count-up-es-react
Version:
CountUp AnimationNumber
108 lines (90 loc) • 5.12 kB
JavaScript
function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }
function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
function _iterableToArrayLimit(arr, i) { var _i = arr == null ? null : typeof Symbol !== "undefined" && arr[Symbol.iterator] || arr["@@iterator"]; if (_i == null) return; var _arr = []; var _n = true; var _d = false; var _s, _e; try { for (_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; }
function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }
import { useState, useRef, useCallback } from 'react';
import { useIsomorphicEffect } from './useIsomorphicEffect';
export var useElapsedTime = function useElapsedTime(_ref) {
var _ref$isPlaying = _ref.isPlaying,
isPlaying = _ref$isPlaying === void 0 ? true : _ref$isPlaying,
duration = _ref.duration,
_ref$startAt = _ref.startAt,
startAt = _ref$startAt === void 0 ? 0 : _ref$startAt,
_ref$updateInterval = _ref.updateInterval,
updateInterval = _ref$updateInterval === void 0 ? 0 : _ref$updateInterval,
onComplete = _ref.onComplete,
onUpdate = _ref.onUpdate;
var _useState = useState(startAt),
_useState2 = _slicedToArray(_useState, 2),
displayTime = _useState2[0],
setDisplayTime = _useState2[1];
var elapsedTimeRef = useRef(0);
var startAtRef = useRef(startAt);
var totalElapsedTimeRef = useRef(startAt * -1000);
var requestRef = useRef(null);
var previousTimeRef = useRef(null);
var repeatTimeoutRef = useRef(null);
var loop = useCallback(function (time) {
var timeSec = time / 1000;
if (previousTimeRef.current === null) {
previousTimeRef.current = timeSec;
requestRef.current = requestAnimationFrame(loop);
return;
}
var deltaTime = timeSec - previousTimeRef.current;
var currentElapsedTime = elapsedTimeRef.current + deltaTime;
previousTimeRef.current = timeSec;
elapsedTimeRef.current = currentElapsedTime;
var currentDisplayTime = startAtRef.current + (updateInterval === 0 ? currentElapsedTime : (currentElapsedTime / updateInterval | 0) * updateInterval);
var totalTime = startAtRef.current + currentElapsedTime;
var isCompleted = typeof duration === 'number' && totalTime >= duration;
setDisplayTime(isCompleted ? duration : currentDisplayTime);
if (!isCompleted) {
requestRef.current = requestAnimationFrame(loop);
}
}, [duration, updateInterval]);
var cleanup = function cleanup() {
requestRef.current && cancelAnimationFrame(requestRef.current);
repeatTimeoutRef.current && clearTimeout(repeatTimeoutRef.current);
previousTimeRef.current = null;
};
var reset = useCallback(function (newStartAt) {
cleanup();
elapsedTimeRef.current = 0;
var nextStartAt = typeof newStartAt === 'number' ? newStartAt : startAt;
startAtRef.current = nextStartAt;
setDisplayTime(nextStartAt);
if (isPlaying) {
requestRef.current = requestAnimationFrame(loop);
}
}, [isPlaying, loop, startAt]);
useIsomorphicEffect(function () {
onUpdate === null || onUpdate === void 0 ? void 0 : onUpdate(displayTime);
if (duration && displayTime >= duration) {
totalElapsedTimeRef.current += duration * 1000;
var _ref2 = (onComplete === null || onComplete === void 0 ? void 0 : onComplete(totalElapsedTimeRef.current / 1000)) || {},
_ref2$shouldRepeat = _ref2.shouldRepeat,
shouldRepeat = _ref2$shouldRepeat === void 0 ? false : _ref2$shouldRepeat,
_ref2$delay = _ref2.delay,
delay = _ref2$delay === void 0 ? 0 : _ref2$delay,
newStartAt = _ref2.newStartAt;
if (shouldRepeat) {
repeatTimeoutRef.current = setTimeout(function () {
return reset(newStartAt);
}, delay * 1000);
}
}
}, [displayTime, duration]);
useIsomorphicEffect(function () {
if (isPlaying) {
requestRef.current = requestAnimationFrame(loop);
}
return cleanup;
}, [isPlaying, duration, updateInterval]);
return {
elapsedTime: displayTime,
reset: reset
};
};