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A CLI for downloading GoJS samples, extensions, and docs

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"/> <meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no, viewport-fit=cover"/> <meta name="description" content="Changing the curviness of a link using a single reshaping handle." /> <meta itemprop="description" content="Changing the curviness of a link using a single reshaping handle." /> <meta property="og:description" content="Changing the curviness of a link using a single reshaping handle." /> <meta name="twitter:description" content="Changing the curviness of a link using a single reshaping handle." /> <link rel="preconnect" href="https://rsms.me/"> <link rel="stylesheet" href="../assets/css/style.css"> <!-- Copyright 1998-2025 by Northwoods Software Corporation. --> <meta itemprop="name" content="Curved Link Reshaping Using Single Handle" /> <meta property="og:title" content="Curved Link Reshaping Using Single Handle" /> <meta name="twitter:title" content="Curved Link Reshaping Using Single Handle" /> <meta property="og:image" content="https://gojs.net/latest/assets/images/screenshots/curvedlinkreshaping.png" /> <meta itemprop="image" content="https://gojs.net/latest/assets/images/screenshots/curvedlinkreshaping.png" /> <meta name="twitter:image" content="https://gojs.net/latest/assets/images/screenshots/curvedlinkreshaping.png" /> <meta property="og:url" content="https://gojs.net/latest/samples/CurvedLinkReshaping.html" /> <meta property="twitter:url" content="https://gojs.net/latest/samples/CurvedLinkReshaping.html" /> <meta name="twitter:card" content="summary_large_image" /> <meta property="og:type" content="website" /> <meta property="twitter:domain" content="gojs.net" /> <title> Curved Link Reshaping Using Single Handle | GoJS Diagramming Library </title> </head> <body> <!-- This top nav is not part of the sample code --> <nav id="navTop" class=" w-full h-[var(--topnav-h)] z-30 bg-white border-b border-b-gray-200"> <div class="max-w-screen-xl mx-auto flex flex-wrap items-start justify-between px-4"> <a class="text-white bg-nwoods-primary font-bold !leading-[calc(var(--topnav-h)_-_1px)] my-0 px-2 text-4xl lg:text-5xl logo" href="../"> GoJS </a> <div class="relative"> <button id="topnavButton" class="h-[calc(var(--topnav-h)_-_1px)] px-2 m-0 text-gray-900 bg-inherit shadow-none md:hidden hover:!bg-inherit hover:!text-nwoods-accent hover:!shadow-none" aria-label="Navigation"> <svg class="h-7 w-7 block" aria-hidden="true" fill="none" stroke="currentColor" stroke-width="2" viewBox="0 0 24 24"> <path d="M3.75 6.75h16.5M3.75 12h16.5m-16.5 5.25h16.5" stroke-linecap="round" stroke-linejoin="round"/> </svg> </button> <div id="topnavList" class="hidden md:block"> <div class="absolute right-0 z-30 flex flex-col items-end rounded border border-gray-200 p-4 pl-12 shadow bg-white text-gray-900 font-semibold md:flex-row md:space-x-4 md:items-start md:border-0 md:p-0 md:shadow-none md:bg-inherit"> <a href="../learn/">Learn</a> <a href="../samples/">Samples</a> <a href="../intro/">Intro</a> <a href="../api/">API</a> <a href="../download.html">Download</a> <a href="https://forum.nwoods.com/c/gojs/11" target="_blank" rel="noopener">Forum</a> <a id="tc" href="https://nwoods.com/contact.html" target="_blank" rel="noopener" onclick="getOutboundLink('https://nwoods.com/contact.html', 'contact');">Contact</a> <a id="tb" href="https://nwoods.com/sales/index.html" target="_blank" rel="noopener" onclick="getOutboundLink('https://nwoods.com/sales/index.html', 'buy');">Buy</a> </div> </div> </div> </div> </nav> <script> window.addEventListener("DOMContentLoaded", function () { // topnav var topButton = document.getElementById("topnavButton"); var topnavList = document.getElementById("topnavList"); if (topButton && topnavList) { topButton.addEventListener("click", function (e) { topnavList .classList .toggle("hidden"); e.stopPropagation(); }); document.addEventListener("click", function (e) { // if the clicked element isn't the list, close the list if (!topnavList.classList.contains("hidden") && !e.target.closest("#topnavList")) { topButton.click(); } }); // set active <a> element var url = window .location .href .toLowerCase(); var aTags = topnavList.getElementsByTagName('a'); for (var i = 0; i < aTags.length; i++) { var lowerhref = aTags[i] .href .toLowerCase(); if (lowerhref.endsWith('.html')) lowerhref = lowerhref.slice(0, -5); if (url.startsWith(lowerhref)) { aTags[i] .classList .add('active'); break; } } } }); </script> <div class="flex flex-col prose"> <div class="w-full max-w-screen-xl mx-auto"> <!-- * * * * * * * * * * * * * --> <!-- Start of GoJS sample code --> <script src="https://cdn.jsdelivr.net/npm/gojs@3.1.0"></script> <div id="allSampleContent" class="p-4 w-full"> <script src="../extensions/CurvedLinkReshapingTool.js"></script> <script id="code"> function init() { myDiagram = new go.Diagram('myDiagramDiv', { padding: 12, // have mouse wheel events zoom in and out instead of scroll up and down 'toolManager.mouseWheelBehavior': go.WheelMode.Zoom, // support double-click in background creating a new node 'clickCreatingTool.archetypeNodeData': { text: 'new node' }, linkReshapingTool: new CurvedLinkReshapingTool(), // enable undo & redo 'undoManager.isEnabled': true }); // when the document is modified, add a "*" to the title and enable the "Save" button myDiagram.addDiagramListener('Modified', e => { const button = document.getElementById('SaveButton'); if (button) button.disabled = !myDiagram.isModified; const idx = document.title.indexOf('*'); if (myDiagram.isModified) { if (idx < 0) document.title += '*'; } else { if (idx >= 0) document.title = document.title.slice(0, idx); } }); // define the Node template myDiagram.nodeTemplate = new go.Node('Auto') .bindTwoWay('location', 'loc', go.Point.parse, go.Point.stringify) .add( // define the node's outer shape, which will surround the TextBlock new go.Shape('RoundedRectangle', { parameter1: 20, // the corner has a large radius fill: new go.Brush('Linear', { 0: 'rgb(254, 201, 0)', 1: 'rgb(254, 162, 0)' }), stroke: 'black', portId: '', fromLinkable: true, fromLinkableSelfNode: true, fromLinkableDuplicates: true, toLinkable: true, toLinkableSelfNode: true, toLinkableDuplicates: true, cursor: 'pointer' }), new go.TextBlock({ font: 'bold 11pt helvetica, bold arial, sans-serif', editable: true // editing the text automatically updates the model data }) .bindTwoWay('text', 'text') ); // unlike the normal selection Adornment, this one includes a Button myDiagram.nodeTemplate.selectionAdornmentTemplate = new go.Adornment('Spot') .add( new go.Panel('Auto') .add( new go.Shape({ fill: null, stroke: 'blue', strokeWidth: 2 }), new go.Placeholder() // this represents the selected Node ), // the button to create a "next" node, at the top-right corner go.GraphObject.build('Button', { alignment: go.Spot.TopRight, click: addNodeAndLink // this function is defined below }) // end button .add( new go.Shape('PlusLine', { desiredSize: new go.Size(6, 6) }) ) ); // end Adornment // clicking the button inserts a new node to the right of the selected node, // and adds a link to that new node function addNodeAndLink(e, obj) { var adorn = obj.part; e.handled = true; var diagram = adorn.diagram; diagram.startTransaction('Add State'); // get the node data for which the user clicked the button var fromNode = adorn.adornedPart; var fromData = fromNode.data; // create a new "State" data object, positioned off to the right of the adorned Node var toData = { text: 'new' }; var p = fromNode.location.copy(); p.x += 200; toData.loc = go.Point.stringify(p); // the "loc" property is a string, not a Point object // add the new node data to the model var model = diagram.model; model.addNodeData(toData); // create a link data from the old node data to the new node data var linkdata = { from: model.getKeyForNodeData(fromData), // or just: fromData.id to: model.getKeyForNodeData(toData), text: 'transition' }; // and add the link data to the model model.addLinkData(linkdata); // select the new Node var newnode = diagram.findNodeForData(toData); diagram.select(newnode); diagram.commitTransaction('Add State'); // if the new node is off-screen, scroll the diagram to show the new node if (!diagram.viewportBounds.containsRect(newnode.actualBounds)) { diagram.commandHandler.scrollToPart(newnode); } } // replace the default Link template in the linkTemplateMap myDiagram.linkTemplate = new go.Link({ // the whole link panel curve: go.Curve.Bezier, reshapable: true }) // don't need to save Link.points, so don't need TwoWay Binding on "points" .bindTwoWay('curviness', 'curviness') // but save "curviness" automatically .add( new go.Shape({ strokeWidth: 1.5 }), // the link shape new go.Shape({ toArrow: 'standard', stroke: null }), // the arrowhead new go.Panel('Auto') .add( new go.Shape({ // the label background, which becomes transparent around the edges fill: new go.Brush('Radial', { 0: 'rgb(240, 240, 240)', 0.3: 'rgb(240, 240, 240)', 1: 'rgba(240, 240, 240, 0)' }), stroke: null }), new go.TextBlock('transition', { // the label text textAlign: 'center', font: '10pt helvetica, arial, sans-serif', stroke: 'black', margin: 4, editable: true // editing the text automatically updates the model data }) .bindTwoWay('text', 'text') ) ); // read in the JSON-format data from the "mySavedModel" element load(); } // Show the diagram's model in JSON format function save() { document.getElementById('mySavedModel').value = myDiagram.model.toJson(); myDiagram.isModified = false; } function load() { myDiagram.model = go.Model.fromJson(document.getElementById('mySavedModel').value); } window.addEventListener('DOMContentLoaded', init); </script> <div id="sample"> <div id="myDiagramDiv" style="background-color: whitesmoke; border: solid 1px black; width: 100%; height: 400px"></div> <p> This sample is a modification of the <a href="../samples/stateChart.html">State Chart</a> sample that makes use of the CurvedLinkReshapingTool that is defined in its own file, as <a href="../extensions/CurvedLinkReshapingTool.js">CurvedLinkReshapingTool.js</a>. </p> <p> Note that unlike the standard case of a Bezier-curved Link that is <a>Part.reshapable</a>, there is only one reshape handle When the user drags that handle, the value of <a>Link.curviness</a> is modified, causing the link to be curved differently. This sample also defines a TwoWay <a>Binding</a> on that property, thereby saving the curviness to the model data. Unlike the regular State Chart sample, there is no Binding on <a>Link.points</a>, which is no longer needed when the curviness is the only modified property. </p> <button id="SaveButton" onclick="save()">Save</button> <button onclick="load()">Load</button> Diagram Model saved in JSON format: <br /> <textarea id="mySavedModel" style="width: 100%; height: 300px"> { "class": "go.GraphLinksModel", "nodeKeyProperty": "id", "nodeDataArray": [ { "id": 0, "loc": "120 120", "text": "Initial" }, { "id": 1, "loc": "330 120", "text": "First down" }, { "id": 2, "loc": "226 376", "text": "First up" }, { "id": 3, "loc": "60 276", "text": "Second down" }, { "id": 4, "loc": "226 226", "text": "Wait" } ], "linkDataArray": [ { "from": 0, "to": 0, "text": "up or timer", "curviness": -20 }, { "from": 0, "to": 1, "text": "down", "curviness": 20 }, { "from": 1, "to": 0, "text": "up (moved)\nPOST", "curviness": 20 }, { "from": 1, "to": 1, "text": "down", "curviness": -20 }, { "from": 1, "to": 2, "text": "up (no move)" }, { "from": 1, "to": 4, "text": "timer" }, { "from": 2, "to": 0, "text": "timer\nPOST" }, { "from": 2, "to": 3, "text": "down" }, { "from": 3, "to": 0, "text": "up\nPOST\n(dblclick\nif no move)" }, { "from": 3, "to": 3, "text": "down or timer", "curviness": 20 }, { "from": 4, "to": 0, "text": "up\nPOST" }, { "from": 4, "to": 4, "text": "down" } ] } </textarea > </div> </div> <!-- * * * * * * * * * * * * * --> <!-- End of GoJS sample code --> </div> <div id="allTagDescriptions" class="p-4 w-full max-w-screen-xl mx-auto"> <hr/> <h3 class="text-xl">GoJS Features in this sample</h3> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>Links</h4> <p> The <a href="../api/symbols/Link.html" target="api">Link</a> class is used to implement a visual relationship between nodes. Links are normally created by the presence of link data objects in the <a href="../api/symbols/GraphLinksModel.html#linkDataArray" target="api">GraphLinksModel.linkDataArray</a> or by a parent key reference as the value of the <a href="../api/symbols/TreeModel.html#nodeParentKeyProperty" target="api">TreeModel.nodeParentKeyProperty</a> of a node data object in a <a href="../api/symbols/TreeModel.html" target="api">TreeModel</a>. More information can be found in the <a href="../intro/links.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#links">Related samples</a> </p> <hr> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>Tools</h4> <p> <a href="../api/symbols/Tool.html" target="api">Tool</a>s handle all input events, such as mouse and keyboard interactions, in a Diagram. There are many kinds of predefined Tool classes that implement all of the common operations that users do. </p> <p> For flexibility and simplicity, all input events are canonicalized as <a href="../api/symbols/InputEvent.html" target="api">InputEvent</a>s and redirected by the diagram to go to the <a href="../api/symbols/Diagram.html#currentTool" target="api">Diagram.currentTool</a>. By default the Diagram.currentTool is an instance of <a href="../api/symbols/ToolManager.html" target="api">ToolManager</a> held as the <a href="../api/symbols/Diagram.html#toolManager" target="api">Diagram.toolManager</a>. The ToolManager implements support for all mode-less tools. The ToolManager is responsible for finding another tool that is ready to run and then making it the new current tool. This causes the new tool to process all of the input events (mouse, keyboard, and touch) until the tool decides that it is finished, at which time the diagram's current tool reverts back to the <a href="../api/symbols/Diagram.html#defaultTool" target="api">Diagram.defaultTool</a>, which is normally the ToolManager, again. </p> <p> More information can be found in the <a href="../intro/tools.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#tools">Related samples</a> </p> <hr> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>Buttons</h4> <p> GoJS defines several <a href="../api/symbols/Panel.html" target="api">Panel</a>s for common uses. These include "Button", "TreeExpanderButton", "SubGraphExpanderButton", "PanelExpanderButton", "ContextMenuButton", and "CheckBoxButton". "ContextMenuButton"s are typically used inside of "ContextMenu" Panels; "CheckBoxButton"s are used in the implementation of "CheckBox" Panels. </p> <p> These predefined panels can be used as if they were <a href="../api/symbols/Panel.html" target="api">Panel</a>-derived classes in calls to <a href="../api/symbols/GraphObject.html#build" target="api">GraphObject.build</a>. They are implemented as simple visual trees of <a href="../api/symbols/GraphObject.html" target="api">GraphObject</a>s in <a href="../api/symbols/Panel.html" target="api">Panel</a>s, with pre-set properties and event handlers. </p> <p> More information can be found in the <a href="../intro/buttons.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#buttons">Related samples</a> </p> <hr> <!-- blacklist tags that do not correspond to a specific GoJS feature --> <h4>GoJS Extensions</h4> <p> <b>GoJS</b> can be extended in a variety of ways. The most common way to change the standard behavior is to set properties on the <a href="../api/symbols/GraphObject.html" target="api">GraphObject</a>, <a href="../api/symbols/Diagram.html" target="api">Diagram</a>, <a href="../api/symbols/CommandHandler.html" target="api">CommandHandler</a>, <a href="../api/symbols/Tool.html" target="api">Tool</a>, or <a href="../api/symbols/Layout.html" target="api">Layout</a>. But when the desired property does not exist, you might need to override methods of CommandHandler, Tool, Layout, Link, or Node. Methods that you can override are documented in the API reference. Various features of GoJS can be overriden, either by replacing a method on an instance (a feature of JavaScript) or by defining a subclass. You should not modify the prototypes of any of the <b>GoJS</b> classes. </p> <p> In addition to our samples, <b>GoJS</b> provides an <strong><a href="../samples/#extensions">extensions gallery</a></strong>, showcasing the creation of custom tools and layouts. Those classes and samples are written in TypeScript, available at <code>../extensionsJSM/</code>, as ECMAScript/JavaScript modules -- these use the <code>../release/go-module.js</code> library. We recommend that you copy the files that you need into your project, so that you can adjust how they refer to the GoJS library that you choose and so that you can include them into your own building and packaging procedures. </p> <p> More information can be found in the <a href="../intro/extensions.html">GoJS Intro</a>. </p> <p> <a href="../samples/index.html#extensions">Related samples</a> </p> <hr> </div> </div> </body> <!-- This script is part of the gojs.net website, and is not needed to run the sample --> <script src="../assets/js/goSamples.js"></script> </html>