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cs16-client

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cs16-client emscripten port

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# CS16-Client for Xash3D-FWGS > Emscripten-compiled WebAssembly (WASM) binaries of the [CS16-Client](https://github.com/Velaron/cs16-client), targeting [Xash3D-FWGS](https://github.com/FWGS/xash3d-fwgs), with zero external dependencies. ## 🚀 Project Overview This package provides **precompiled CS 1.6 binaries** compiled to **WASM** via **Emscripten**, specifically targeting the [Xash3D-FWGS](https://github.com/FWGS/xash3d-fwgs). Designed for use with [Xash3D-FWGS Web ports](https://github.com/yohimik/webxash3d-fwgs), this SDK enables fully in-browser gameplay and mod support for classic Counter-Strike 1.6 and its based mods — without requiring any native libraries or installations. --- ## 🧱 Features -**WASM only** (no native code) -**Compatible with WebXash3D-FWGS** -**Drop-in mod support** -**Zero runtime dependencies** -**Runs entirely in-browser** --- ## 🧩 Usage To get started quickly, check out the [examples/](https://github.com/yohimik/webxash3d-fwgs/tree/main/packages/examples) folder for real-world usage with: * WebRTC transport * File system mount * Minimal startup with in-memory assets * Multiplayer setup demo ```typescript import { Xash3D } from "xash3d-fwgs" import clientUrl from "cs16-client/cl_dll/client_emscripten_wasm32.wasm" import menuUrl from "cs16-client/cl_dll/menu_emscripten_wasm32.wasm" import serverUrl from "cs16-client/dlls/cs_emscripten_wasm32.so" const x = new Xash3D({ canvas: document.getElementById('canvas'), args: ['-game', 'cstrike'], libraries: { menu: menuUrl, client: clientUrl, server: serverUrl } }) await x.init() x.main() x.Cmd_ExecuteString('map de_dust2') x.Cmd_ExecuteString('sv_cheats 1') x.Cmd_ExecuteString('noclip') x.Cmd_ExecuteString('kill') x.quit() ```