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create-gojs-kit

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A CLI for downloading GoJS samples, extensions, and docs

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"/> <meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no, viewport-fit=cover"/> <meta name="description" content="Allow the user to change a Shape by dragging a handle at a point of the Shape&#39;s Geometry." /> <meta itemprop="description" content="Allow the user to change a Shape by dragging a handle at a point of the Shape&#39;s Geometry." /> <meta property="og:description" content="Allow the user to change a Shape by dragging a handle at a point of the Shape&#39;s Geometry." /> <meta name="twitter:description" content="Allow the user to change a Shape by dragging a handle at a point of the Shape&#39;s Geometry." /> <link rel="preconnect" href="https://rsms.me/"> <link rel="stylesheet" href="../assets/css/style.css"> <!-- Copyright 1998-2025 by Northwoods Software Corporation. --> <meta itemprop="name" content="Geometry Reshaping Tool for Interactive Reshaping of Shape Geometries" /> <meta property="og:title" content="Geometry Reshaping Tool for Interactive Reshaping of Shape Geometries" /> <meta name="twitter:title" content="Geometry Reshaping Tool for Interactive Reshaping of Shape Geometries" /> <meta property="og:image" content="https://gojs.net/latest/assets/images/screenshots/geometryreshaping.png" /> <meta itemprop="image" content="https://gojs.net/latest/assets/images/screenshots/geometryreshaping.png" /> <meta name="twitter:image" content="https://gojs.net/latest/assets/images/screenshots/geometryreshaping.png" /> <meta property="og:url" content="https://gojs.net/latest/samples/GeometryReshaping.html" /> <meta property="twitter:url" content="https://gojs.net/latest/samples/GeometryReshaping.html" /> <meta name="twitter:card" content="summary_large_image" /> <meta property="og:type" content="website" /> <meta property="twitter:domain" content="gojs.net" /> <title> Geometry Reshaping Tool for Interactive Reshaping of Shape Geometries | GoJS Diagramming Library </title> </head> <body> <!-- This top nav is not part of the sample code --> <nav id="navTop" class=" w-full h-[var(--topnav-h)] z-30 bg-white border-b border-b-gray-200"> <div class="max-w-screen-xl mx-auto flex flex-wrap items-start justify-between px-4"> <a class="text-white bg-nwoods-primary font-bold !leading-[calc(var(--topnav-h)_-_1px)] my-0 px-2 text-4xl lg:text-5xl logo" href="../"> GoJS </a> <div class="relative"> <button id="topnavButton" class="h-[calc(var(--topnav-h)_-_1px)] px-2 m-0 text-gray-900 bg-inherit shadow-none md:hidden hover:!bg-inherit hover:!text-nwoods-accent hover:!shadow-none" aria-label="Navigation"> <svg class="h-7 w-7 block" aria-hidden="true" fill="none" stroke="currentColor" stroke-width="2" viewBox="0 0 24 24"> <path d="M3.75 6.75h16.5M3.75 12h16.5m-16.5 5.25h16.5" stroke-linecap="round" stroke-linejoin="round"/> </svg> </button> <div id="topnavList" class="hidden md:block"> <div class="absolute right-0 z-30 flex flex-col items-end rounded border border-gray-200 p-4 pl-12 shadow bg-white text-gray-900 font-semibold md:flex-row md:space-x-4 md:items-start md:border-0 md:p-0 md:shadow-none md:bg-inherit"> <a href="../learn/">Learn</a> <a href="../samples/">Samples</a> <a href="../intro/">Intro</a> <a href="../api/">API</a> <a href="../download.html">Download</a> <a href="https://forum.nwoods.com/c/gojs/11" target="_blank" rel="noopener">Forum</a> <a id="tc" href="https://nwoods.com/contact.html" target="_blank" rel="noopener" onclick="getOutboundLink('https://nwoods.com/contact.html', 'contact');">Contact</a> <a id="tb" href="https://nwoods.com/sales/index.html" target="_blank" rel="noopener" onclick="getOutboundLink('https://nwoods.com/sales/index.html', 'buy');">Buy</a> </div> </div> </div> </div> </nav> <script> window.addEventListener("DOMContentLoaded", function () { // topnav var topButton = document.getElementById("topnavButton"); var topnavList = document.getElementById("topnavList"); if (topButton && topnavList) { topButton.addEventListener("click", function (e) { topnavList .classList .toggle("hidden"); e.stopPropagation(); }); document.addEventListener("click", function (e) { // if the clicked element isn't the list, close the list if (!topnavList.classList.contains("hidden") && !e.target.closest("#topnavList")) { topButton.click(); } }); // set active <a> element var url = window .location .href .toLowerCase(); var aTags = topnavList.getElementsByTagName('a'); for (var i = 0; i < aTags.length; i++) { var lowerhref = aTags[i] .href .toLowerCase(); if (lowerhref.endsWith('.html')) lowerhref = lowerhref.slice(0, -5); if (url.startsWith(lowerhref)) { aTags[i] .classList .add('active'); break; } } } }); </script> <div class="flex flex-col prose"> <div class="w-full max-w-screen-xl mx-auto"> <!-- * * * * * * * * * * * * * --> <!-- Start of GoJS sample code --> <script src="https://cdn.jsdelivr.net/npm/gojs@3.1.0"></script> <div id="allSampleContent" class="p-4 w-full"> <script src="../extensions/GeometryReshapingTool.js"></script> <script id="code"> function init() { myDiagram = new go.Diagram('myDiagramDiv', { 'undoManager.isEnabled': true // enable undo & redo }); myDiagram.toolManager.mouseDownTools.insertAt(3, new GeometryReshapingTool({ isResegmenting: true })); myDiagram.nodeTemplate = new go.Node({ resizable: true, resizeObjectName: 'SHAPE', rotatable: true, rotationSpot: go.Spot.Center, reshapable: true // GeometryReshapingTool assumes nonexistent Part.reshapeObjectName would be "SHAPE" }) .add( new go.Shape({ name: 'SHAPE', fill: 'lightgray', strokeWidth: 1.5 }) .bindTwoWay('geometryString', 'geo') ); myDiagram.model = new go.GraphLinksModel([ { geo: 'F M20 0 40 20 20 40 0 20z' }, { geo: 'F M0 145 L75 8 C100 20 120 40 131 87 C160 70 180 50 195 0 L249 133z' } ]); } window.addEventListener('DOMContentLoaded', init); </script> <div id="sample"> <div id="myDiagramDiv" style="border: solid 1px black; width: 100%; height: 550px"></div> <p> The GeometryReshapingTool class allows for a Shape's Geometry to be modified by the user via the dragging of tool handles. Reshape handles are drawn as Adornments at each point in the geometry. It is defined in its own file, as <a href="../extensions/GeometryReshapingTool.js">GeometryReshapingTool.js</a>. </p> <p>Usage can also be seen in the <a href="FreehandDrawing.html">Freehand Drawing</a> and <a href="PolygonDrawing.html">Polygon Drawing</a> samples.</p> </div> </div> <!-- * * * * * * * * * * * * * --> <!-- End of GoJS sample code --> </div> <div id="allTagDescriptions" class="p-4 w-full max-w-screen-xl mx-auto"> <hr/> <h3 class="text-xl">GoJS Features in this sample</h3> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>Tools</h4> <p> <a href="../api/symbols/Tool.html" target="api">Tool</a>s handle all input events, such as mouse and keyboard interactions, in a Diagram. There are many kinds of predefined Tool classes that implement all of the common operations that users do. </p> <p> For flexibility and simplicity, all input events are canonicalized as <a href="../api/symbols/InputEvent.html" target="api">InputEvent</a>s and redirected by the diagram to go to the <a href="../api/symbols/Diagram.html#currentTool" target="api">Diagram.currentTool</a>. By default the Diagram.currentTool is an instance of <a href="../api/symbols/ToolManager.html" target="api">ToolManager</a> held as the <a href="../api/symbols/Diagram.html#toolManager" target="api">Diagram.toolManager</a>. The ToolManager implements support for all mode-less tools. The ToolManager is responsible for finding another tool that is ready to run and then making it the new current tool. This causes the new tool to process all of the input events (mouse, keyboard, and touch) until the tool decides that it is finished, at which time the diagram's current tool reverts back to the <a href="../api/symbols/Diagram.html#defaultTool" target="api">Diagram.defaultTool</a>, which is normally the ToolManager, again. </p> <p> More information can be found in the <a href="../intro/tools.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#tools">Related samples</a> </p> <hr> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>GoJS Extensions</h4> <p> <b>GoJS</b> can be extended in a variety of ways. The most common way to change the standard behavior is to set properties on the <a href="../api/symbols/GraphObject.html" target="api">GraphObject</a>, <a href="../api/symbols/Diagram.html" target="api">Diagram</a>, <a href="../api/symbols/CommandHandler.html" target="api">CommandHandler</a>, <a href="../api/symbols/Tool.html" target="api">Tool</a>, or <a href="../api/symbols/Layout.html" target="api">Layout</a>. But when the desired property does not exist, you might need to override methods of CommandHandler, Tool, Layout, Link, or Node. Methods that you can override are documented in the API reference. Various features of GoJS can be overriden, either by replacing a method on an instance (a feature of JavaScript) or by defining a subclass. You should not modify the prototypes of any of the <b>GoJS</b> classes. </p> <p> In addition to our samples, <b>GoJS</b> provides an <strong><a href="../samples/#extensions">extensions gallery</a></strong>, showcasing the creation of custom tools and layouts. Those classes and samples are written in TypeScript, available at <code>../extensionsJSM/</code>, as ECMAScript/JavaScript modules -- these use the <code>../release/go-module.js</code> library. We recommend that you copy the files that you need into your project, so that you can adjust how they refer to the GoJS library that you choose and so that you can include them into your own building and packaging procedures. </p> <p> More information can be found in the <a href="../intro/extensions.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#extensions">Related samples</a> </p> <hr> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>Geometry Path Strings</h4> <p> The <b>GoJS</b> <a href="../api/symbols/Geometry.html" target="api">Geometry</a> class controls the "shape" of a <a href="../api/symbols/Shape.html" target="api">Shape</a>, whereas the <a href="../api/symbols/Shape.html#fill" target="api">Shape.fill</a> and <a href="../api/symbols/Shape.html#stroke" target="api">Shape.stroke</a> and other shape properties control the colors and appearance of the shape. For common shape figures, there are predefined geometries that can be used by setting <a href="../api/symbols/Shape.html#figure" target="api">Shape.figure</a>. However one can also define custom geometries. </p> <p> One can construct any Geometry by allocating and initializing a <a href="../api/symbols/Geometry.html" target="api">Geometry</a> of at least one <a href="../api/symbols/PathFigure.html" target="api">PathFigure</a> holding some <a href="../api/symbols/PathSegment.html" target="api">PathSegment</a>s. But you may find that using the string representation of a Geometry is easier to write and save in a database. Use the static method <a href="../api/symbols/Geometry.html#parse" target="api">Geometry.parse</a> or the <a href="../api/symbols/Shape.html#geometryString" target="api">Shape.geometryString</a> property to transform a geometry path string into a <a href="../api/symbols/Geometry.html" target="api">Geometry</a> object. </p> <p> More information can be found in the <a href="../intro/geometry.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#geometries">Related samples</a> </p> <hr> </div> </div> </body> <!-- This script is part of the gojs.net website, and is not needed to run the sample --> <script src="../assets/js/goSamples.js"></script> </html>