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crewai-ts

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TypeScript port of crewAI for agent-based workflows

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/** * BaseMemory interface * Defines the foundation for all memory implementations */ export interface MemoryItem { id: string; content: string; metadata?: Record<string, any>; createdAt: number; lastAccessedAt?: number; relevanceScore?: number; } export interface MemorySearchParams { query?: string; metadata?: Record<string, any>; limit?: number; offset?: number; minRelevance?: number; } export interface MemorySearchResult { items: MemoryItem[]; total: number; } /** * BaseMemory interface that all memory implementations must implement * Optimized for: * - Efficient storage and retrieval * - Memory management * - Context-sensitive searching */ export interface BaseMemory { /** * Add an item to memory */ add(content: string, metadata?: Record<string, any>): Promise<MemoryItem>; /** * Retrieve items from memory based on search parameters */ search(params: MemorySearchParams): Promise<MemorySearchResult>; /** * Get an item by its ID */ get(id: string): Promise<MemoryItem | null>; /** * Update an existing memory item */ update(id: string, updates: Partial<Omit<MemoryItem, 'id' | 'createdAt'>>): Promise<MemoryItem | null>; /** * Remove an item from memory */ remove(id: string): Promise<boolean>; /** * Clear all items from memory */ clear(): Promise<void>; /** * Reset the memory (clear and initialize) */ reset(): Promise<void>; } //# sourceMappingURL=BaseMemory.d.ts.map