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create-expo-cljs-app

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Create a react native application with Expo and Shadow-CLJS!

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// jscs:disable requireArrowFunctions,disallowVar,requireEnhancedObjectLiterals /* globals QUnit,Hammer,utils,Simulator */ var el; var hammer; var pressPeriod = 200; var pressThreshold = 20; var pressCount = 0; var panStartCount = 0; var swipeCount = 0; QUnit.module('Require Failure ( Swipe & Press )', { beforeEach: function() { el = utils.createHitArea(); hammer = new Hammer(el, { recognizers: [] }); var swipe = new Hammer.Swipe({ threshold: 1 }); var press = new Hammer.Press({ time: pressPeriod, threshold: pressThreshold }); hammer.add(swipe); hammer.add(press); swipe.recognizeWith(press); press.requireFailure(swipe); pressCount = 0; swipeCount = 0; hammer.on('press', function() { pressCount++; }); hammer.on('swipe', function() { swipeCount++; }); }, afterEach: function() { hammer.destroy(); } }); QUnit.test('When swipe does not recognize the gesture, a press gesture can be fired', function(assert) { var done = assert.async(); assert.expect(1); utils.dispatchTouchEvent(el, 'start', 50, 50); setTimeout(function() { assert.equal(pressCount, 1, '1 press recognized'); done(); }, pressPeriod + 100); }); QUnit.test('When swipe does recognize the gesture, a press gesture cannot be fired', function(assert) { var done = assert.async(); assert.expect(2); Simulator.gestures.swipe(el, null, function() { assert.ok(swipeCount > 0, 'swipe gesture should be recognizing'); assert.equal(pressCount, 0, 'press gesture should not be recognized because swipe gesture is recognizing'); done(); }); }); QUnit.module('Require Failure ( Pan & Press )', { beforeEach: function() { el = document.createElement('div'); document.body.appendChild(el); hammer = new Hammer(el, { recognizers: [] }); var pan = new Hammer.Pan({ threshold: 1 }); var press = new Hammer.Press({ time: pressPeriod, threshold: pressThreshold }); hammer.add([ pan, press ]); pan.recognizeWith(press); press.requireFailure(pan); pressCount = 0; panStartCount = 0; hammer.on('press', function() { pressCount++; }); hammer.on('panstart', function() { panStartCount++; }); }, afterEach: function() { document.body.removeChild(el); hammer.destroy(); } }); QUnit.test('When pan does not recognize the gesture, a press gesture can be fired', function(assert) { var done = assert.async(); assert.expect(1); utils.dispatchTouchEvent(el, 'start', 50, 50); setTimeout(function() { assert.equal(pressCount, 1, '1 press recognized'); done(); }, pressPeriod + 100); }); QUnit.test('When pan recognizes the gesture, a press gesture cannot be fired', function(assert) { var done = assert.async(); assert.expect(2); utils.dispatchTouchEvent(el, 'start', 50, 50); utils.dispatchTouchEvent(el, 'move', 50 + pressThreshold / 4, 50); setTimeout(function() { assert.ok(panStartCount > 0, 'pan gesture should be recognizing'); assert.equal(pressCount, 0, 'press gesture should not be recognized because pan gesture is recognizing'); done(); }, pressPeriod + 100); });