" "Current X offset:" "Workshop_Preview_CurrentYOffset" "Current Y offset:" "Workshop_Preview_CurrentRotation" "Current Rotation:" "Workshop_Preview_X_Offset" "X Offset" "Workshop_Preview_Y_Offset" "Y Offset" "Workshop_Preview_Rotation" "Rotation" "Workshop_Preview_Wear" "Wear" "Workshop_Preview_CurrentWear" "Current Wear:" "Workshop_Preview_Submit" "Submit" "Workshop_Preview_UVChart" "UV Chart" "Workshop_Preview_Pattern" "Pattern" "Workshop_Preview_Guide" "Guide" "Workshop_Preview_Resources" "Resources" "Workshop_Preview_FAQ" "FAQ" "Workshop_Preview_Import" "Import TGA" "Workshop_Preview_Import_Success_Title" "Import Success" "Workshop_Preview_Import_Success" "VTF file created in source file directory." "Workshop_Preview_Import_Error_Title" "Import Failed" "Workshop_Preview_Import_Error_Memory" "Unable to allocate enough memory for conversion. Image file possibly corrupt." "Workshop_Preview_Import_Error_Reading_Image" "Error reading source image. Image file is possibly corrupt or improperly formated" "Workshop_Preview_Import_Error_Image_File_Corrupt" "Image file is corrupt." "Workshop_Preview_Import_Error_TGA_Format_Not_Supported" "This file's TGA format is not supported. Supported TGA formats are 24-bit RGB and 32-bit RGBA." "Workshop_Preview_Import_Error_Writing_Temp_Output" "Error creating temporary file." "Workshop_Preview_Import_Error_Unexpected" "Encountered an unexpected error." // Published File Browser Dialog "Browse_Published_Files" "Browse Published Files" "Published_Files" "Published Files:" "Button_Add" "Add" "Button_Delete" "Delete" "Button_Edit_nodots" "Edit" "Button_Refresh" "Refresh" "Button_Weapon_Finish" "Weapon Finish" "Button_Sticker" "Sticker" "Button_Spray" "Graffiti" "Button_Map" "Map" "Button_Model" "Model" "Button_Musickit" "Musickit" "Button_All" "All" // Publish File Dialog "Frame_Untitled" " " "Button_Edit" "Edit..." "Button_Remove" "Remove" "Label_Name" "Name" "Label_Directory" "Directory" "ShowFAQ" "More Info..." "Note" "Note" "Button_Search" "Browse..." "Warning" "Warning" "OK" "OK" "Cancel_Button" "Cancel" "Publish_Button" "Publish" "Update_Button" "Update" "Preview_Image" "Preview Image:" "Title_Heading" "Title:" "Description_Heading" "Description:" "Workshop_Agreement" "I have read the Workshop FAQ and accept the terms of the Steam Workshop Contribution Agreement" "Workshop_Contest" "Enter this item into the Dreams && Nightmares contest" "Copyrighted_Art" "I understand that all workshop submissions and associated artwork must be original to me and my co-contributors.\nIf not, the contribution will be removed, I will forfeit any sales, and I could face a ban from the Workshop and/or Steam.\nType \"I Understand\" in the box, then click the ok button to continue." "View_Agreement" "View Agreement" "Workshop_FAQ" "CS:GO Workshop FAQ" "Update_Desc" "Changes this update:" // Map "Map_Frame_Title" "Map Publish" // Model "Model_Frame_Title" "Model Publish" "MDLFile" "MDL File" "ModelSource" "Model Source Files" "Button_Weapon" "Weapon" "Button_Prop" "Prop" "Button_Other" "Other" // Weapon Publish "Frame_Title" "Weapon Finish Publish" "Workbench_Files" "Workbench (.txt) File:" "Image_Files" "Source Image (.tga) file:" "VTF_Files" "Valve Texture Format (.vtf) file:" "NormalVTF_Files" "Valve Texture Format (.vtf) normal:" "NormalImage_Files" "Source Normal (.tga) file:" // Sticker Publish "Sticker_Frame_Title" "Sticker Publish" "BaseVTF" "Base VTF" "ExponentVTF" "Exponent VTF [optional]" "NormalMapVTF" "Normal Map VTF" "HologramMaskVTF" "Hologram Mask VTF" "HologramSpectrumVTF" "Hologram Spectrum VTF" "BaseSource" "Base Source Image" "ExponentSource" "Exponent Source Image [optional]" "NormalMapSource" "Normal Map Source Image" "HologramMaskSource" "Hologram Mask Source Image" "HologramSpectrumSource" "Hologram Spectrum Source Image" // Music kit "Musickit_Frame_Title" "Music Kit Publish" "Zipfile" "Zip File" "GameUI_CDKey" "CD Key" "GameUI_EnterCDKey" "Please enter your CD Key, which can be\nfound printed on your CD jewel case." "GameUI_OK" "OK" "GameUI_Quit" "Quit game" "GameUI_QuitConfirmationTitle" "QUIT GAME" "GameUI_QuitConfirmationText" "Do you wish to stop playing now?" "GameUI_ChangeGame" "Change game" "GameUI_NoOtherGamesAvailable" "There are no other games available to play." "GameUI_DownloadFilter_Title" "When a game server tries to download\ncustom content to your computer" "GameUI_DownloadFilter_ALL" "Allow all custom files from server" "GameUI_DownloadFilter_NoSounds" "Do not download custom sounds" "GameUI_DownloadFilter_None" "Do not download any custom files" "LoadingProgress_SpawningServer" "Starting local game server..." "LoadingProgress_Changelevel" "Changing map..." "LoadingProgress_LoadMap" "Loading world..." "LoadingProgress_PrecacheWorld" "Initializing world..." "LoadingProgress_LoadResources" "Loading resources..." "LoadingProgress_SignonLocal" "Initializing resources..." "LoadingProgress_SignonDataLocal" "Initializing game data..." "LoadingProgress_BeginConnect" "Establishing connection to server..." "LoadingProgress_Connecting" "Connecting to server..." "LoadingProgress_ProcessServerInfo" "Retrieving server info..." "LoadingProgress_SendClientInfo" "Sending client info..." "LoadingProgress_SignonData" "Retrieving game data..." "GameUI_Settings_ShowLocation" "Show Location" "GameUI_Settings_ShowLocationAndEquipment" "Show Location and Equipment" "GameUI_ReportBug" "REPORT BUG" "GameUI_Bug_Successful" "Bug successfully submitted!" "GameUI_Bug_Submitting" "Submitting bug..." "GameUI_Bug_TakeScreenshot" "Take screenshot" "GameUI_Bug_AttachSavedGame" "Attach saved game" "GameUI_Bug_ClearForm" "Clear Form" "GameUI_Bug_Title" "Title:" "GameUI_Bug_Description" "Description:" "GameUI_Bug_Position" "Position:" "GameUI_Bug_Map" "Map:" "GameUI_Bug_Orientation" "Orientation:" "GameUI_Bug_ReportType" "Report type:" "GameUI_Bug_EmailAddress" "Email Address:" "GameUI_Bug_PrivacyPolicy" "Valve's Privacy Policy" "GameUI_Bug_Optional" "(optional)" "GameUI_Bug_AccountName" "Account Name:" "GameUI_Bug_EngineBuild" "SOURCE ENGINE BUILD:" "GameUI_Bug_Submit" "Submit" "GameUI_Bug_ClearFiles" "Clear files" "GameUI_Bug_BSP_File" ".bsp file" "GameUI_Bug_VMF_File" ".vmf file" "GameUI_Bug_Include_BSP" "Include .bsp" "GameUI_Bug_Include_VMF" "Include .vmf" "GameUI_Bug_IncludeFile" "Include file..." // Stat Display Text "GAMEUI_Stat_NumShots" "Shots Fired" "GAMEUI_Stat_NumHits" "Shots Hit" "GAMEUI_Stat_NumKills" "Enemy Players Killed" "GAMEUI_Stat_NumDeaths" "Player Deaths" "GAMEUI_Stat_TimePlayed" "Time Played" "GAMEUI_Stat_NumPlantedBombs" "Bombs Planted" "GAMEUI_Stat_NumDefusedBombs" "Bombs Defused" "GAMEUI_Stat_TotalWins" "Rounds Won" "GAMEUI_Stat_TotalRounds" "Rounds Played" "GAMEUI_Stat_DamageDone" "Damage Done to Enemies" "GAMEUI_Stat_MoneyEarned" "Money Earned" "GAMEUI_Stat_NumRescuedHostages" "Hostages Rescued" "GAMEUI_Stat_KnifeKills" "Knife Kills" "GAMEUI_Stat_HEGrenadeKills" "HE Grenade Kills" "GAMEUI_Stat_GlockKills" "Glock-18 Kills" "GAMEUI_Stat_DeagleKills" "Desert Eagle Kills" "GAMEUI_Stat_EliteKills" "Dual Berettas Kills" "GAMEUI_Stat_FiveSevenKills" "Five-SeveN Kills" "GAMEUI_Stat_XM1014Kills" "XM1014 Kills" "GAMEUI_Stat_MAC10Kills" "MAC-10 Kills" "GAMEUI_Stat_UMP45Kills" "UMP-45 Kills" "GAMEUI_Stat_P90Kills" "P90 Kills" "GAMEUI_Stat_AWPKills" "AWP Kills" "GAMEUI_Stat_AK47Kills" "AK-47 Kills" "GAMEUI_Stat_M4A1Kills" "M4 AR Kills" "GAMEUI_Stat_AUGKills" "AUG Kills" "GAMEUI_Stat_GALILKills" "Galil AR Kills" "GAMEUI_Stat_FAMASKills" "FAMAS Kills" "GAMEUI_Stat_G3SG1Kills" "G3SG1 Kills" "GAMEUI_Stat_M249Kills" "M249 Kills" "GAMEUI_Stat_GlockShots" "Glock-18 Shots" "GAMEUI_Stat_DeagleShots" "Desert Eagle Shots" "GAMEUI_Stat_EliteShots" "Dual Berettas Shots" "GAMEUI_Stat_FiveSevenShots" "Five-SeveN Shots" "GAMEUI_Stat_XM1014Shots" "XM1014 Shots" "GAMEUI_Stat_MAC10Shots" "MAC-10 Shots" "GAMEUI_Stat_UMP45Shots" "UMP-45 Shots" "GAMEUI_Stat_P90Shots" "P90 Shots" "GAMEUI_Stat_AWPShots" "AWP Shots" "GAMEUI_Stat_AK47Shots" "AK-47 Shots" "GAMEUI_Stat_M4A1Shots" "M4 AR Shots" "GAMEUI_Stat_AUGShots" "AUG Shots" "GAMEUI_Stat_GALILShots" "Galil AR Shots" "GAMEUI_Stat_FAMASShots" "FAMAS Shots" "GAMEUI_Stat_G3SG1Shots" "G3SG1 Shots" "GAMEUI_Stat_M249Shots" "M249 Shots" "GAMEUI_Stat_Glockhits" "Glock-18 Hits" "GAMEUI_Stat_Deaglehits" "Desert Eagle Hits" "GAMEUI_Stat_Elitehits" "Dual Berettas Hits" "GAMEUI_Stat_FiveSevenhits" "Five-SeveN Hits" "GAMEUI_Stat_XM1014hits" "XM1014 Hits" "GAMEUI_Stat_MAC10hits" "MAC-10 Hits" "GAMEUI_Stat_UMP45hits" "UMP-45 Hits" "GAMEUI_Stat_P90hits" "P90 Hits" "GAMEUI_Stat_AWPhits" "AWP Hits" "GAMEUI_Stat_AK47hits" "AK-47 Hits" "GAMEUI_Stat_M4A1hits" "M4 AR Hits" "GAMEUI_Stat_AUGhits" "AUG Hits" "GAMEUI_Stat_GALILhits" "Galil AR Hits" "GAMEUI_Stat_FAMAShits" "FAMAS Hits" "GAMEUI_Stat_G3SG1hits" "G3SG1 Hits" "GAMEUI_Stat_M249hits" "M249 Hits" "GAMEUI_Stat_HeadshotKills" "Headshots" "GAMEUI_Stat_EnemyWeaponKills" "Kills with Enemy Weapons" "GAMEUI_Stat_PistolRoundWins" "Pistol Rounds Won" "GAMEUI_Stat_DecalSprays" "Graffiti Applied" "GAMEUI_Stat_WinsMapCSAssault" "CS Assault Map Wins" "GAMEUI_Stat_WinsMapCSCompound" "CS Compound Map Wins" "GAMEUI_Stat_WinsMapCSHavana" "CS Havana Map Wins" "GAMEUI_Stat_WinsMapCSItaly" "CS Italy Map Wins" "GAMEUI_Stat_WinsMapCSMilitia" "CS Militia Map Wins" "GAMEUI_Stat_WinsMapCSOffice" "CS Office Map Wins" "GAMEUI_Stat_WinsMapDEAztec" "DE Aztec Map Wins" "GAMEUI_Stat_WinsMapDECbble" "DE Cobblestone Map Wins" "GAMEUI_Stat_WinsMapDEChateau" "DE Chateau Map Wins" "GAMEUI_Stat_WinsMapDEDust2" "DE Dust2 Map Wins" "GAMEUI_Stat_WinsMapDEDust" "DE Dust Map Wins" "GAMEUI_Stat_WinsMapDEInferno" "DE Inferno Map Wins" "GAMEUI_Stat_WinsMapDENuke" "DE Nuke Map Wins" "GAMEUI_Stat_WinsMapDEPiranesi" "DE Piranesi Map Wins" "GAMEUI_Stat_WinsMapDEPort" "DE Port Map Wins" "GAMEUI_Stat_WinsMapDEProdigy" "DE Prodigy Map Wins" "GAMEUI_Stat_WinsMapDETides" "DE Tides Map Wins" "GAMEUI_Stat_WinsMapDETrain" "DE Train Map Wins" "GAMEUI_Stat_WinsMapDEBoathouse" "DE Boathouse Map Wins" "GAMEUI_Stat_WinsMapDEHouse" "DE House Map Wins" "GAMEUI_Stat_WinsMapDEMill" "DE Mill Map Wins" "GAMEUI_Stat_WinsMapDEShacks" "DE Shacks Map Wins" "GAMEUI_Stat_WinsMapDEBank" "DE Bank Map Wins" "GAMEUI_Stat_WinsMapDEAlleyway" "DE Alleyway Map Wins" "GAMEUI_Stat_WinsMapDEDepot" "DE Depot Map Wins" "GAMEUI_Stat_RoundsMapCSAssault" "CS Assault Map Rounds" "GAMEUI_Stat_RoundsMapCSCompound" "CS Compound Map Rounds" "GAMEUI_Stat_RoundsMapCSHavana" "CS Havana Map Rounds" "GAMEUI_Stat_RoundsMapCSItaly" "CS Italy Map Rounds" "GAMEUI_Stat_RoundsMapCSMilitia" "CS Militia Map Rounds" "GAMEUI_Stat_RoundsMapCSOffice" "CS Office Map Rounds" "GAMEUI_Stat_RoundsMapDEAztec" "DE Aztec Map Rounds" "GAMEUI_Stat_RoundsMapDECbble" "DE Cobblestone Map Rounds" "GAMEUI_Stat_RoundsMapDEChateau" "DE Chateau Map Rounds" "GAMEUI_Stat_RoundsMapDEDust2" "DE Dust2 Map Rounds" "GAMEUI_Stat_RoundsMapDEDust" "DE Dust Map Rounds" "GAMEUI_Stat_RoundsMapDEInferno" "DE Inferno Map Rounds" "GAMEUI_Stat_RoundsMapDENuke" "DE Nuke Map Rounds" "GAMEUI_Stat_RoundsMapDEPiranesi" "DE Piranesi Map Rounds" "GAMEUI_Stat_RoundsMapDEPort" "DE Port Map Rounds" "GAMEUI_Stat_RoundsMapDEProdigy" "DE Prodigy Map Rounds" "GAMEUI_Stat_RoundsMapDETides" "DE Tides Map Rounds" "GAMEUI_Stat_RoundsMapDETrain" "DE Train Map Rounds" "GAMEUI_Stat_RoundsMapDEBoathouse" "DE Boathouse Map Rounds" "GAMEUI_Stat_RoundsMapDEHouse" "DE House Map Rounds" "GAMEUI_Stat_RoundsMapDEMill" "DE Mill Map Rounds" "GAMEUI_Stat_RoundsMapDEShacks" "DE Shacks Map Rounds" "GAMEUI_Stat_RoundsMapDEBank" "DE Bank Map Rounds" "GAMEUI_Stat_RoundsMapDEAlleyway" "DE Alleyway Map Rounds" "GAMEUI_Stat_RoundsMapDEDepot" "DE Depot Map Rounds" "GAMEUI_Stat_WeaponsDonated" "Weapons Donated" "GAMEUI_Stat_NumBrokenWindows" "Windows Broken" "GAMEUI_Stat_BlindedEnemyKills" "Blind Enemies Killed" "GAMEUI_Stat_KnifeFightKills" "Knife Fights Won" "GAMEUI_Stat_ZoomedSniperKills" "Zoomed Snipers Killed" "GAMEUI_Stat_NightvisionDamage" "Damage During Nightvision" "GAMEUI_Stat_Dominations" "Dominations" "GAMEUI_Stat_DominationOverkills" "Domination Overkills" "GAMEUI_Stat_Revenges" "Revenges" "GAMEUI_Stat_MVPs" "Stars" "GameUI_Stat_LastMatch" "Last Match" "GameUI_Stat_LastMatch_TWins" "Terrorist Wins Last Match" "GameUI_Stat_LastMatch_CTWins" "Counter-Terrorist Wins Last Match" "GameUI_Stat_LastMatch_RoundsWon" "Rounds Won Last Match" "GameUI_Stat_LastMatch_MaxPlayers" "Max Players in Last Match" "GameUI_Stat_LastMatch_Kills" "Kills Last Match" "GameUI_Stat_LastMatch_Deaths" "Deaths Last Match" "GameUI_Stat_LastMatch_MVPS" "Stars Won Last Match" "GameUI_Stat_LastMatch_FavWeapon" "Favorite Weapon Last Match" "GameUI_Stat_LastMatch_FavWeaponShots" "Favorite Weapon Shots Last Match" "GameUI_Stat_LastMatch_FavWeaponHits" "Favorite Weapon Hits Last Match" "GameUI_Stat_LastMatch_FavWeaponKills" "Favorite Weapon Kills Last Match" "GameUI_Stat_LastMatch_Damage" "Damage Last Match" "GameUI_Stat_LastMatch_MoneySpent" "Money Spend Last Match" "GameUI_Stat_LastMatch_Dominations" "Dominations Last Match" "GameUI_Stat_LastMatch_Revenges" "Revenges Last Match" "GameUI_Stats_KillHistory" "Kill History" "GameUI_Stats_RoundsPlayed" "Rounds Played" "GameUI_Stats_RoundsWon" "Rounds Won" "GameUI_Stats_WinRatio" "Win Ratio" "GameUI_Stats_ShotsFired" "Shots Fired" "GameUI_Stats_ShotsHit" "Shots Hit" "GameUI_Stats_HitRatio" "Hit Ratio" "GameUI_Stats_Kills" "Kills" "GameUI_Stats_KillRatio" "Kill Ratio" "GameUI_Stats_DeathsRatio" "Deaths" "GameUI_Stats_KillDeathRatio" "Kill:D