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crystvis-js

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A Three.js based crystallographic visualisation tool

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import generateBMFont from 'msdf-bmfont-xml'; import fs from 'fs'; import path from 'path'; import glob from 'glob'; // We update by hand whenever we want to build a new font const fontList = [ 'fonts/Rubik/static/Rubik-Medium.ttf' ]; const savePath = 'lib/assets/fonts'; // Clean up the destination path! var old_files = glob.sync(path.join(savePath, '*.+(png|fnt)')); old_files.forEach((fname, index) => { fs.unlinkSync(fname); }); for (var i in fontList) { const fname = fontList[i]; generateBMFont(fname, (error, textures, font) => { textures.forEach((texture, index) => { var save = path.basename(texture.filename) + '.png'; save = path.join(savePath, save); fs.writeFile(save, texture.texture, (err) => { if (err) throw err; }); }); var save = path.basename(font.filename); save = path.join(savePath, save); fs.writeFile(save, font.data, (err) => { if (err) throw err; }); }); }