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cs2-gsi-z

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A modular, event-driven Game State Integration (GSI) handler for Counter-Strike 2 built with Node.js.

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export class DifferManager { constructor() { this.differs = []; } /** * Registers a differ to be used later. * @param {DifferBase} differ */ register(differ) { this.differs.push(differ); } /** * Executes all registered differs. * @param {GameState} previousState * @param {GameState} currentState * @param {Object} emitterContext * @param {Object} [options] Optional: { previously, added } */ diff(previousState, currentState, emitterContext, options = {}) { for (const differ of this.differs) { differ.diff(previousState, currentState, emitterContext, options); } } }