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cr.js

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# Season ?> Represents a Player's season ## Attributes > **`number`** - The player's # season. **Returns:** `int` > **`highest`** - The player's highest trophies in a season. **Returns:** `int` > **`ending`** - The player's trophies at the end of the season. **Returns:** `int` > **`endGlobal`** - The player's rank at the end of the season. **Returns:** `int or null`