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create-expo-cljs-app

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Create a react native application with Expo and Shadow-CLJS!

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/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @format * @flow strict */ 'use strict'; import _bezier from './bezier'; let ease; /** * The `Easing` module implements common easing functions. This module is used * by [Animate.timing()](docs/animate.html#timing) to convey physically * believable motion in animations. * * You can find a visualization of some common easing functions at * http://easings.net/ * * ### Predefined animations * * The `Easing` module provides several predefined animations through the * following methods: * * - [`back`](docs/easing.html#back) provides a simple animation where the * object goes slightly back before moving forward * - [`bounce`](docs/easing.html#bounce) provides a bouncing animation * - [`ease`](docs/easing.html#ease) provides a simple inertial animation * - [`elastic`](docs/easing.html#elastic) provides a simple spring interaction * * ### Standard functions * * Three standard easing functions are provided: * * - [`linear`](docs/easing.html#linear) * - [`quad`](docs/easing.html#quad) * - [`cubic`](docs/easing.html#cubic) * * The [`poly`](docs/easing.html#poly) function can be used to implement * quartic, quintic, and other higher power functions. * * ### Additional functions * * Additional mathematical functions are provided by the following methods: * * - [`bezier`](docs/easing.html#bezier) provides a cubic bezier curve * - [`circle`](docs/easing.html#circle) provides a circular function * - [`sin`](docs/easing.html#sin) provides a sinusoidal function * - [`exp`](docs/easing.html#exp) provides an exponential function * * The following helpers are used to modify other easing functions. * * - [`in`](docs/easing.html#in) runs an easing function forwards * - [`inOut`](docs/easing.html#inout) makes any easing function symmetrical * - [`out`](docs/easing.html#out) runs an easing function backwards */ declare class Easing { static step0(n: number): number, static step1(n: number): number, static linear(t: number): number, static ease(t: number): number, static quad(t: number): number, static cubic(t: number): number, static poly(n: number): (t: number) => number, static sin(t: number): number, static circle(t: number): number, static exp(t: number): number, static elastic(bounciness: number): (t: number) => number, static back(s: number): (t: number) => number, static bounce(t: number): number, static bezier(x1: number, y1: number, x2: number, y2: number): (t: number) => number, static in(easing: (t: number) => number): (t: number) => number, static out(easing: (t: number) => number): (t: number) => number, static inOut(easing: (t: number) => number): (t: number) => number, } export default Easing;