cpt-waffle-lotide
Version:
LoTide in Typescript
64 lines (51 loc) • 1.97 kB
text/typescript
import eqArrays from './eqArrays';
import { objectInterface } from './interfaces';
// interface objectInterface {[key:string]: any };
const primatives:[string, string, string] = ['number', 'string', 'boolean'];
const isObjectButNotArray = (obj:objectInterface) => {
return typeof obj === 'object' && !Array.isArray(obj);
}
const eqObjects = (object1:objectInterface, object2:objectInterface):boolean => {
const obj1Keys:string[] = Object.keys(object1).sort();
const obj2Keys:string[] = Object.keys(object2).sort();
if (obj1Keys.length !== obj2Keys.length) {
return false;
}
if (!eqArrays(obj1Keys, obj2Keys)) {
return false;
}
for (let key of obj1Keys) {
// if they are primative types
if (primatives.indexOf(typeof object1[key]) !== -1 && primatives.indexOf(typeof object2[key]) !== -1) {
if (object1[key] !== object2[key]) return false;
} else {
// if both arrays
if (Array.isArray(object1[key]) && Array.isArray(object2[key]) ) {
if (!eqArrays(object1[key], object2[key])) {
return false;
}
} else if (isObjectButNotArray(object1[key]) && isObjectButNotArray(object2[key])) {
if (!eqObjects(object1[key], object2[key])) {
return false;
}
} else {
return false;
}
}
}
return true;
}
export default eqObjects;
// const ab = { a: "1", b: "2" };
// const ba = { b: "2", a: "1" };
// console.log(eqObjects(ab, ba)); // => true
// const abc = { a: "1", b: "2", c: "3" };
// console.log(eqObjects(ab, abc)); // => false
// const cd = { c: "1", d: ["2", 3] };
// const dc = { d: ["2", 3], c: "1" };
// console.log(eqObjects(cd, dc)); // => true
// const cd2 = { c: "1", d: ["2", 3, 4] };
// console.log(eqObjects(cd, cd2)); // => false
// console.log(eqObjects({ a: { z: 1 }, b: 2 }, { a: { z: 1 }, b: 2 })); // => true
// console.log(eqObjects({ a: { y: 0, z: 1 }, b: 2 }, { a: { z: 1 }, b: 2 })); // => false
// console.log(eqObjects({ a: { y: 0, z: 1 }, b: 2 }, { a: 1, b: 2 })); // => false