create-expo-cljs-app
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Create a react native application with Expo and Shadow-CLJS!
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text/typescript
import { Easing, EasingFn, EasingFactoryFn } from '../Easing';
import { defineAnimation } from './util';
import {
Animation,
AnimationCallback,
Timestamp,
AnimatableValue,
} from './commonTypes';
interface TimingConfig {
duration?: number;
easing?: EasingFn | EasingFactoryFn;
}
export interface TimingAnimation extends Animation<TimingAnimation> {
type: string;
easing: EasingFn;
startValue: AnimatableValue;
startTime: Timestamp;
progress: number;
toValue: AnimatableValue;
current: AnimatableValue;
}
export interface InnerTimingAnimation
extends Omit<TimingAnimation, 'toValue' | 'current'> {
toValue: number;
current: number;
}
export function withTiming(
toValue: AnimatableValue,
userConfig?: TimingConfig,
callback?: AnimationCallback
): Animation<TimingAnimation> {
'worklet';
return defineAnimation<TimingAnimation>(toValue, () => {
'worklet';
const config: Required<TimingConfig> = {
duration: 300,
easing: Easing.inOut(Easing.quad),
};
if (userConfig) {
Object.keys(userConfig).forEach(
(key) =>
((config as any)[key] = userConfig[key as keyof typeof userConfig])
);
}
function timing(animation: InnerTimingAnimation, now: Timestamp): boolean {
const { toValue, startTime, startValue } = animation;
const runtime = now - startTime;
if (runtime >= config.duration) {
// reset startTime to avoid reusing finished animation config in `start` method
animation.startTime = 0;
animation.current = toValue;
return true;
}
const progress = animation.easing(runtime / config.duration);
animation.current =
(startValue as number) + (toValue - (startValue as number)) * progress;
return false;
}
function onStart(
animation: TimingAnimation,
value: number,
now: Timestamp,
previousAnimation: Animation<TimingAnimation>
): void {
if (
previousAnimation &&
(previousAnimation as TimingAnimation).type === 'timing' &&
(previousAnimation as TimingAnimation).toValue === toValue &&
(previousAnimation as TimingAnimation).startTime
) {
// to maintain continuity of timing animations we check if we are starting
// new timing over the old one with the same parameters. If so, we want
// to copy animation timeline properties
animation.startTime = (previousAnimation as TimingAnimation).startTime;
animation.startValue = (previousAnimation as TimingAnimation).startValue;
} else {
animation.startTime = now;
animation.startValue = value;
}
animation.current = value;
if (typeof config.easing === 'object') {
animation.easing = config.easing.factory();
} else {
animation.easing = config.easing;
}
}
return {
type: 'timing',
onFrame: timing,
onStart: onStart as (animation: TimingAnimation, now: number) => boolean,
progress: 0,
toValue,
startValue: 0,
startTime: 0,
easing: () => 0,
current: toValue,
callback,
} as TimingAnimation;
});
}