create-gojs-kit
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A CLI for downloading GoJS samples, extensions, and docs
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<h1>Building GoJS from TypeScript Sources</h1>
<p>
All customers can use the <code>go.js</code> and <code>go-debug.js</code> files or the corresponding ES module files to run their app. However, if you have
purchased a license to the <b>GoJS</b> TypeScript source code, you can build your app from the TypeScript source. Popular module bundlers such as Webpack are
able to remove a number of modules from the source, provided you are not using them, to shrink the size of the deliverable file.
</p>
<p>
Because the <code>go.js</code> and <code>go-debug.js</code> files are built in a custom process to reduce size, using Webpack or another bundler with the GoJS
source, even though it removes unused modules, may result in a larger file size than just using <code>go.js</code>. However, programmers using TypeScript may
appreciate the feedback and debugging capabilities of building from source.
</p>
<h2 id="ClassesModules">Classes/modules that can be removed when building from source</h2>
<p>
Several classes, such as <code>CommandHandler</code> and the Tools, may be essential to add to your project, while others such as all or all but one
<code>Layout</code> and one type of <code>Model</code> can often be removed. Below is a list of modules that webpack can remove from builds, provided they are
not referenced in your code:
</p>
<ul>
<li><a>CommandHandler</a>, used for keyboard functionality.</li>
<li><code>SVGSurface</code>, used by <a>Diagram.makeSvg</a>.</li>
<li><a>GraphLinksModel</a>, without loading this module, the default Diagram.model is of type <code>Model</code>.</li>
<li><a>TreeModel</a></li>
<li><a>Overview</a>, for showing a thumbnail image of the whole document.</li>
<li><a>Palette</a></li>
</ul>
Layouts:
<ul>
<li><a>GridLayout</a></li>
<li><a>TreeLayout</a></li>
<li><a>LayeredDigraphLayout</a></li>
<li><a>CircularLayout</a></li>
<li><a>ForceDirectedLayout,</a></li>
</ul>
Mouse-down tools:
<ul>
<li><a>ActionTool</a></li>
<li><a>RelinkingTool</a></li>
<li><a>LinkReshapingTool</a></li>
<li><a>ResizingTool</a></li>
<li><a>RotatingTool</a></li>
</ul>
Mouse-move tools:
<ul>
<li><a>LinkingTool</a></li>
<li><a>DraggingTool</a></li>
<li><a>DragSelectingTool</a></li>
<li><a>PanningTool</a></li>
</ul>
Mouse-up tools:
<ul>
<li><a>ContextMenuTool</a></li>
<li><a>TextEditingTool</a></li>
<li><a>ClickCreatingTool</a></li>
<li><a>ClickSelectingTool</a></li>
</ul>
<p>There are several "built in" Panel types, each of which is a <a>PanelLayout</a>. Some of these are required for building the source:</p>
<ul>
<li><code>PanelLayoutPosition</code></li>
<li><code>PanelLayoutVertical</code></li>
<li><code>PanelLayoutLink</code></li>
<li><code>PanelLayoutAuto</code></li>
<li><code>PanelLayoutGrid</code></li>
</ul>
However, it is possible to build without the following panel types:
<ul>
<li><code>PanelLayoutHorizontal</code></li>
<li><code>PanelLayoutSpot</code></li>
<li><code>PanelLayoutTable</code></li>
<li><code>PanelLayoutViewbox</code></li>
<li><code>PanelLayoutTableRow</code></li>
<li><code>PanelLayoutTableColumn</code></li>
<li><code>PanelLayoutGraduated</code></li>
</ul>
<p>The source index files demonstrate the necessary calls to <code>Panel.addPanelLayout</code> to include each panel type.</p>
<h2 id="OptionalClasses">Using the optional classes</h2>
<p>
A typical GoJS project is not expected to remove all or even most of these modules, and may use the majority of them.
</p>
<h2 id="license">Important license information about GoJS source code</h2>
<p>
The GoJS source code is subject to the terms of our license, contained in
<a href="https://nwoods.com/sales/info/SoftwareLicenseAgreement.pdf">SoftwareLicenseAgreement.pdf</a>.
</p>
<p>
Do not use, release (deploy), or distribute the unminified source code.
To build GoJS for your own application you must use a popular obfuscation/minification tool.
</p>
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