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craftix

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This package helps you in game development and HTML design.

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/** * Checks if the code is running in a web browser environment. * @returns {boolean} True if running in a web browser, false otherwise. */ export const isUsingWebBrowser = typeof window !== 'undefined'; /** * Generates a random integer between the specified minimum and maximum values, inclusive. * @param {number} min - The minimum value of the range. * @param {number} max - The maximum value of the range. */ export const getRandomInteger = (min: number, max: number): number => Math.floor(min + Math.random() * (max + 1 - min)); /** * Generates a random boolean value (true/false) with equal probability. */ export const getRandomBoolean = (): boolean => getRandomInteger(0, 1) === 0; /** * Checks if the current device is a mobile device based on the user agent string. */ export const isMobileDevice = isUsingWebBrowser && /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent); /** * Checks if the application is running locally (on localhost). */ export const isRunningLocally = isUsingWebBrowser && location.hostname == 'localhost'; /** * Checks if the current device supports touch events. */ export const isTouchDevice = isUsingWebBrowser && (('ontouchstart' in window) || (navigator.maxTouchPoints && navigator.maxTouchPoints > 0)); /** * Formats a number into a currency string using the en-US locale. * @param {number} value - The number to be formatted as currency. * @example * ```typescript * const formattedCurrency = formatToCurrency(123456.78); * console.log(formattedCurrency); // Prints: $123,456.78 * ``` */ export const formatToCurrency = (value: number): string => Intl.NumberFormat('en-US').format(value); /** * Pauses execution for the specified number of milliseconds asynchronously. * @param {number} ms - The number of milliseconds to wait. * @example * ```typescript * await wait(1000); // Waits for 1 second * ``` */ export const wait = async (ms: number): Promise<void> => await new Promise<void>(r => setTimeout(r, ms)); /** * Calculates the distance between two points in one-dimensional space. * @param {number} p1 - The first point. * @param {number} p2 - The second point. * @example * ```typescript * const distance = calculateVectorDistance(-5, 5); * console.log(distance); // Prints: 10 * ``` */ export const calculateVectorDistance = (p1: number, p2: number): number => Math.sqrt(Math.pow(p1 - p2, 2)); /** * Calculates the Euclidean distance between two points in a 2D plane. * @param {number} x1 - The x-coordinate of the first point. * @param {number} y1 - The y-coordinate of the first point. * @param {number} x2 - The x-coordinate of the second point. * @param {number} y2 - The y-coordinate of the second point. * @example * ```typescript * const distance = calculateDistance(0, 0, 3, 4); * console.log(distance); // Prints: 5 * ``` */ export const calculateDistance = (x1: number, y1: number, x2: number, y2: number): number => Math.hypot(x2 - x1, y2 - y1); /** * Calculates the percentage of a number. * @param {number} number - The number to calculate the percentage of. * @param {number} percent - The percentage to calculate. * @example: * ```typescript * const percentage = calculatePercentage(50, 20); * console.log(percentage); // Prints: 10 * ``` */ export const calculatePercentage = (number: number, percent: number): number => (percent / 100) * number; /** * Calculates the percentage of a value relative to a maximum value. * @param {number} value - The value to calculate the percentage of. * @param {number} max - The maximum value. * @example * ```typescript * const relativePercentage = calculateRelativePercentage(25, 100); * console.log(relativePercentage); // Prints: 25 * ``` */ export const calculateRelativePercentage = (value: number, max: number): number => (100 * value) / max; /** * Checks if a text contains right-to-left (RTL) characters. * ```typescript * const hasRTL = hasRTLCharacters('سلام'); * console.log(hasRTL); // Prints: true * ``` */ export const hasRTLCharacters = (text: string): boolean => /[\u0600-\u06FF]/.test(text); /** * Decodes HTML encoded text. * @example * ```typescript * const decodedText = decodeHTMLEncodedText('&#9733; Hello &#9733;'); * console.log(decodedText); // Prints: ★ Hello ★ * ``` */ export const decodeHTMLEncodedText = (text: string): string => text.replace(/&#(\d+);/g, (match, p1) => String.fromCodePoint(parseInt(p1))); /** * Clamps a value within a specified range. * @param {number} min - The minimum value of the range. * @param {number} value - The value to be clamped. * @param {number} max - The maximum value of the range. * @example * ```typescript * const clampedValue = clamp(0, 10, 20); * console.log(clampedValue); // Prints: 10 * ``` */ export const clamp = (min: number, value: number, max: number): number => Math.min(Math.max(value, min), max); /** * Converts RGB values to a hexadecimal color code. * @param {number} r - The red component (0-255). * @param {number} g - The green component (0-255). * @param {number} b - The blue component (0-255). * @example * ```typescript * const hexColor = convertRGBToHex(255, 0, 0); * console.log(hexColor); // Prints: #ff0000 * ``` */ export const convertRGBToHex = (r: number, g: number, b: number): string => "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1); /** * Converts a hexadecimal color code to its RGB representation. * @param {string} hex - The hexadecimal color code. * @example * ```typescript * const rgbArray = convertHexToRGB('#00ff00'); * console.log(rgbArray); // Prints: [0, 255, 0] * ``` */ export const convertHexToRGB = (hex: string): number[] | null => { const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); return result ? result.slice(1).map(c => parseInt(c, 16)) : null; } /** * Converts a hexadecimal color code to its RGBA representation. * @param {string} hex - The hexadecimal color code. * @example * ```typescript * const rgbaArray = convertHexToRGBA('#ff0000'); * console.log(rgbaArray); // Prints: [255, 0, 0, 1] * ``` */ export const convertHexToRGBA = (hex: string): (number | string)[] => { const match = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})?$/i.exec(hex); return match ? match.slice(1, 5).map((c, i) => i < 3 ? parseInt(c, 16) : parseFloat((parseInt(c, 16) / 255).toFixed(2))) : []; }; /** * Converts RGBA values to a hexadecimal color code with alpha. * @example * ```typescript * const hexWithAlpha = convertRGBAToHexWithAlpha(255, 0, 0, 0.5); * console.log(hexWithAlpha); // Prints: #ff000080 * ``` */ export function convertRGBAToHexWithAlpha(r: number, g: number, b: number, a: number): string { let _r = r.toString(16), _g = g.toString(16), _b = b.toString(16), _a = Math.round(a * 255).toString(16); if (_r.length == 1) _r = "0" + _r; if (_g.length == 1) _g = "0" + _g; if (_b.length == 1) _b = "0" + _b; if (_a.length == 1) _a = "0" + _a; return _r + _g + _b + _a; } /** * Linearly interpolates between two colors. * @param {number} a - The first color. * @param {number} b - The second color. * @param {number} amount - The interpolation amount (0-1). * @example * ```typescript * const interpolatedColor = interpolateColor(0xff0000, 0x00ff00, 0.5); * console.log(interpolatedColor); // Prints: #ffff00 * ``` */ export function interpolateColor(a: number, b: number, amount: number): string { const ar = a >> 16, ag = a >> 8 & 0xff, ab = a & 0xff, br = b >> 16, bg = b >> 8 & 0xff, bb = b & 0xff, rr = ar + amount * (br - ar), rg = ag + amount * (bg - ag), rb = ab + amount * (bb - ab); return ((1 << 24) + (rr << 16) + (rg << 8) + rb | 0).toString(16).slice(1); } /** * Sets the opacity of a hexadecimal color code. * @param {string} color - The hexadecimal color code. * @param {number} opacity - The opacity value (0-1). * @example * ```typescript * const modifiedColor = setHexOpacity('#ff0000', 0.5); * console.log(modifiedColor); // Prints: #ff000080 * ``` */ export const setHexOpacity = (color: string, opacity: number): string => { const rgba = convertHexToRGBA(color); const [r, g, b] = rgba.slice(0, 3).map(c => typeof c === 'number' ? Math.round(c * 255) : c); const alpha = opacity >= 0 && opacity <= 1 ? opacity : 1; // Ensure opacity is within valid range return `rgba(${r}, ${g}, ${b}, ${alpha})`; }; /** * Formats a number with appropriate suffixes (K, M, B, T) based on its magnitude. * * @param {number} number - The number to be formatted. * @example * ```typescript * const formattedNumber = formatNumberWithSuffix(1234567); * console.log(formattedNumber); // Prints: 1.23M * ``` */ export function formatNumberWithSuffix(number: number): string { const suffixes = ['', 'K', 'M', 'B', 'T']; let suffixIndex = 0; while (number >= 1e3 && suffixIndex < suffixes.length - 1) number /= 1e3 | suffixIndex++; return `${Number(number).toFixed(2).replace(/\.00$/, '')}${suffixes[suffixIndex]}`; } /** * Constructs a query string by appending key-value pairs from the given data object to the provided URL. * * @param {string} url - The base URL to which the query string will be appended. * @param {object} data - The data object containing key-value pairs to be converted into query parameters. * @example * ```typescript * const url = dataToQuery('https://example.com/api', { page: 1, limit: 10 }); * console.log(url); // Prints: https://example.com/api?page=1&limit=10 * ``` */ export const dataToQuery = (url: string, data: Record<string, string>): string => url + '?' + Object.keys(data).map(key => key + '=' + data[key]).join('&'); /** * Generates a random GUID (Globally Unique Identifier). * * @param {number} [length=10] - The length of the generated GUID. Default is 10. * @example * ```typescript * const generatedGUID = guid(); * console.log(generatedGUID); // Prints: "a8b4e95d12" * ``` */ export const guid = (length: number = 10): string => 'x'.repeat(length).replace(/x/g, () => (Math.random() * 16 | 0).toString(16)); /** * Adds a new script element to the document head with the provided script. * * @param {string} script - The JavaScript script to be executed by the added script element. * @example * ```typescript * const script = "console.log('Hello, world!');"; * addScriptByElement(script); * ``` */ export function addScriptByElement(script: string): void { const scriptElement = document.createElement("script"); scriptElement.innerHTML = script; document.head.appendChild(scriptElement); } /** * Checks if an element is visible in the viewport. * * @param {Element} element - The element to check visibility for. * @param {boolean} [partiallyVisible=false] - Whether the element is considered visible if only partially visible. Default is false. */ export const isElementVisibleInViewport = (element: Element, partiallyVisible: boolean = false): boolean => { const { top, left, bottom, right } = element.getBoundingClientRect(); const { innerHeight, innerWidth } = window; return partiallyVisible ? ((top > 0 && top < innerHeight) || (bottom > 0 && bottom < innerHeight)) && ((left > 0 && left < innerWidth) || (right > 0 && right < innerWidth)) : top >= 0 && left >= 0 && bottom <= innerHeight && right <= innerWidth; }; /** * Measures the elapsed time taken by an asynchronous function to execute. * * @param {Function} func - The asynchronous function to measure the elapsed time for. * @example * ```typescript * async function exampleAsyncFunction() { * await wait(1000); * console.log('Async function executed!'); * } * const elapsedTime = await elapsed(exampleAsyncFunction); * console.log(elapsedTime); // Prints: Time taken in seconds * ``` */ export async function elapsed(func: Function): Promise<number> { const start = Date.now(); await func(); return (Date.now() - start) / 1000; }