crossfilter
Version:
Fast multidimensional filtering for coordinated views.
45 lines (39 loc) • 1.53 kB
JavaScript
var bisect = crossfilter.bisect = bisect_by(crossfilter_identity);
bisect.by = bisect_by;
function bisect_by(f) {
// Locate the insertion point for x in a to maintain sorted order. The
// arguments lo and hi may be used to specify a subset of the array which
// should be considered; by default the entire array is used. If x is already
// present in a, the insertion point will be before (to the left of) any
// existing entries. The return value is suitable for use as the first
// argument to `array.splice` assuming that a is already sorted.
//
// The returned insertion point i partitions the array a into two halves so
// that all v < x for v in a[lo:i] for the left side and all v >= x for v in
// a[i:hi] for the right side.
function bisectLeft(a, x, lo, hi) {
while (lo < hi) {
var mid = lo + hi >>> 1;
if (f(a[mid]) < x) lo = mid + 1;
else hi = mid;
}
return lo;
}
// Similar to bisectLeft, but returns an insertion point which comes after (to
// the right of) any existing entries of x in a.
//
// The returned insertion point i partitions the array into two halves so that
// all v <= x for v in a[lo:i] for the left side and all v > x for v in
// a[i:hi] for the right side.
function bisectRight(a, x, lo, hi) {
while (lo < hi) {
var mid = lo + hi >>> 1;
if (x < f(a[mid])) hi = mid;
else lo = mid + 1;
}
return lo;
}
bisectRight.right = bisectRight;
bisectRight.left = bisectLeft;
return bisectRight;
}