UNPKG

createjs-module

Version:

Collection of libraries in the CreateJS suite for Angular and Ionic.

1,251 lines (1,068 loc) 70.6 kB
// Type definitions for CreateJS // Project: http://www.createjs.com/ // Definitions by: Pedro Ferreira <https://bitbucket.org/drk4>, Chris Smith <https://github.com/evilangelist>, Satoru Kimura <https://github.com/gyohk> // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped /* Copyright (c) 2012 Pedro Ferreira Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // rename the native MouseEvent, to avoid conflict with createjs's MouseEvent interface NativeMouseEvent extends MouseEvent { } declare namespace createjs { export class Event { constructor(type: string, bubbles: boolean, cancelable: boolean); // properties bubbles: boolean; cancelable: boolean; currentTarget: any; // It is 'Object' type officially, but 'any' is easier to use. defaultPrevented: boolean; eventPhase: number; immediatePropagationStopped: boolean; propagationStopped: boolean; removed: boolean; target: any; // It is 'Object' type officially, but 'any' is easier to use. timeStamp: number; type: string; // other event payloads data: any; delta: number; error: string; id: string; item: any; loaded: number; name: string; next: string; params: any; paused: boolean; progress: number; rawResult: any; result: any; runTime: number; src: string; time: number; total: number; // methods clone(): Event; preventDefault(): void; remove(): void; set(props: Object): Event; stopImmediatePropagation(): void; stopPropagation(): void; toString(): string; } export class EventDispatcher { constructor(); // methods addEventListener(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): Function; addEventListener(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): Function; addEventListener(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): Object; addEventListener(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): Object; dispatchEvent(eventObj: Object, target?: Object): boolean; dispatchEvent(eventObj: string, target?: Object): boolean; dispatchEvent(eventObj: Event, target?: Object): boolean; hasEventListener(type: string): boolean; static initialize(target: Object): void; off(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): void; off(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): void; off(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): void; off(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): void; off(type: string, listener: Function, useCapture?: boolean): void; // It is necessary for "arguments.callee" on(type: string, listener: (eventObj: Object) => boolean, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Function; on(type: string, listener: (eventObj: Object) => void, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Function; on(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Object; on(type: string, listener: { handleEvent: (eventObj: Object) => void; }, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Object; removeAllEventListeners(type?: string): void; removeEventListener(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): void; removeEventListener(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): void; removeEventListener(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): void; removeEventListener(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): void; removeEventListener(type: string, listener: Function, useCapture?: boolean): void; // It is necessary for "arguments.callee" toString(): string; willTrigger(type: string): boolean; } export function extend(subclass: () => any, superclass: () => any): () => any; // returns the subclass prototype export function indexOf(array: any[], searchElement: Object): number; export function promote(subclass: () => any, prefix: string): () => any; export function proxy(method: (eventObj: Object) => boolean, scope: Object, ...arg: any[]): (eventObj: Object) => any; export function proxy(method: (eventObj: Object) => void, scope: Object, ...arg: any[]): (eventObj: Object) => any; export function proxy(method: { handleEvent: (eventObj: Object) => boolean; }, scope: Object, ...arg: any[]): (eventObj: Object) => any; export function proxy(method: { handleEvent: (eventObj: Object) => void; }, scope: Object, ...arg: any[]): (eventObj: Object) => any; //////////////////////////////////////////////////////////////////////////easel export class AlphaMapFilter extends Filter { constructor(alphaMap: HTMLImageElement | HTMLCanvasElement); // properties alphaMap: HTMLImageElement | HTMLCanvasElement; // methods clone(): AlphaMapFilter; } export class AlphaMaskFilter extends Filter { constructor(mask: HTMLImageElement | HTMLCanvasElement); // properties mask: HTMLImageElement | HTMLCanvasElement; // methods clone(): AlphaMaskFilter; } export class Bitmap extends DisplayObject { constructor(imageOrUrl: HTMLImageElement | HTMLCanvasElement | HTMLVideoElement | Object | string); // properties image: HTMLImageElement | HTMLCanvasElement | HTMLVideoElement; sourceRect: Rectangle; // methods clone(): Bitmap; } export class ScaleBitmap extends DisplayObject { constructor(imageOrUrl: HTMLImageElement | HTMLCanvasElement | HTMLVideoElement | Object | string, scale9Grid: Rectangle); // properties image: HTMLImageElement | HTMLCanvasElement | HTMLVideoElement; sourceRect: Rectangle; drawWidth: number; drawHeight: number; scale9Grid: Rectangle; snapToPixel: boolean; // methods setDrawSize (newWidth: number, newHeight: number): void; clone(): ScaleBitmap; } export class BitmapText extends DisplayObject { constructor(text?:string, spriteSheet?:SpriteSheet); static maxPoolSize: number; // properties letterSpacing: number; lineHeight: number; spaceWidth: number; spriteSheet: SpriteSheet; text: string; } export class BlurFilter extends Filter { constructor(blurX?: number, blurY?: number, quality?: number); // properties blurX: number; blurY: number; quality: number; // methods clone(): BlurFilter; } export class ButtonHelper { constructor(target: Sprite, outLabel?: string, overLabel?: string, downLabel?: string, play?: boolean, hitArea?: DisplayObject, hitLabel?: string); constructor(target: MovieClip, outLabel?: string, overLabel?: string, downLabel?: string, play?: boolean, hitArea?: DisplayObject, hitLabel?: string); // properties downLabel: string | number; outLabel: string | number; overLabel: string | number; play: boolean; target: MovieClip | Sprite; enabled: boolean; // methods /** * @deprecated - use the 'enabled' property instead */ setEnabled(value: boolean): void; /** * @deprecated - use the 'enabled' property instead */ getEnabled(): boolean; toString(): string; } export class ColorFilter extends Filter { constructor(redMultiplier?: number, greenMultiplier?: number, blueMultiplier?: number, alphaMultiplier?: number, redOffset?: number, greenOffset?: number, blueOffset?: number, alphaOffset?: number); // properties alphaMultiplier: number; alphaOffset: number; blueMultiplier: number; blueOffset: number; greenMultiplier: number; greenOffset: number; redMultiplier: number; redOffset: number; // methods clone(): ColorFilter; } export class ColorMatrix { constructor(brightness?: number, contrast?: number, saturation?: number, hue?: number); // methods adjustBrightness(value: number): ColorMatrix; adjustColor(brightness: number, contrast: number, saturation: number, hue: number): ColorMatrix; adjustContrast(value: number): ColorMatrix; adjustHue(value: number): ColorMatrix; adjustSaturation(value: number): ColorMatrix; clone(): ColorMatrix; concat(...matrix: number[]): ColorMatrix; concat(matrix: ColorMatrix): ColorMatrix; copy(...matrix: number[]): ColorMatrix; copy(matrix: ColorMatrix): ColorMatrix; reset(): ColorMatrix; setColor( brightness: number, contrast: number, saturation: number, hue: number ): ColorMatrix; toArray(): number[]; toString(): string; } export class ColorMatrixFilter extends Filter { constructor(matrix: number[] | ColorMatrix); // properties matrix: number[] | ColorMatrix; // methods clone(): ColorMatrixFilter; } export class Container extends DisplayObject { constructor(); // properties children: DisplayObject[]; mouseChildren: boolean; numChildren: number; tickChildren: boolean; // methods addChild<T extends DisplayObject>(child: T): T; addChild<T extends DisplayObject>(child0: DisplayObject, lastChild: T): T; addChild<T extends DisplayObject>(child0: DisplayObject, child1: DisplayObject, lastChild: T): T; addChild<T extends DisplayObject>(child0: DisplayObject, child1: DisplayObject, child2: DisplayObject, lastChild: T): T; addChild(...children: DisplayObject[]): DisplayObject; addChildAt<T extends DisplayObject>(child: T, index: number): T; addChildAt<T extends DisplayObject>(child0: DisplayObject, lastChild: T, index: number): T; addChildAt<T extends DisplayObject>(child0: DisplayObject, child1: DisplayObject, lastChild: T, index: number): T; addChildAt(...childOrIndex: (DisplayObject|number)[]): DisplayObject; // actually (...child: DisplayObject[], index: number) clone(recursive?: boolean): Container; contains(child: DisplayObject): boolean; getChildAt(index: number): DisplayObject; getChildByName(name: string): DisplayObject; getChildIndex(child: DisplayObject): number; /** * @deprecated - use numChildren property instead. */ getNumChildren(): number; getObjectsUnderPoint(x: number, y: number, mode: number): DisplayObject[]; getObjectUnderPoint(x: number, y: number, mode: number): DisplayObject; removeAllChildren(): void; removeChild(...child: DisplayObject[]): boolean; removeChildAt(...index: number[]): boolean; setChildIndex(child: DisplayObject, index: number): void; sortChildren(sortFunction: (a: DisplayObject, b: DisplayObject) => number): void; swapChildren(child1: DisplayObject, child2: DisplayObject): void; swapChildrenAt(index1: number, index2: number): void; } export class DisplayObject extends EventDispatcher { constructor(); // properties alpha: number; cacheCanvas: HTMLCanvasElement | Object; cacheID: number; compositeOperation: string; cursor: string; filters: Filter[]; hitArea: DisplayObject; id: number; mask: Shape; mouseEnabled: boolean; name: string; parent: Container; regX: number; regY: number; rotation: number; scaleX: number; scaleY: number; shadow: Shadow; skewX: number; skewY: number; snapToPixel: boolean; stage: Stage; static suppressCrossDomainErrors: boolean; tickEnabled: boolean; transformMatrix: Matrix2D; visible: boolean; x: number; y: number; // methods cache(x: number, y: number, width: number, height: number, scale?: number): void; clone(): DisplayObject; draw(ctx: CanvasRenderingContext2D, ignoreCache?: boolean): boolean; getBounds(): Rectangle; getCacheDataURL(): string; getConcatenatedDisplayProps(props?: DisplayProps): DisplayProps; getConcatenatedMatrix(mtx?: Matrix2D): Matrix2D; getMatrix(matrix?: Matrix2D): Matrix2D; /** * @deprecated */ getStage(): Stage; getTransformedBounds(): Rectangle; globalToLocal(x: number, y: number, pt?: Point | Object): Point; hitTest(x: number, y: number): boolean; isVisible(): boolean; localToGlobal(x: number, y: number, pt?: Point | Object): Point; localToLocal(x: number, y: number, target: DisplayObject, pt?: Point | Object): Point; set(props: Object): DisplayObject; setBounds(x: number, y: number, width: number, height: number): void; setTransform(x?: number, y?: number, scaleX?: number, scaleY?: number, rotation?: number, skewX?: number, skewY?: number, regX?: number, regY?: number): DisplayObject; uncache(): void; updateCache(compositeOperation?: string): void; updateContext(ctx: CanvasRenderingContext2D): void; } export class DisplayProps { constructor(visible?: number, alpha?: number, shadow?: number, compositeOperation?: number, matrix?: number); // properties alpha: number; compositeOperation: string; matrix: Matrix2D; shadow: Shadow; visible: boolean; // methods append(visible: boolean, alpha: number, shadow: Shadow, compositeOperation: string, matrix?: Matrix2D): DisplayProps; clone(): DisplayProps; identity(): DisplayProps; prepend(visible: boolean, alpha: number, shadow: Shadow, compositeOperation: string, matrix?: Matrix2D): DisplayProps; setValues(visible?: boolean, alpha?: number, shadow?: number, compositeOperation?: number, matrix?: number): DisplayProps; } export class DOMElement extends DisplayObject { constructor(htmlElement: HTMLElement); // properties htmlElement: HTMLElement; // methods clone(): DisplayObject; // throw error set(props: Object): DOMElement; setTransform(x?: number, y?: number, scaleX?: number, scaleY?: number, rotation?: number, skewX?: number, skewY?: number, regX?: number, regY?: number): DOMElement; } export class EaselJS { // properties static buildDate: string; static version: string; } export class Filter { constructor(); // methods applyFilter(ctx: CanvasRenderingContext2D, x: number, y: number, width: number, height: number, targetCtx?: CanvasRenderingContext2D, targetX?: number, targetY?: number): boolean; clone(): Filter; getBounds(): Rectangle; toString(): string; } export class Graphics { constructor(); // properties static BASE_64: Object; static beginCmd: Graphics.BeginPath; command: Object; instructions: Object[]; // array of graphics command objects (Graphics.Fill, etc) static STROKE_CAPS_MAP: string[]; static STROKE_JOINTS_MAP: string[]; // methods append(command: Object, clean?: boolean): Graphics; arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, anticlockwise: boolean): Graphics; arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): Graphics; beginBitmapFill(image: Object, repetition?: string, matrix?: Matrix2D): Graphics; beginBitmapStroke(image: Object, repetition?: string): Graphics; beginFill(color: string): Graphics; beginLinearGradientFill(colors: string[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Graphics; beginLinearGradientStroke(colors: string[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Graphics; beginRadialGradientFill(colors: string[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Graphics; beginRadialGradientStroke(colors: string[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Graphics; beginStroke(color: string): Graphics; bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): Graphics; clear(): Graphics; clone(): Graphics; closePath(): Graphics; curveTo(cpx: number, cpy: number, x: number, y: number): Graphics; decodePath(str: string): Graphics; draw(ctx: CanvasRenderingContext2D): void; drawAsPath(ctx: CanvasRenderingContext2D): void; drawCircle(x: number, y: number, radius: number): Graphics; drawEllipse(x: number, y: number, w: number, h: number): Graphics; drawPolyStar(x: number, y: number, radius: number, sides: number, pointSize: number, angle: number): Graphics; drawRect(x: number, y: number, w: number, h: number): Graphics; drawRoundRect(x: number, y: number, w: number, h: number, radius: number): Graphics; drawRoundRectComplex(x: number, y: number, w: number, h: number, radiusTL: number, radiusTR: number, radiusBR: number, radisBL: number): Graphics; endFill(): Graphics; endStroke(): Graphics; static getHSL(hue: number, saturation: number, lightness: number, alpha?: number): string; /** * @deprecated - use the instructions property instead */ getInstructions(): Object[]; static getRGB(r: number, g: number, b: number, alpha?: number): string; inject(callback: (data: any) => any, data: any): Graphics; // deprecated isEmpty(): boolean; lineTo(x: number, y: number): Graphics; moveTo(x: number, y: number): Graphics; quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): Graphics; rect(x: number, y: number, w: number, h: number): Graphics; setStrokeStyle(thickness: number, caps?: string | number, joints?: string | number, miterLimit?: number, ignoreScale?: boolean): Graphics; setStrokeDash(segments?: number[], offset?: number): Graphics; store(): Graphics; toString(): string; unstore(): Graphics; // tiny API - short forms of methods above a(x: number, y: number, radius: number, startAngle: number, endAngle: number, anticlockwise: boolean): Graphics; at(x1: number, y1: number, x2: number, y2: number, radius: number): Graphics; bf(image: Object, repetition?: string, matrix?: Matrix2D): Graphics; bs(image: Object, repetition?: string): Graphics; f(color: string): Graphics; lf(colors: string[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Graphics; ls(colors: string[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Graphics; rf(colors: string[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Graphics; rs(colors: string[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Graphics; s(color: string): Graphics; bt(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): Graphics; c(): Graphics; cp(): Graphics; p(str: string): Graphics; dc(x: number, y: number, radius: number): Graphics; de(x: number, y: number, w: number, h: number): Graphics; dp(x: number, y: number, radius: number, sides: number, pointSize: number, angle: number): Graphics; dr(x: number, y: number, w: number, h: number): Graphics; rr(x: number, y: number, w: number, h: number, radius: number): Graphics; rc(x: number, y: number, w: number, h: number, radiusTL: number, radiusTR: number, radiusBR: number, radisBL: number): Graphics; ef(): Graphics; es(): Graphics; lt(x: number, y: number): Graphics; mt(x: number, y: number): Graphics; qt(cpx: number, cpy: number, x: number, y: number): Graphics; r(x: number, y: number, w: number, h: number): Graphics; ss(thickness: number, caps?: string | number, joints?: string | number, miterLimit?: number, ignoreScale?: boolean): Graphics; sd(segments?: number[], offset?: number): Graphics; } namespace Graphics { export class Arc { constructor(x: number, y: number, radius: number, startAngle: number, endAngle: number, anticlockwise: number); // properties anticlockwise: number; endAngle: number; radius: number; startAngle: number; x: number; y: number; } export class ArcTo { constructor(x1: number, y1: number, x2: number, y2: number, radius: number); // properties x1: number; y1: number; x2: number; y2: number; radius: number; } export class BeginPath { } export class BezierCurveTo { constructor(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number); // properties cp1x: number; cp1y: number; cp2x: number; cp2y: number; x: number; y: number; } export class Circle { constructor(x: number, y: number, radius: number); // properties x: number; y: number; radius: number; } export class ClosePath { } export class Fill { constructor(style: Object, matrix?: Matrix2D); // properties style: Object; matrix: Matrix2D; // methods bitmap(image: HTMLImageElement, repetition?: string): Fill; linearGradient(colors: number[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Fill; radialGradient(colors: number[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Fill; } export class LineTo { constructor(x: number, y: number); // properties x: number; y: number; } export class MoveTo { constructor(x: number, y: number); x: number; y: number; } export class PolyStar { constructor(x: number, y: number, radius: number, sides: number, pointSize: number, angle: number); // properties angle: number; pointSize: number; radius: number; sides: number; x: number; y: number; } export class QuadraticCurveTo { constructor(cpx: number, cpy: number, x: number, y: number); // properties cpx: number; cpy: number; x: number; y: number; } export class Rect { constructor(x: number, y: number, w: number, h: number); // properties x: number; y: number; w: number; h: number; } export class RoundRect { constructor(x: number, y: number, w: number, h: number, radiusTL: number, radiusTR: number, radiusBR: number, radiusBL: number); // properties x: number; y: number; w: number; h: number; radiusTL: number; radiusTR: number; radiusBR: number; radiusBL: number; } export class Stroke { constructor(style: Object, ignoreScale: boolean); // properties style: Object; ignoreScale: boolean; // methods bitmap(image: HTMLImageElement, repetition?: string): Stroke; linearGradient(colors: number[], ratios: number[], x0: number, y0: number, x1: number, y1: number): Stroke; radialGradient(colors: number[], ratios: number[], x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): Stroke; } export class StrokeStyle { constructor(width: number, caps: string, joints: number, miterLimit: number); // properties caps: string; joints: string; miterLimit: number; width: number; } } export class Matrix2D { constructor(a?: number, b?: number, c?: number, d?: number, tx?: number, ty?: number); // properties a: number; b: number; c: number; d: number; static DEG_TO_RAD: number; static identity: Matrix2D; tx: number; ty: number; // methods append(a: number, b: number, c: number, d: number, tx: number, ty: number): Matrix2D; appendMatrix(matrix: Matrix2D): Matrix2D; appendTransform(x: number, y: number, scaleX: number, scaleY: number, rotation: number, skewX: number, skewY: number, regX?: number, regY?: number): Matrix2D; clone(): Matrix2D; copy(matrix: Matrix2D): Matrix2D; decompose(): {x: number; y: number; scaleX: number; scaleY: number; rotation: number; skewX: number; skewY: number}; decompose(target: Object): Matrix2D; equals(matrix: Matrix2D): boolean; identity(): Matrix2D; invert(): Matrix2D; isIdentity(): boolean; prepend(a: number, b: number, c: number, d: number, tx: number, ty: number): Matrix2D; prependMatrix(matrix: Matrix2D): Matrix2D; prependTransform(x: number, y: number, scaleX: number, scaleY: number, rotation: number, skewX: number, skewY: number, regX?: number, regY?: number): Matrix2D; rotate(angle: number): Matrix2D; scale(x: number, y: number): Matrix2D; setValues(a?: number, b?: number, c?: number, d?: number, tx?: number, ty?: number): Matrix2D; skew(skewX: number, skewY: number): Matrix2D; toString(): string; transformPoint(x: number, y: number, pt?: Point | Object): Point; translate(x: number, y: number): Matrix2D; } export class MouseEvent extends Event { constructor(type: string, bubbles: boolean, cancelable: boolean, stageX: number, stageY: number, nativeEvent: NativeMouseEvent, pointerID: number, primary: boolean, rawX: number, rawY: number); // properties isTouch: boolean; localX: number; localY: number; nativeEvent: NativeMouseEvent; pointerID: number; primary: boolean; rawX: number; rawY: number; relatedTarget: DisplayObject; stageX: number; stageY: number; mouseMoveOutside: boolean; // methods clone(): MouseEvent; // EventDispatcher mixins addEventListener(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): Function; addEventListener(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): Function; addEventListener(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): Object; addEventListener(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): Object; dispatchEvent(eventObj: Object | string | Event, target?: Object): boolean; hasEventListener(type: string): boolean; off(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): void; off(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): void; off(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): void; off(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): void; off(type: string, listener: Function, useCapture?: boolean): void; // It is necessary for "arguments.callee" on(type: string, listener: (eventObj: Object) => boolean, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Function; on(type: string, listener: (eventObj: Object) => void, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Function; on(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Object; on(type: string, listener: { handleEvent: (eventObj: Object) => void; }, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Object; removeAllEventListeners(type?: string): void; removeEventListener(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): void; removeEventListener(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): void; removeEventListener(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): void; removeEventListener(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): void; removeEventListener(type: string, listener: Function, useCapture?: boolean): void; // It is necessary for "arguments.callee" toString(): string; willTrigger(type: string): boolean; } export class MovieClip extends Container { constructor(mode?: string, startPosition?: number, loop?: boolean, labels?: Object); // properties actionsEnabled: boolean; autoReset: boolean; static buildDate: string; currentFrame: number; totalFrames: number; currentLabel: string; frameBounds: Rectangle[]; framerate: number; static INDEPENDENT: string; labels: Object[]; loop: boolean; mode: string; paused: boolean; static SINGLE_FRAME: string; startPosition: number; static SYNCHED: string; timeline: Timeline; duration: number; static version: string; // methods advance(time?: number): void; clone(): MovieClip; // not supported /** * @deprecated - use 'currentLabel' property instead */ getCurrentLabel(): string; // deprecated /** * @deprecated - use 'labels' property instead */ getLabels(): Object[]; gotoAndPlay(positionOrLabel: string | number): void; gotoAndStop(positionOrLabel: string | number): void; play(): void; stop(): void; } export class MovieClipPlugin { // methods tween(tween: Tween, prop: string, value: string | number | boolean, startValues: any[], endValues: any[], ratio: number, wait: Object, end: Object): void; } export class Point { constructor(x?: number, y?: number); // properties x: number; y: number; // methods clone(): Point; copy(point: Point): Point; setValues(x?: number, y?: number): Point; toString(): string; } export class Rectangle { constructor(x?: number, y?: number, width?: number, height?: number); // properties height: number; width: number; x: number; y: number; // methods clone(): Rectangle; contains(x: number, y: number, width?: number, height?: number): boolean; copy(rectangle: Rectangle): Rectangle; extend(x: number, y: number, width?: number, height?: number): Rectangle; intersection(rect: Rectangle): Rectangle; intersects(rect: Rectangle): boolean; isEmpty(): boolean; pad(top: number, left: number, bottom: number, right: number): Rectangle; setValues(x?: number, y?: number, width?: number, height?: number): Rectangle; toString(): string; union(rect: Rectangle): Rectangle; } export class Shadow { constructor(color: string, offsetX: number, offsetY: number, blur: number); // properties blur: number; color: string; static identity: Shadow; offsetX: number; offsetY: number; // methods clone(): Shadow; toString(): string; } export class Shape extends DisplayObject { constructor(graphics?: Graphics); // properties graphics: Graphics; // methods clone(recursive?: boolean): Shape; set(props: Object): Shape; setTransform(x?: number, y?: number, scaleX?: number, scaleY?: number, rotation?: number, skewX?: number, skewY?: number, regX?: number, regY?: number): Shape; } export class Sprite extends DisplayObject { constructor(spriteSheet: SpriteSheet, frameOrAnimation?: string | number); // properties currentAnimation: string; currentAnimationFrame: number; currentFrame: number; framerate: number; /** * @deprecated */ offset: number; paused: boolean; spriteSheet: SpriteSheet; // methods advance(time?: number): void; clone(): Sprite; getBounds(): Rectangle; gotoAndPlay(frameOrAnimation: string | number): void; gotoAndStop(frameOrAnimation: string | number): void; play(): void; set(props: Object): Sprite; setTransform(x?: number, y?: number, scaleX?: number, scaleY?: number, rotation?: number, skewX?: number, skewY?: number, regX?: number, regY?: number): Sprite; stop(): void; } export class SpriteContainer extends Container { constructor(spriteSheet?: SpriteSheet); spriteSheet: SpriteSheet; } // what is returned from SpriteSheet.getAnimation(string) interface SpriteSheetAnimation { frames: number[]; speed: number; name: string; next: string; } // what is returned from SpriteSheet.getFrame(number) interface SpriteSheetFrame { image: HTMLImageElement; rect: Rectangle; } export class SpriteSheet extends EventDispatcher { constructor(data: Object); // properties animations: string[]; complete: boolean; framerate: number; // methods clone(): SpriteSheet; getAnimation(name: string): SpriteSheetAnimation; /** * @deprecated - use the 'animations' property instead */ getAnimations(): string[]; getFrame(frameIndex: number): SpriteSheetFrame; getFrameBounds(frameIndex: number, rectangle?: Rectangle): Rectangle; getNumFrames(animation: string): number; } export class SpriteSheetBuilder extends EventDispatcher { constructor(); // properties maxHeight: number; maxWidth: number; padding: number; progress: number; scale: number; spriteSheet: SpriteSheet; timeSlice: number; // methods addAnimation(name: string, frames: number[], next?: string|boolean, frequency?: number): void; addFrame(source: DisplayObject, sourceRect?: Rectangle, scale?: number, setupFunction?: () => any, setupData?: Object): number; addMovieClip(source: MovieClip, sourceRect?: Rectangle, scale?: number, setupFunction?: () => any, setupData?: Object, labelFunction?: () => any): void; build(): SpriteSheet; buildAsync(timeSlice?: number): void; clone(): void; // throw error stopAsync(): void; } export class SpriteSheetUtils { /** * @deprecated */ static addFlippedFrames(spriteSheet: SpriteSheet, horizontal?: boolean, vertical?: boolean, both?: boolean): void; // deprecated static extractFrame(spriteSheet: SpriteSheet, frameOrAnimation: number | string): HTMLImageElement; /** * @deprecated */ static mergeAlpha(rgbImage: HTMLImageElement, alphaImage: HTMLImageElement, canvas?: HTMLCanvasElement): HTMLCanvasElement; // deprecated } export class SpriteStage extends Stage { constructor(canvas: HTMLCanvasElement | string, preserveDrawingBuffer?: boolean, antialias?: boolean); // properties static INDICES_PER_BOX: number; isWebGL: boolean; static MAX_BOXES_POINTS_INCREMENT: number; static MAX_INDEX_SIZE: number; static NUM_VERTEX_PROPERTIES: number; static NUM_VERTEX_PROPERTIES_PER_BOX: number; static POINTS_PER_BOX: number; // methods clearImageTexture(image: Object): void; updateViewport(width: number, height: number): void; } export class Stage extends Container { constructor(canvas: HTMLCanvasElement | string | Object); // properties autoClear: boolean; canvas: HTMLCanvasElement | Object; drawRect: Rectangle; handleEvent: Function; mouseInBounds: boolean; mouseMoveOutside: boolean; mouseX: number; mouseY: number; nextStage: Stage; /** * @deprecated */ preventSelection: boolean; snapToPixelEnabled: boolean; // deprecated tickOnUpdate: boolean; // methods clear(): void; clone(): Stage; enableDOMEvents(enable?: boolean): void; enableMouseOver(frequency?: number): void; tick(props?: Object): void; toDataURL(backgroundColor: string, mimeType: string): string; update(...arg: any[]): void; } export class Text extends DisplayObject { constructor(text?: string, font?: string, color?: string); // properties color: string; font: string; lineHeight: number; lineWidth: number; maxWidth: number; outline: number; text: string; textAlign: string; textBaseline: string; // methods clone(): Text; getMeasuredHeight(): number; getMeasuredLineHeight(): number; getMeasuredWidth(): number; getMetrics(): Object; set(props: Object): Text; setTransform(x?: number, y?: number, scaleX?: number, scaleY?: number, rotation?: number, skewX?: number, skewY?: number, regX?: number, regY?: number): Text; } export class Ticker { // properties static framerate: number; static interval: number; static maxDelta: number; static paused: boolean; static RAF: string; static RAF_SYNCHED: string; static TIMEOUT: string; static timingMode: string; /** * @deprecated */ static useRAF: boolean; // methods static getEventTime(runTime?: boolean): number; /** * @deprecated - use the 'framerate' property instead */ static getFPS(): number; /** * @deprecated - use the 'interval' property instead */ static getInterval(): number; static getMeasuredFPS(ticks?: number): number; static getMeasuredTickTime(ticks?: number): number; /** * @deprecated - use the 'paused' property instead */ static getPaused(): boolean; static getTicks(pauseable?: boolean): number; static getTime(runTime?: boolean): number; static init(): void; static reset(): void; /** * @deprecated - use the 'framerate' property instead */ static setFPS(value: number): void; /** * @deprecated - use the 'interval' property instead */ static setInterval(interval: number): void; /** * @deprecated - use the 'paused' property instead */ static setPaused(value: boolean): void; // EventDispatcher mixins static addEventListener(type: string, listener: Stage, useCapture?: boolean): Stage; static addEventListener(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): Function; static addEventListener(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): Function; static addEventListener(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): Object; static addEventListener(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): Object; static dispatchEvent(eventObj: Object | string | Event, target?: Object): boolean; static hasEventListener(type: string): boolean; static off(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): void; static off(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): void; static off(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): void; static off(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): void; static off(type: string, listener: Function, useCapture?: boolean): void; // It is necessary for "arguments.callee" static on(type: string, listener: (eventObj: Object) => boolean, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Function; static on(type: string, listener: (eventObj: Object) => void, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Function; static on(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Object; static on(type: string, listener: { handleEvent: (eventObj: Object) => void; }, scope?: Object, once?: boolean, data?: any, useCapture?: boolean): Object; static removeAllEventListeners(type?: string): void; static removeEventListener(type: string, listener: (eventObj: Object) => boolean, useCapture?: boolean): void; static removeEventListener(type: string, listener: (eventObj: Object) => void, useCapture?: boolean): void; static removeEventListener(type: string, listener: { handleEvent: (eventObj: Object) => boolean; }, useCapture?: boolean): void; static removeEventListener(type: string, listener: { handleEvent: (eventObj: Object) => void; }, useCapture?: boolean): void; static removeEventListener(type: string, listener: Function, useCapture?: boolean): void; // It is necessary for "arguments.callee" static toString(): string; static willTrigger(type: string): boolean; } export class TickerEvent { // properties target: Object; type: string; paused: boolean; delta: number; time: number; runTime: number; } export class Touch { // methods static disable(stage: Stage): void; static enable(stage: Stage, singleTouch?: boolean, allowDefault?: boolean): boolean; static isSupported(): boolean; } export class UID { // methods static get(): number; } ////////////////////////////////////preloadjs export class AbstractLoader extends EventDispatcher { // properties static BINARY: string; canceled: boolean; static CSS: string; static GET: string; static IMAGE: string; static JAVASCRIPT: string; static JSON: string; static JSONP: string; loaded: boolean; static MANIFEST: string; static POST: string; progress: number; resultFormatter: () => any; static SOUND: string; static SPRITESHEET: string; static SVG: string; static TEXT: string; type: string; static VIDEO: string; static XML: string; // methods cancel(): void; destroy(): void; getItem(value?: string): Object; getLoadedItems(): Object[]; getResult(value?: any, rawResult?: boolean): Object; getTag(): Object; load(): void; setTag(tag: Object): void; toString(): string; } export class AbstractMediaLoader { constructor(loadItem: Object, preferXHR: boolean, type: string); } export class AbstractRequest { constructor(item: LoadItem); cancel(): void; destroy(): void; load(): void; } export class BinaryLoader extends AbstractLoader { constructor(loadItem: Object); // methods static canLoadItem(item: Object): boolean; } export class CSSLoader extends AbstractLoader { constructor(loadItem: Object, preferXHR: boolean); // methods canLoadItem(item: Object): boolean; } export module DataUtils { export function parseJSON(value: string): Object; export function parseXML(text: string, type: string): XMLDocument; } export class ErrorEvent { constructor(title?: string, message?: string, data?: Object); // properties data: Object; message: string; title: string; } export class ImageLoader extends AbstractLoader { constructor(loadItem: Object, preferXHR: boolean); static canLoadItem(item: Object): boolean; } export class JavaScriptLoader extends AbstractLoader { constructor(loadItem: Object, preferXHR: boolean); static canLoadItem(item: Object): boolean; } export class JSONLoader extends AbstractLoader { constructor(loadItem: Object); static canLoadItem(item: Object): boolean; } export class JSONPLoader extends AbstractLoader { constructor(loadItem: Object); static canLoadItem(item: Object): boolean; } export class LoadItem { // properties callback: string; crossOrigin: boolean; data: Object; headers: Object; id: string; loadTimeout: number; maintainOr