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create-cen-app

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import { createEnv } from "@t3-oss/env-nextjs"; import { z } from "zod"; export const env = createEnv({ /** * Specify your server-side environment variables schema here. This way you can ensure the app * isn't built with invalid env vars. */ server: { NODE_ENV: z.enum(["development", "test", "production"]), API_URL: z.string().url(), }, /** * Specify your client-side environment variables schema here. This way you can ensure the app * isn't built with invalid env vars. To expose them to the client, prefix them with `NEXT_PUBLIC_`. * keep in mind that NEXT_PUBLIC_ env vars HAVE TO BE AVAILABLE AT BUILD TIME, so if you want to * make them dynamic, you have to use serverside env vars and pass them to the client via * getServerSideProps */ client: { // NEXT_PUBLIC_CLIENTVAR: z.string().min(1), }, /** * You can't destruct `process.env` as a regular object in the Next.js edge runtimes (e.g. * middlewares) or client-side so we need to destruct manually. */ runtimeEnv: { NODE_ENV: process.env.NODE_ENV, API_URL: process.env.API_URL, // NEXT_PUBLIC_CLIENTVAR: process.env.NEXT_PUBLIC_CLIENTVAR, }, /** * Run `build` or `dev` with `SKIP_ENV_VALIDATION` set to false, if you want to throw errors at build time * on invalid/missing environment variables. or make it dynamic with: skipValidation: !!process.env.SKIP_ENV_VALIDATION, */ skipValidation: true, });