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create-gojs-kit

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A CLI for downloading GoJS samples, extensions, and docs

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/* * Copyright 1998-2025 by Northwoods Software Corporation. All Rights Reserved. */ /* * This is an extension and not part of the main GoJS library. * The source code for this is at extensionsJSM/Buttons.ts. * Note that the API for this class may change with any version, even point releases. * If you intend to use an extension in production, you should copy the code to your own source directory. * Extensions can be found in the GoJS kit under the extensions or extensionsJSM folders. * See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information. */ import * as go from 'gojs'; // These are the definitions for all of the predefined buttons. // You do not need to load this file in order to use buttons. // A 'Button' is a Panel that has a Shape surrounding some content // and that has mouseEnter/mouseLeave behavior to highlight the button. // The content of the button, whether a TextBlock or a Picture or a complicated Panel, // must be supplied by the caller. // The caller must also provide a click event handler. // Typical usage: // go.GraphObject.build('Button', // { click: (e, obj) => alert('I was clicked') }) // .add( // new go.TextBlock('Click me!') // ) // or: // $('Button', // $(go.TextBlock, 'Click me!'), // the content is just the text label // { click: (e, obj) => alert('I was clicked') } // ) // Note that a button click event handler is not invoked upon a click if isEnabledObject() returns false. go.GraphObject.defineBuilder('Button', (args: any): go.Panel => { // default colors for 'Button' shape const buttonFillNormal = '#f5f5f5'; const buttonStrokeNormal = '#737373'; const buttonFillOver = '#d4d4d4'; const buttonStrokeOver = '#737373'; const buttonFillDisabled = '#a3a3a3'; // padding inside the ButtonBorder to match sizing from previous versions const paddingHorizontal = 2.76142374915397; const paddingVertical = 2.761423749153969; const button = new go.Panel('Auto', { isActionable: true, // needed so that the ActionTool intercepts mouse events enabledChanged: (btn: go.GraphObject, enabled: boolean): void => { if (btn instanceof go.Panel) { const shape = btn.findObject('ButtonBorder') as go.Shape; if (shape !== null) { if ((btn as any)['_buttonFillNormal'] === undefined) (btn as any)['_buttonFillNormal'] = shape.fill; if (enabled) { let fnd = null; if (btn.layer !== null && btn.diagram !== null && btn.isVisibleObject()) { fnd = btn.layer.findObjectAt(btn.diagram.lastInput.documentPoint); } if (fnd === btn || (fnd !== null && fnd.isContainedBy(btn))) { shape.fill = (btn as any)['_buttonFillOver']; } else { shape.fill = (btn as any)['_buttonFillNormal']; } } else { shape.fill = (btn as any)['_buttonFillDisabled']; } } } }, cursor: 'pointer' }) .attach({ // save these values for the mouseEnter and mouseLeave event handlers '_buttonFillNormal': undefined, '_buttonStrokeNormal': undefined, '_buttonFillOver': buttonFillOver, '_buttonStrokeOver': buttonStrokeOver, '_buttonFillDisabled': buttonFillDisabled }) .add( new go.Shape('RoundedRectangle', // the border { name: 'ButtonBorder', spot1: new go.Spot(0, 0, paddingHorizontal, paddingVertical), spot2: new go.Spot(1, 1, -paddingHorizontal, -paddingVertical), parameter1: 2, fill: buttonFillNormal, stroke: buttonStrokeNormal }) ); // There's no GraphObject inside the button shape -- it must be added as part of the button definition. // This way the object could be a TextBlock or a Shape or a Picture or arbitrarily complex Panel. // mouse-over behavior button.mouseEnter = (e: go.InputEvent, btn: go.GraphObject, prev: go.GraphObject | null): void => { if (!btn.isEnabledObject()) return; if (!(btn instanceof go.Panel)) return; const shape = btn.findObject('ButtonBorder'); // the border Shape if (shape instanceof go.Shape) { if ((btn as any)['_buttonFillNormal'] === undefined) (btn as any)['_buttonFillNormal'] = shape.fill; shape.fill = (btn as any)['_buttonFillOver']; if ((btn as any)['_buttonStrokeNormal'] === undefined) (btn as any)['_buttonStrokeNormal'] = shape.stroke; shape.stroke = (btn as any)['_buttonStrokeOver']; } }; button.mouseLeave = (e: go.InputEvent, btn: go.GraphObject, prev: go.GraphObject | null): void => { if (!btn.isEnabledObject()) return; if (!(btn instanceof go.Panel)) return; const shape = btn.findObject('ButtonBorder'); // the border Shape if (shape instanceof go.Shape) { if ((btn as any)['_buttonFillNormal'] !== undefined) shape.fill = (btn as any)['_buttonFillNormal']; if ((btn as any)['_buttonStrokeNormal'] !== undefined) shape.stroke = (btn as any)['_buttonStrokeNormal']; } }; return button; }); // This is a complete Button that you can have in a Node template // to allow the user to collapse/expand the subtree beginning at that Node. // Typical usage within a Node template: // go.GraphObject.build('TreeExpanderButton') go.GraphObject.defineBuilder('TreeExpanderButton', (args: any): go.Panel => { const button = go.GraphObject.build('Button'); button.attach({ // set these values for the isTreeExpanded binding conversion '_treeExpandedFigure': 'MinusLine', '_treeCollapsedFigure': 'PlusLine', // assume initially not visible because there are no links coming out visible: false }); button.add( new go.Shape('MinusLine', // default value for isTreeExpanded is true // the icon { name: 'ButtonIcon', stroke: '#0a0a0a', strokeWidth: 2, desiredSize: new go.Size(8, 8) }) // bind the Shape.figure to the Node.isTreeExpanded value using this converter: .bindObject('figure', 'isTreeExpanded', (exp: boolean, shape: go.Shape): string => { const but = shape.panel; return exp ? (but as any)['_treeExpandedFigure'] : (but as any)['_treeCollapsedFigure']; }) ); // bind the button visibility to whether it's not a leaf node button.bindObject('visible', 'isTreeLeaf', (leaf: boolean): boolean => !leaf); // tree expand/collapse behavior button.click = (e: go.InputEvent, btn: go.GraphObject): void => { let node = btn.part; if (node instanceof go.Adornment) node = node.adornedPart; if (!(node instanceof go.Node)) return; const diagram = node.diagram; if (diagram === null) return; const cmd = diagram.commandHandler; if (node.isTreeExpanded) { if (!cmd.canCollapseTree(node)) return; } else { if (!cmd.canExpandTree(node)) return; } e.handled = true; if (node.isTreeExpanded) { cmd.collapseTree(node); } else { cmd.expandTree(node); } }; return button; }); // This is a complete Button that you can have in a Group template // to allow the user to collapse/expand the subgraph that the Group holds. // Typical usage within a Group template: // go.GraphObject.build('SubGraphExpanderButton') go.GraphObject.defineBuilder('SubGraphExpanderButton', (args: any): go.Panel => { const button = go.GraphObject.build('Button'); button.attach({ // set these values for the isSubGraphExpanded binding conversion '_subGraphExpandedFigure': 'MinusLine', '_subGraphCollapsedFigure': 'PlusLine' }); button.add( new go.Shape('MinusLine', // default value for isSubGraphExpanded is true // the icon { name: 'ButtonIcon', stroke: '#0a0a0a', strokeWidth: 2, desiredSize: new go.Size(8, 8) }) // bind the Shape.figure to the Group.isSubGraphExpanded value using this converter: .bindObject('figure', 'isSubGraphExpanded', (exp: boolean, shape: go.Shape): string => { const but = shape.panel as any; return exp ? but['_subGraphExpandedFigure'] : but['_subGraphCollapsedFigure']; }) ); // subgraph expand/collapse behavior button.click = (e: go.InputEvent, btn: go.GraphObject): void => { let group = btn.part; if (group instanceof go.Adornment) group = group.adornedPart; if (!(group instanceof go.Group)) return; const diagram = group.diagram; if (diagram === null) return; const cmd = diagram.commandHandler; if (group.isSubGraphExpanded) { if (!cmd.canCollapseSubGraph(group)) return; } else { if (!cmd.canExpandSubGraph(group)) return; } e.handled = true; if (group.isSubGraphExpanded) { cmd.collapseSubGraph(group); } else { cmd.expandSubGraph(group); } }; return button; }); // This is just an "Auto" Adornment that can hold some contents within a light gray, shadowed box. // Typical usage: // toolTip: // go.GraphObject.build("ToolTip").add( // new go.TextBlock(. . .) // ) go.GraphObject.defineBuilder('ToolTip', (args: any): go.Adornment => new go.Adornment('Auto', { isShadowed: true, shadowColor: 'rgba(0, 0, 0, .4)', shadowOffset: new go.Point(0, 2), mouseOver: (e, ad) => { const mgr = e.diagram.toolManager; mgr.extendToolTip(mgr.toolTipDuration); } }) .add( new go.Shape('RoundedRectangle', { name: 'Border', parameter1: 1, fill: '#f5f5f5', strokeWidth: 0, spot1: new go.Spot(0, 0, 4, 6), spot2: new go.Spot(1, 1, -4, -4) }) ) ); // This is just a "Vertical" Adornment that can hold some "ContextMenuButton"s. // Typical usage: // contextMenu: // go.GraphObject.build("ContextMenu").add( // go.GraphObject.build("ContextMenuButton", // { click: . . .}).add( // new go.TextBlock(. . .) // ), // go.GraphObject.build("ContextMenuButton", . . .).add(. . .) // ) // or: // contextMenu: // $("ContextMenu", // $("ContextMenuButton", // $(go.TextBlock, . . .), // { click: . . .} // ), // $("ContextMenuButton", . . .), ...) // ) go.GraphObject.defineBuilder('ContextMenu', (args: any): go.Adornment => new go.Adornment('Vertical', { background: '#f5f5f5', isShadowed: true, shadowColor: 'rgba(0, 0, 0, .4)', shadowOffset: new go.Point(0, 2) }) // don't set the background if the ContextMenu is adorning something and there's a Placeholder .bindObject('background', '', (ad: go.Adornment) => { const part = ad.adornedPart; if (part !== null && ad.hasPlaceholder()) return null; return '#f5f5f5'; }) ); // This just holds the 'ButtonBorder' Shape that acts as the border // around the button contents, which must be supplied by the caller. // The button contents are usually a TextBlock or Panel consisting of a Shape and a TextBlock. // Typical usage within an Adornment that is either a GraphObject.contextMenu or a Diagram.contextMenu: // go.GraphObject.build('ContextMenuButton', // { click: (e, obj) => alert('Command for ' + obj.part.adornedPart) }) // .bind('visible', '', data => ... whether OK to perform Command ...) // .add( // new go.TextBlock(text) // ) // or: // $('ContextMenuButton', // $(go.TextBlock, text), // { click: (e, obj) => alert('Command for ' + obj.part.adornedPart) }, // new go.Binding('visible', '', data => ... whether OK to perform Command ...) // ) go.GraphObject.defineBuilder('ContextMenuButton', (args: any): go.Panel => { const button = go.GraphObject.build('Button'); button.stretch = go.Stretch.Horizontal; const border = button.findObject('ButtonBorder'); if (border instanceof go.Shape) { border.figure = 'Rectangle'; border.strokeWidth = 0; border.spot1 = new go.Spot(0, 0, 4, 6); border.spot2 = new go.Spot(1, 1, -4, -4); } return button; }); // This button is used to toggle the visibility of a GraphObject named // by the third argument to GraphObject.build. // If the third argument is not present or if it is not a string, // this assumes that the element name is 'COLLAPSIBLE'. // You can only control the visibility of one element in a Part at a time, // although that element might be an arbitrarily complex Panel. // Typical usage: // new go.Panel(. . .).add( // . . ., // go.GraphObject.build('PanelExpanderButton', {}, 'COLLAPSIBLE'), // . . ., // new go.Panel({ name: 'COLLAPSIBLE' }) // .add( // . . . stuff to be hidden or shown as the PanelExpanderButton is clicked . . . // ) // ), // . . . // ) // or: // $(go.Panel, . . ., // . . ., // $('PanelExpanderButton', 'COLLAPSIBLE'), // . . ., // $(go.Panel, . . ., // { name: 'COLLAPSIBLE' }, // . . . stuff to be hidden or shown as the PanelExpanderButton is clicked . . . // ), // . . . // ) go.GraphObject.defineBuilder('PanelExpanderButton', (args: any): go.Panel => { const eltname = go.GraphObject.takeBuilderArgument(args, 'COLLAPSIBLE') as string; const button = go.GraphObject.build('Button'); button.attach({ // set these values for the button's look '_buttonExpandedFigure': 'M0 0 M0 6 L4 2 8 6 M8 8', '_buttonCollapsedFigure': 'M0 0 M0 2 L4 6 8 2 M8 8', 'ButtonBorder.fill': 'rgba(0, 0, 0, 0)', '_buttonFillNormal': 'rgba(0, 0, 0, 0)', 'ButtonBorder.stroke': null, '_buttonStrokeNormal': null, '_buttonFillOver': 'rgba(0, 0, 0, .2)', '_buttonStrokeOver': null }); button.add( new go.Shape({ name: 'ButtonIcon', strokeWidth: 2 }) .bindObject('geometryString', 'visible', (vis: boolean): string => vis ? (button as any)['_buttonExpandedFigure'] : (button as any)['_buttonCollapsedFigure'], undefined, eltname) ); const border = button.findObject('ButtonBorder'); if (border instanceof go.Shape) { border.stroke = null; border.fill = 'rgba(0, 0, 0, 0)'; } button.click = (e: go.InputEvent, btn: go.GraphObject): void => { if (!(btn instanceof go.Panel)) return; const diagram = btn.diagram; if (diagram === null) return; if (diagram.isReadOnly) return; let elt = btn.findBindingPanel(); if (elt === null) elt = btn.part; if (elt !== null) { const pan = elt.findObject(eltname); if (pan !== null) { e.handled = true; diagram.startTransaction('Collapse/Expand Panel'); pan.visible = !pan.visible; diagram.commitTransaction('Collapse/Expand Panel'); } } }; return button; }); // Define a common checkbox button; the first argument is the name of the data property // to which the state of this checkbox is data bound. If the first argument is not a string, // it raises an error. If no data binding of the checked state is desired, // pass an empty string as the first argument. // Examples: // go.GraphObject.build('CheckBoxButton', { . . . }, 'dataPropertyName') // or: // go.GraphObject.build('CheckBoxButton', { '_doClick': (e, obj) => alert('clicked!') }, "") go.GraphObject.defineBuilder('CheckBoxButton', (args: any): go.Panel => { // process the one required string argument for this kind of button const propname = go.GraphObject.takeBuilderArgument(args) as string; const button = go.GraphObject.build('Button', { desiredSize: new go.Size(14, 14) }); button.attach({ 'ButtonBorder.spot1': new go.Spot(0, 0, 1, 1), 'ButtonBorder.spot2': new go.Spot(1, 1, -1, -1) }); const shp = new go.Shape({ name: 'ButtonIcon', geometryString: 'M0 0 M0 8.85 L4.9 13.75 16.2 2.45 M16.2 16.2', // a 'check' mark strokeWidth: 2, stretch: go.Stretch.Fill, // this Shape expands to fill the Button geometryStretch: go.GeometryStretch.Uniform, // the check mark fills the Shape without distortion visible: false // visible set to false: not checked, unless data.PROPNAME is true }); // create a data Binding only if PROPNAME is supplied and not the empty string if (propname !== '') { shp.bindTwoWay('visible', propname); } button.add(shp); button.click = (e: go.InputEvent, btn: go.GraphObject): void => { if (!(btn instanceof go.Panel)) return; const diagram = e.diagram; if (diagram === null || diagram.isReadOnly) return; if (propname !== '' && diagram.model.isReadOnly) return; e.handled = true; const shape = btn.findObject('ButtonIcon'); diagram.startTransaction('checkbox'); if (shape !== null) shape.visible = !shape.visible; // this toggles data.checked due to TwoWay Binding // support extra side-effects without clobbering the click event handler: if (typeof (btn as any)['_doClick'] === 'function') (btn as any)['_doClick'](e, btn); diagram.commitTransaction('checkbox'); }; return button; }); // This defines a whole check-box -- including both a 'CheckBoxButton' and whatever you want as the check box label. // Note that mouseEnter/mouseLeave/click events apply to everything in the panel, not just in the 'CheckBoxButton'. // Examples: // go.GraphObject.build('CheckBox', {}, 'aBooleanDataProperty') // .add(new go.TextBlock('the checkbox label')) // or // go.GraphObject.build('CheckBox', { // '_doClick': (e, obj) => { ... perform extra side-effects ... } // }, 'someProperty') // .add(new go.TextBlock('A choice')) go.GraphObject.defineBuilder('CheckBox', (args: any): go.Panel => { // process the one required string argument for this kind of button const propname = go.GraphObject.takeBuilderArgument(args) as string; const button = go.GraphObject.build('CheckBoxButton', { name: 'Button', isActionable: false, // actionable is set on the whole horizontal panel margin: new go.Margin(0, 1, 0, 0) }, propname // bound to this data property ); const box = new go.Panel('Horizontal', { isActionable: true, cursor: button.cursor, margin: 1, mouseEnter: button.mouseEnter, mouseLeave: button.mouseLeave, click: button.click }) .attach({ // transfer CheckBoxButton properties over to this new CheckBox panel '_buttonFillNormal': (button as any)['_buttonFillNormal'], '_buttonStrokeNormal': (button as any)['_buttonStrokeNormal'], '_buttonFillOver': (button as any)['_buttonFillOver'], '_buttonStrokeOver': (button as any)['_buttonStrokeOver'], '_buttonFillDisabled': (button as any)['_buttonFillDisabled'], // also save original Button behavior, for potential use in a Panel.click event handler '_buttonClick': button.click }); box.add(button); // avoid potentially conflicting event handlers on the 'CheckBoxButton' button.mouseEnter = null; button.mouseLeave = null; button.click = null; return box; }); // This defines an "AutoRepeatButton" Panel, // which is used by the scrollbar in the "ScrollingTable" Panel. // It is basically a custom "Button" that automatically repeats its click // action when the user holds down the mouse. // The first optional argument may be a number indicating the number of milliseconds // to wait between calls to the click function. Default is 50. // The second optional argument may be a number indicating the number of milliseconds // to delay before starting calls to the click function. Default is 500. // Example: // go.GraphObject.build("AutoRepeatButton", { // click: (e, button) => doSomething(button.part) // }, 150) // slower than the default 50 milliseconds between calls // .add( // new go.Shape("Circle", { width: 8, height: 8 }) // ) go.GraphObject.defineBuilder('AutoRepeatButton', (args) => { const repeat = go.GraphObject.takeBuilderArgument(args, 50, (x) => typeof x === 'number'); const delay = go.GraphObject.takeBuilderArgument(args, 500, (x) => typeof x === 'number'); // some internal helper functions for auto-repeating function delayClicking(e: go.InputEvent, obj: any) { endClicking(e, obj); if (obj.click) { // wait milliseconds before starting clicks obj._timer = setTimeout(() => repeatClicking(e, obj), delay); } } function repeatClicking(e: go.InputEvent, obj: any) { if (obj._timer) clearTimeout(obj._timer); if (obj.click) { obj._timer = setTimeout(() => { if (obj.click) { obj.click(e, obj); repeatClicking(e, obj); } }, repeat); // milliseconds between clicks } } function endClicking(e: go.InputEvent, obj: any) { if (obj._timer) { clearTimeout(obj._timer); obj._timer = undefined; } } const button = go.GraphObject.build('Button'); button.actionDown = (e, btn) => delayClicking(e, btn); button.actionUp = (e, btn) => endClicking(e, btn); button.actionCancel = (e, btn) => endClicking(e, btn); return button; }); // Define a common toggle switch button. A "ToggleSwitch" is implemented much like a "Button". // The first argument is the name of the data property to which the state of this toggle is data bound. // If the first argument is not a string or is empty, it raises an error. // The second optional argument is a boolean value. The default value of false // results in horizontal toggle switch; a value of true results in a vertical toggle switch. // When the switch button is disabled, because Panel.isEnabled is false, a click will not do anything. // // The normal size is 28x15 (horizontal) or 15x28 (vertical). If you change the size of this ToggleSwitch, // you may want to change the size of its "ButtonIcon", which is normally a "Circle" of size 11x11. // // Examples: // go.GraphObject.build('ToggleSwitch', { // "ButtonBorder.figure": "Rectangle", // "ButtonIcon.figure": "Square" // }, "dataPropertyName") // or: // go.GraphObject.build('ToggleSwitch',{ // "_doClick": function(e, obj) { alert('clicked!'); } // }) go.GraphObject.defineBuilder('ToggleSwitch', function (args) { // process the one required string argument for this kind of button const propname = go.GraphObject.takeBuilderArgument(args); if (!propname) throw new Error("ToggleSwitch must be data-bound to a property name, not: " + propname); // process an optional boolean argument, true to indicate vertical instead of horizontal const vertical = go.GraphObject.takeBuilderArgument(args, false, v => (typeof v === "boolean")); // default initial colors const ButtonFillOff = "gray"; const ButtonBorderOff = "transparent"; const ButtonIconFillOff = "white"; const ButtonFillOn = "green"; const ButtonBorderOn = "transparent"; const ButtonIconFillOn = "white"; const button = new go.Panel("Auto", { width: vertical ? 15 : 28, height: vertical ? 28 : 15 }) .attach({ // remember the colors on the toggle switch panel, so that they can be individually customized "_buttonFillOff": ButtonFillOff, "_buttonBorderOff": ButtonBorderOff, "_buttonIconFillOff": ButtonIconFillOff, "_buttonFillOn": ButtonFillOn, "_buttonBorderOn": ButtonBorderOn, "_buttonIconFillOn": ButtonIconFillOn, }) .add(new go.Shape("Capsule", { name: "ButtonBorder", fill: ButtonFillOff, stroke: ButtonBorderOff, strokeWidth: 1 }) .bind("fill", propname, (b, shp) => b ? shp.panel["_buttonFillOn"] : shp.panel["_buttonFillOff"]) .bind("stroke", propname, (b, shp) => b ? shp.panel["_buttonBorderOn"] : shp.panel["_buttonBorderOff"]) ) .add(new go.Shape("Circle", { name: "ButtonIcon", width: 11, height: 11, fill: ButtonIconFillOff, stroke: null, alignment: vertical ? go.Spot.Bottom : go.Spot.Left }) .bind("fill", propname, (b, shp) => b ? shp.panel["_buttonIconFillOn"] : shp.panel["_buttonIconFillOff"]) .bind("alignment", propname, b => b ? (vertical ? go.Spot.Top : go.Spot.Right) : (vertical ? go.Spot.Bottom : go.Spot.Left)) ); button.click = function (e, btn) { if (!btn.isEnabledObject()) return; const diagram = e.diagram; if (diagram === null || diagram.isReadOnly) return; if (propname !== '' && diagram.model.isReadOnly) return; e.handled = true; const panel = btn.findBindingPanel(); if (panel !== null) { diagram.startTransaction('toggle switch'); diagram.model.set(panel.data, propname, !panel.data[propname]); // support extra side-effects without clobbering the click event handler: if (typeof (btn as any)['_doClick'] === 'function') (btn as any)['_doClick'](e, btn); diagram.commitTransaction('toggle switch'); } }; return button; }); // This defines a whole toggle -- including both a 'ToggleSwitch' and whatever you want as the toggle label. // Note that mouseEnter/mouseLeave/click events apply to everything in the panel, not just in the 'ToggleSwitch'. // Examples: // go.GraphObject.build('Toggle', {}, 'aBooleanDataProperty') // .add(new go.TextBlock('the toggle label')) // or // go.GraphObject.build('Toggle', { // "_doClick": (e, obj) => { ... perform extra side-effects ... } // }, 'someProperty') // .add(new go.TextBlock('A choice')) go.GraphObject.defineBuilder('Toggle', function (args) { // process the one required string argument for this kind of button const propname = go.GraphObject.takeBuilderArgument(args); const button = go.GraphObject.build('ToggleSwitch', { name: 'Button' }, propname); // bound to this data property const box = new go.Panel('Horizontal', { cursor: button.cursor, margin: 1, // copy event handlers up to this new Panel mouseEnter: button.mouseEnter, mouseLeave: button.mouseLeave, click: button.click }) .attach({ // also save original Button behavior, for potential use in a Panel.click event handler '_buttonClick': button.click }) .add(button); // avoid potentially conflicting event handlers on the 'ToggleSwitch' button.mouseEnter = null; button.mouseLeave = null; button.click = null; return box; });