cose-base
Version:
Core module for compound spring embedder based layout styles
1,346 lines (1,134 loc) • 119 kB
JavaScript
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory(require("layout-base"));
else if(typeof define === 'function' && define.amd)
define(["layout-base"], factory);
else if(typeof exports === 'object')
exports["coseBase"] = factory(require("layout-base"));
else
root["coseBase"] = factory(root["layoutBase"]);
})(this, function(__WEBPACK_EXTERNAL_MODULE__551__) {
return /******/ (() => { // webpackBootstrap
/******/ "use strict";
/******/ var __webpack_modules__ = ({
/***/ 45:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var coseBase = {};
coseBase.layoutBase = __webpack_require__(551);
coseBase.CoSEConstants = __webpack_require__(806);
coseBase.CoSEEdge = __webpack_require__(767);
coseBase.CoSEGraph = __webpack_require__(880);
coseBase.CoSEGraphManager = __webpack_require__(578);
coseBase.CoSELayout = __webpack_require__(765);
coseBase.CoSENode = __webpack_require__(991);
coseBase.ConstraintHandler = __webpack_require__(902);
module.exports = coseBase;
/***/ }),
/***/ 806:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var FDLayoutConstants = __webpack_require__(551).FDLayoutConstants;
function CoSEConstants() {}
//CoSEConstants inherits static props in FDLayoutConstants
for (var prop in FDLayoutConstants) {
CoSEConstants[prop] = FDLayoutConstants[prop];
}
CoSEConstants.DEFAULT_USE_MULTI_LEVEL_SCALING = false;
CoSEConstants.DEFAULT_RADIAL_SEPARATION = FDLayoutConstants.DEFAULT_EDGE_LENGTH;
CoSEConstants.DEFAULT_COMPONENT_SEPERATION = 60;
CoSEConstants.TILE = true;
CoSEConstants.TILING_PADDING_VERTICAL = 10;
CoSEConstants.TILING_PADDING_HORIZONTAL = 10;
CoSEConstants.TRANSFORM_ON_CONSTRAINT_HANDLING = true;
CoSEConstants.ENFORCE_CONSTRAINTS = true;
CoSEConstants.APPLY_LAYOUT = true;
CoSEConstants.RELAX_MOVEMENT_ON_CONSTRAINTS = true;
CoSEConstants.TREE_REDUCTION_ON_INCREMENTAL = true; // this should be set to false if there will be a constraint
// This constant is for differentiating whether actual layout algorithm that uses cose-base wants to apply only incremental layout or
// an incremental layout on top of a randomized layout. If it is only incremental layout, then this constant should be true.
CoSEConstants.PURE_INCREMENTAL = CoSEConstants.DEFAULT_INCREMENTAL;
module.exports = CoSEConstants;
/***/ }),
/***/ 767:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var FDLayoutEdge = __webpack_require__(551).FDLayoutEdge;
function CoSEEdge(source, target, vEdge) {
FDLayoutEdge.call(this, source, target, vEdge);
}
CoSEEdge.prototype = Object.create(FDLayoutEdge.prototype);
for (var prop in FDLayoutEdge) {
CoSEEdge[prop] = FDLayoutEdge[prop];
}
module.exports = CoSEEdge;
/***/ }),
/***/ 880:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var LGraph = __webpack_require__(551).LGraph;
function CoSEGraph(parent, graphMgr, vGraph) {
LGraph.call(this, parent, graphMgr, vGraph);
}
CoSEGraph.prototype = Object.create(LGraph.prototype);
for (var prop in LGraph) {
CoSEGraph[prop] = LGraph[prop];
}
module.exports = CoSEGraph;
/***/ }),
/***/ 578:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var LGraphManager = __webpack_require__(551).LGraphManager;
function CoSEGraphManager(layout) {
LGraphManager.call(this, layout);
}
CoSEGraphManager.prototype = Object.create(LGraphManager.prototype);
for (var prop in LGraphManager) {
CoSEGraphManager[prop] = LGraphManager[prop];
}
module.exports = CoSEGraphManager;
/***/ }),
/***/ 765:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {
var FDLayout = __webpack_require__(551).FDLayout;
var CoSEGraphManager = __webpack_require__(578);
var CoSEGraph = __webpack_require__(880);
var CoSENode = __webpack_require__(991);
var CoSEEdge = __webpack_require__(767);
var CoSEConstants = __webpack_require__(806);
var ConstraintHandler = __webpack_require__(902);
var FDLayoutConstants = __webpack_require__(551).FDLayoutConstants;
var LayoutConstants = __webpack_require__(551).LayoutConstants;
var Point = __webpack_require__(551).Point;
var PointD = __webpack_require__(551).PointD;
var DimensionD = __webpack_require__(551).DimensionD;
var Layout = __webpack_require__(551).Layout;
var Integer = __webpack_require__(551).Integer;
var IGeometry = __webpack_require__(551).IGeometry;
var LGraph = __webpack_require__(551).LGraph;
var Transform = __webpack_require__(551).Transform;
var LinkedList = __webpack_require__(551).LinkedList;
function CoSELayout() {
FDLayout.call(this);
this.toBeTiled = {}; // Memorize if a node is to be tiled or is tiled
this.constraints = {}; // keep layout constraints
}
CoSELayout.prototype = Object.create(FDLayout.prototype);
for (var prop in FDLayout) {
CoSELayout[prop] = FDLayout[prop];
}
CoSELayout.prototype.newGraphManager = function () {
var gm = new CoSEGraphManager(this);
this.graphManager = gm;
return gm;
};
CoSELayout.prototype.newGraph = function (vGraph) {
return new CoSEGraph(null, this.graphManager, vGraph);
};
CoSELayout.prototype.newNode = function (vNode) {
return new CoSENode(this.graphManager, vNode);
};
CoSELayout.prototype.newEdge = function (vEdge) {
return new CoSEEdge(null, null, vEdge);
};
CoSELayout.prototype.initParameters = function () {
FDLayout.prototype.initParameters.call(this, arguments);
if (!this.isSubLayout) {
if (CoSEConstants.DEFAULT_EDGE_LENGTH < 10) {
this.idealEdgeLength = 10;
} else {
this.idealEdgeLength = CoSEConstants.DEFAULT_EDGE_LENGTH;
}
this.useSmartIdealEdgeLengthCalculation = CoSEConstants.DEFAULT_USE_SMART_IDEAL_EDGE_LENGTH_CALCULATION;
this.gravityConstant = FDLayoutConstants.DEFAULT_GRAVITY_STRENGTH;
this.compoundGravityConstant = FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_STRENGTH;
this.gravityRangeFactor = FDLayoutConstants.DEFAULT_GRAVITY_RANGE_FACTOR;
this.compoundGravityRangeFactor = FDLayoutConstants.DEFAULT_COMPOUND_GRAVITY_RANGE_FACTOR;
// variables for tree reduction support
this.prunedNodesAll = [];
this.growTreeIterations = 0;
this.afterGrowthIterations = 0;
this.isTreeGrowing = false;
this.isGrowthFinished = false;
}
};
// This method is used to set CoSE related parameters used by spring embedder.
CoSELayout.prototype.initSpringEmbedder = function () {
FDLayout.prototype.initSpringEmbedder.call(this);
// variables for cooling
this.coolingCycle = 0;
this.maxCoolingCycle = this.maxIterations / FDLayoutConstants.CONVERGENCE_CHECK_PERIOD;
this.finalTemperature = 0.04;
this.coolingAdjuster = 1;
};
CoSELayout.prototype.layout = function () {
var createBendsAsNeeded = LayoutConstants.DEFAULT_CREATE_BENDS_AS_NEEDED;
if (createBendsAsNeeded) {
this.createBendpoints();
this.graphManager.resetAllEdges();
}
this.level = 0;
return this.classicLayout();
};
CoSELayout.prototype.classicLayout = function () {
this.nodesWithGravity = this.calculateNodesToApplyGravitationTo();
this.graphManager.setAllNodesToApplyGravitation(this.nodesWithGravity);
this.calcNoOfChildrenForAllNodes();
this.graphManager.calcLowestCommonAncestors();
this.graphManager.calcInclusionTreeDepths();
this.graphManager.getRoot().calcEstimatedSize();
this.calcIdealEdgeLengths();
if (!this.incremental) {
var forest = this.getFlatForest();
// The graph associated with this layout is flat and a forest
if (forest.length > 0) {
this.positionNodesRadially(forest);
}
// The graph associated with this layout is not flat or a forest
else {
// Reduce the trees when incremental mode is not enabled and graph is not a forest
this.reduceTrees();
// Update nodes that gravity will be applied
this.graphManager.resetAllNodesToApplyGravitation();
var allNodes = new Set(this.getAllNodes());
var intersection = this.nodesWithGravity.filter(function (x) {
return allNodes.has(x);
});
this.graphManager.setAllNodesToApplyGravitation(intersection);
this.positionNodesRandomly();
}
} else {
if (CoSEConstants.TREE_REDUCTION_ON_INCREMENTAL) {
// Reduce the trees in incremental mode if only this constant is set to true
this.reduceTrees();
// Update nodes that gravity will be applied
this.graphManager.resetAllNodesToApplyGravitation();
var allNodes = new Set(this.getAllNodes());
var intersection = this.nodesWithGravity.filter(function (x) {
return allNodes.has(x);
});
this.graphManager.setAllNodesToApplyGravitation(intersection);
}
}
if (Object.keys(this.constraints).length > 0) {
ConstraintHandler.handleConstraints(this);
this.initConstraintVariables();
}
this.initSpringEmbedder();
if (CoSEConstants.APPLY_LAYOUT) {
this.runSpringEmbedder();
}
return true;
};
CoSELayout.prototype.tick = function () {
this.totalIterations++;
if (this.totalIterations === this.maxIterations && !this.isTreeGrowing && !this.isGrowthFinished) {
if (this.prunedNodesAll.length > 0) {
this.isTreeGrowing = true;
} else {
return true;
}
}
if (this.totalIterations % FDLayoutConstants.CONVERGENCE_CHECK_PERIOD == 0 && !this.isTreeGrowing && !this.isGrowthFinished) {
if (this.isConverged()) {
if (this.prunedNodesAll.length > 0) {
this.isTreeGrowing = true;
} else {
return true;
}
}
this.coolingCycle++;
if (this.layoutQuality == 0) {
// quality - "draft"
this.coolingAdjuster = this.coolingCycle;
} else if (this.layoutQuality == 1) {
// quality - "default"
this.coolingAdjuster = this.coolingCycle / 3;
}
// cooling schedule is based on http://www.btluke.com/simanf1.html -> cooling schedule 3
this.coolingFactor = Math.max(this.initialCoolingFactor - Math.pow(this.coolingCycle, Math.log(100 * (this.initialCoolingFactor - this.finalTemperature)) / Math.log(this.maxCoolingCycle)) / 100 * this.coolingAdjuster, this.finalTemperature);
this.animationPeriod = Math.ceil(this.initialAnimationPeriod * Math.sqrt(this.coolingFactor));
}
// Operations while tree is growing again
if (this.isTreeGrowing) {
if (this.growTreeIterations % 10 == 0) {
if (this.prunedNodesAll.length > 0) {
this.graphManager.updateBounds();
this.updateGrid();
this.growTree(this.prunedNodesAll);
// Update nodes that gravity will be applied
this.graphManager.resetAllNodesToApplyGravitation();
var allNodes = new Set(this.getAllNodes());
var intersection = this.nodesWithGravity.filter(function (x) {
return allNodes.has(x);
});
this.graphManager.setAllNodesToApplyGravitation(intersection);
this.graphManager.updateBounds();
this.updateGrid();
if (CoSEConstants.PURE_INCREMENTAL) this.coolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL / 2;else this.coolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL;
} else {
this.isTreeGrowing = false;
this.isGrowthFinished = true;
}
}
this.growTreeIterations++;
}
// Operations after growth is finished
if (this.isGrowthFinished) {
if (this.isConverged()) {
return true;
}
if (this.afterGrowthIterations % 10 == 0) {
this.graphManager.updateBounds();
this.updateGrid();
}
if (CoSEConstants.PURE_INCREMENTAL) this.coolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL / 2 * ((100 - this.afterGrowthIterations) / 100);else this.coolingFactor = FDLayoutConstants.DEFAULT_COOLING_FACTOR_INCREMENTAL * ((100 - this.afterGrowthIterations) / 100);
this.afterGrowthIterations++;
}
var gridUpdateAllowed = !this.isTreeGrowing && !this.isGrowthFinished;
var forceToNodeSurroundingUpdate = this.growTreeIterations % 10 == 1 && this.isTreeGrowing || this.afterGrowthIterations % 10 == 1 && this.isGrowthFinished;
this.totalDisplacement = 0;
this.graphManager.updateBounds();
this.calcSpringForces();
this.calcRepulsionForces(gridUpdateAllowed, forceToNodeSurroundingUpdate);
this.calcGravitationalForces();
this.moveNodes();
this.animate();
return false; // Layout is not ended yet return false
};
CoSELayout.prototype.getPositionsData = function () {
var allNodes = this.graphManager.getAllNodes();
var pData = {};
for (var i = 0; i < allNodes.length; i++) {
var rect = allNodes[i].rect;
var id = allNodes[i].id;
pData[id] = {
id: id,
x: rect.getCenterX(),
y: rect.getCenterY(),
w: rect.width,
h: rect.height
};
}
return pData;
};
CoSELayout.prototype.runSpringEmbedder = function () {
this.initialAnimationPeriod = 25;
this.animationPeriod = this.initialAnimationPeriod;
var layoutEnded = false;
// If aminate option is 'during' signal that layout is supposed to start iterating
if (FDLayoutConstants.ANIMATE === 'during') {
this.emit('layoutstarted');
} else {
// If aminate option is 'during' tick() function will be called on index.js
while (!layoutEnded) {
layoutEnded = this.tick();
}
this.graphManager.updateBounds();
}
};
// overrides moveNodes method in FDLayout
CoSELayout.prototype.moveNodes = function () {
var lNodes = this.getAllNodes();
var node;
// calculate displacement for each node
for (var i = 0; i < lNodes.length; i++) {
node = lNodes[i];
node.calculateDisplacement();
}
if (Object.keys(this.constraints).length > 0) {
this.updateDisplacements();
}
// move each node
for (var i = 0; i < lNodes.length; i++) {
node = lNodes[i];
node.move();
}
};
// constraint related methods: initConstraintVariables and updateDisplacements
// initialize constraint related variables
CoSELayout.prototype.initConstraintVariables = function () {
var self = this;
this.idToNodeMap = new Map();
this.fixedNodeSet = new Set();
var allNodes = this.graphManager.getAllNodes();
// fill idToNodeMap
for (var i = 0; i < allNodes.length; i++) {
var node = allNodes[i];
this.idToNodeMap.set(node.id, node);
}
// calculate fixed node weight for given compound node
var calculateCompoundWeight = function calculateCompoundWeight(compoundNode) {
var nodes = compoundNode.getChild().getNodes();
var node;
var fixedNodeWeight = 0;
for (var i = 0; i < nodes.length; i++) {
node = nodes[i];
if (node.getChild() == null) {
if (self.fixedNodeSet.has(node.id)) {
fixedNodeWeight += 100;
}
} else {
fixedNodeWeight += calculateCompoundWeight(node);
}
}
return fixedNodeWeight;
};
if (this.constraints.fixedNodeConstraint) {
// fill fixedNodeSet
this.constraints.fixedNodeConstraint.forEach(function (nodeData) {
self.fixedNodeSet.add(nodeData.nodeId);
});
// assign fixed node weights to compounds if they contain fixed nodes
var allNodes = this.graphManager.getAllNodes();
var node;
for (var i = 0; i < allNodes.length; i++) {
node = allNodes[i];
if (node.getChild() != null) {
var fixedNodeWeight = calculateCompoundWeight(node);
if (fixedNodeWeight > 0) {
node.fixedNodeWeight = fixedNodeWeight;
}
}
}
}
if (this.constraints.relativePlacementConstraint) {
var nodeToDummyForVerticalAlignment = new Map();
var nodeToDummyForHorizontalAlignment = new Map();
this.dummyToNodeForVerticalAlignment = new Map();
this.dummyToNodeForHorizontalAlignment = new Map();
this.fixedNodesOnHorizontal = new Set();
this.fixedNodesOnVertical = new Set();
// fill maps and sets
this.fixedNodeSet.forEach(function (nodeId) {
self.fixedNodesOnHorizontal.add(nodeId);
self.fixedNodesOnVertical.add(nodeId);
});
if (this.constraints.alignmentConstraint) {
if (this.constraints.alignmentConstraint.vertical) {
var verticalAlignment = this.constraints.alignmentConstraint.vertical;
for (var i = 0; i < verticalAlignment.length; i++) {
this.dummyToNodeForVerticalAlignment.set("dummy" + i, []);
verticalAlignment[i].forEach(function (nodeId) {
nodeToDummyForVerticalAlignment.set(nodeId, "dummy" + i);
self.dummyToNodeForVerticalAlignment.get("dummy" + i).push(nodeId);
if (self.fixedNodeSet.has(nodeId)) {
self.fixedNodesOnHorizontal.add("dummy" + i);
}
});
}
}
if (this.constraints.alignmentConstraint.horizontal) {
var horizontalAlignment = this.constraints.alignmentConstraint.horizontal;
for (var i = 0; i < horizontalAlignment.length; i++) {
this.dummyToNodeForHorizontalAlignment.set("dummy" + i, []);
horizontalAlignment[i].forEach(function (nodeId) {
nodeToDummyForHorizontalAlignment.set(nodeId, "dummy" + i);
self.dummyToNodeForHorizontalAlignment.get("dummy" + i).push(nodeId);
if (self.fixedNodeSet.has(nodeId)) {
self.fixedNodesOnVertical.add("dummy" + i);
}
});
}
}
}
if (CoSEConstants.RELAX_MOVEMENT_ON_CONSTRAINTS) {
this.shuffle = function (array) {
var j, x, i;
for (i = array.length - 1; i >= 2 * array.length / 3; i--) {
j = Math.floor(Math.random() * (i + 1));
x = array[i];
array[i] = array[j];
array[j] = x;
}
return array;
};
this.nodesInRelativeHorizontal = [];
this.nodesInRelativeVertical = [];
this.nodeToRelativeConstraintMapHorizontal = new Map();
this.nodeToRelativeConstraintMapVertical = new Map();
this.nodeToTempPositionMapHorizontal = new Map();
this.nodeToTempPositionMapVertical = new Map();
// fill arrays and maps
this.constraints.relativePlacementConstraint.forEach(function (constraint) {
if (constraint.left) {
var nodeIdLeft = nodeToDummyForVerticalAlignment.has(constraint.left) ? nodeToDummyForVerticalAlignment.get(constraint.left) : constraint.left;
var nodeIdRight = nodeToDummyForVerticalAlignment.has(constraint.right) ? nodeToDummyForVerticalAlignment.get(constraint.right) : constraint.right;
if (!self.nodesInRelativeHorizontal.includes(nodeIdLeft)) {
self.nodesInRelativeHorizontal.push(nodeIdLeft);
self.nodeToRelativeConstraintMapHorizontal.set(nodeIdLeft, []);
if (self.dummyToNodeForVerticalAlignment.has(nodeIdLeft)) {
self.nodeToTempPositionMapHorizontal.set(nodeIdLeft, self.idToNodeMap.get(self.dummyToNodeForVerticalAlignment.get(nodeIdLeft)[0]).getCenterX());
} else {
self.nodeToTempPositionMapHorizontal.set(nodeIdLeft, self.idToNodeMap.get(nodeIdLeft).getCenterX());
}
}
if (!self.nodesInRelativeHorizontal.includes(nodeIdRight)) {
self.nodesInRelativeHorizontal.push(nodeIdRight);
self.nodeToRelativeConstraintMapHorizontal.set(nodeIdRight, []);
if (self.dummyToNodeForVerticalAlignment.has(nodeIdRight)) {
self.nodeToTempPositionMapHorizontal.set(nodeIdRight, self.idToNodeMap.get(self.dummyToNodeForVerticalAlignment.get(nodeIdRight)[0]).getCenterX());
} else {
self.nodeToTempPositionMapHorizontal.set(nodeIdRight, self.idToNodeMap.get(nodeIdRight).getCenterX());
}
}
self.nodeToRelativeConstraintMapHorizontal.get(nodeIdLeft).push({ right: nodeIdRight, gap: constraint.gap });
self.nodeToRelativeConstraintMapHorizontal.get(nodeIdRight).push({ left: nodeIdLeft, gap: constraint.gap });
} else {
var nodeIdTop = nodeToDummyForHorizontalAlignment.has(constraint.top) ? nodeToDummyForHorizontalAlignment.get(constraint.top) : constraint.top;
var nodeIdBottom = nodeToDummyForHorizontalAlignment.has(constraint.bottom) ? nodeToDummyForHorizontalAlignment.get(constraint.bottom) : constraint.bottom;
if (!self.nodesInRelativeVertical.includes(nodeIdTop)) {
self.nodesInRelativeVertical.push(nodeIdTop);
self.nodeToRelativeConstraintMapVertical.set(nodeIdTop, []);
if (self.dummyToNodeForHorizontalAlignment.has(nodeIdTop)) {
self.nodeToTempPositionMapVertical.set(nodeIdTop, self.idToNodeMap.get(self.dummyToNodeForHorizontalAlignment.get(nodeIdTop)[0]).getCenterY());
} else {
self.nodeToTempPositionMapVertical.set(nodeIdTop, self.idToNodeMap.get(nodeIdTop).getCenterY());
}
}
if (!self.nodesInRelativeVertical.includes(nodeIdBottom)) {
self.nodesInRelativeVertical.push(nodeIdBottom);
self.nodeToRelativeConstraintMapVertical.set(nodeIdBottom, []);
if (self.dummyToNodeForHorizontalAlignment.has(nodeIdBottom)) {
self.nodeToTempPositionMapVertical.set(nodeIdBottom, self.idToNodeMap.get(self.dummyToNodeForHorizontalAlignment.get(nodeIdBottom)[0]).getCenterY());
} else {
self.nodeToTempPositionMapVertical.set(nodeIdBottom, self.idToNodeMap.get(nodeIdBottom).getCenterY());
}
}
self.nodeToRelativeConstraintMapVertical.get(nodeIdTop).push({ bottom: nodeIdBottom, gap: constraint.gap });
self.nodeToRelativeConstraintMapVertical.get(nodeIdBottom).push({ top: nodeIdTop, gap: constraint.gap });
}
});
} else {
var subGraphOnHorizontal = new Map(); // subgraph from vertical RP constraints
var subGraphOnVertical = new Map(); // subgraph from vertical RP constraints
// construct subgraphs from relative placement constraints
this.constraints.relativePlacementConstraint.forEach(function (constraint) {
if (constraint.left) {
var left = nodeToDummyForVerticalAlignment.has(constraint.left) ? nodeToDummyForVerticalAlignment.get(constraint.left) : constraint.left;
var right = nodeToDummyForVerticalAlignment.has(constraint.right) ? nodeToDummyForVerticalAlignment.get(constraint.right) : constraint.right;
if (subGraphOnHorizontal.has(left)) {
subGraphOnHorizontal.get(left).push(right);
} else {
subGraphOnHorizontal.set(left, [right]);
}
if (subGraphOnHorizontal.has(right)) {
subGraphOnHorizontal.get(right).push(left);
} else {
subGraphOnHorizontal.set(right, [left]);
}
} else {
var top = nodeToDummyForHorizontalAlignment.has(constraint.top) ? nodeToDummyForHorizontalAlignment.get(constraint.top) : constraint.top;
var bottom = nodeToDummyForHorizontalAlignment.has(constraint.bottom) ? nodeToDummyForHorizontalAlignment.get(constraint.bottom) : constraint.bottom;
if (subGraphOnVertical.has(top)) {
subGraphOnVertical.get(top).push(bottom);
} else {
subGraphOnVertical.set(top, [bottom]);
}
if (subGraphOnVertical.has(bottom)) {
subGraphOnVertical.get(bottom).push(top);
} else {
subGraphOnVertical.set(bottom, [top]);
}
}
});
// function to construct components from a given graph
// also returns an array that keeps whether each component contains fixed node
var constructComponents = function constructComponents(graph, fixedNodes) {
var components = [];
var isFixed = [];
var queue = new LinkedList();
var visited = new Set();
var count = 0;
graph.forEach(function (value, key) {
if (!visited.has(key)) {
components[count] = [];
isFixed[count] = false;
var currentNode = key;
queue.push(currentNode);
visited.add(currentNode);
components[count].push(currentNode);
while (queue.length != 0) {
currentNode = queue.shift();
if (fixedNodes.has(currentNode)) {
isFixed[count] = true;
}
var neighbors = graph.get(currentNode);
neighbors.forEach(function (neighbor) {
if (!visited.has(neighbor)) {
queue.push(neighbor);
visited.add(neighbor);
components[count].push(neighbor);
}
});
}
count++;
}
});
return { components: components, isFixed: isFixed };
};
var resultOnHorizontal = constructComponents(subGraphOnHorizontal, self.fixedNodesOnHorizontal);
this.componentsOnHorizontal = resultOnHorizontal.components;
this.fixedComponentsOnHorizontal = resultOnHorizontal.isFixed;
var resultOnVertical = constructComponents(subGraphOnVertical, self.fixedNodesOnVertical);
this.componentsOnVertical = resultOnVertical.components;
this.fixedComponentsOnVertical = resultOnVertical.isFixed;
}
}
};
// updates node displacements based on constraints
CoSELayout.prototype.updateDisplacements = function () {
var self = this;
if (this.constraints.fixedNodeConstraint) {
this.constraints.fixedNodeConstraint.forEach(function (nodeData) {
var fixedNode = self.idToNodeMap.get(nodeData.nodeId);
fixedNode.displacementX = 0;
fixedNode.displacementY = 0;
});
}
if (this.constraints.alignmentConstraint) {
if (this.constraints.alignmentConstraint.vertical) {
var allVerticalAlignments = this.constraints.alignmentConstraint.vertical;
for (var i = 0; i < allVerticalAlignments.length; i++) {
var totalDisplacementX = 0;
for (var j = 0; j < allVerticalAlignments[i].length; j++) {
if (this.fixedNodeSet.has(allVerticalAlignments[i][j])) {
totalDisplacementX = 0;
break;
}
totalDisplacementX += this.idToNodeMap.get(allVerticalAlignments[i][j]).displacementX;
}
var averageDisplacementX = totalDisplacementX / allVerticalAlignments[i].length;
for (var j = 0; j < allVerticalAlignments[i].length; j++) {
this.idToNodeMap.get(allVerticalAlignments[i][j]).displacementX = averageDisplacementX;
}
}
}
if (this.constraints.alignmentConstraint.horizontal) {
var allHorizontalAlignments = this.constraints.alignmentConstraint.horizontal;
for (var i = 0; i < allHorizontalAlignments.length; i++) {
var totalDisplacementY = 0;
for (var j = 0; j < allHorizontalAlignments[i].length; j++) {
if (this.fixedNodeSet.has(allHorizontalAlignments[i][j])) {
totalDisplacementY = 0;
break;
}
totalDisplacementY += this.idToNodeMap.get(allHorizontalAlignments[i][j]).displacementY;
}
var averageDisplacementY = totalDisplacementY / allHorizontalAlignments[i].length;
for (var j = 0; j < allHorizontalAlignments[i].length; j++) {
this.idToNodeMap.get(allHorizontalAlignments[i][j]).displacementY = averageDisplacementY;
}
}
}
}
if (this.constraints.relativePlacementConstraint) {
if (CoSEConstants.RELAX_MOVEMENT_ON_CONSTRAINTS) {
// shuffle array to randomize node processing order
if (this.totalIterations % 10 == 0) {
this.shuffle(this.nodesInRelativeHorizontal);
this.shuffle(this.nodesInRelativeVertical);
}
this.nodesInRelativeHorizontal.forEach(function (nodeId) {
if (!self.fixedNodesOnHorizontal.has(nodeId)) {
var displacement = 0;
if (self.dummyToNodeForVerticalAlignment.has(nodeId)) {
displacement = self.idToNodeMap.get(self.dummyToNodeForVerticalAlignment.get(nodeId)[0]).displacementX;
} else {
displacement = self.idToNodeMap.get(nodeId).displacementX;
}
self.nodeToRelativeConstraintMapHorizontal.get(nodeId).forEach(function (constraint) {
if (constraint.right) {
var diff = self.nodeToTempPositionMapHorizontal.get(constraint.right) - self.nodeToTempPositionMapHorizontal.get(nodeId) - displacement;
if (diff < constraint.gap) {
displacement -= constraint.gap - diff;
}
} else {
var diff = self.nodeToTempPositionMapHorizontal.get(nodeId) - self.nodeToTempPositionMapHorizontal.get(constraint.left) + displacement;
if (diff < constraint.gap) {
displacement += constraint.gap - diff;
}
}
});
self.nodeToTempPositionMapHorizontal.set(nodeId, self.nodeToTempPositionMapHorizontal.get(nodeId) + displacement);
if (self.dummyToNodeForVerticalAlignment.has(nodeId)) {
self.dummyToNodeForVerticalAlignment.get(nodeId).forEach(function (nodeId) {
self.idToNodeMap.get(nodeId).displacementX = displacement;
});
} else {
self.idToNodeMap.get(nodeId).displacementX = displacement;
}
}
});
this.nodesInRelativeVertical.forEach(function (nodeId) {
if (!self.fixedNodesOnHorizontal.has(nodeId)) {
var displacement = 0;
if (self.dummyToNodeForHorizontalAlignment.has(nodeId)) {
displacement = self.idToNodeMap.get(self.dummyToNodeForHorizontalAlignment.get(nodeId)[0]).displacementY;
} else {
displacement = self.idToNodeMap.get(nodeId).displacementY;
}
self.nodeToRelativeConstraintMapVertical.get(nodeId).forEach(function (constraint) {
if (constraint.bottom) {
var diff = self.nodeToTempPositionMapVertical.get(constraint.bottom) - self.nodeToTempPositionMapVertical.get(nodeId) - displacement;
if (diff < constraint.gap) {
displacement -= constraint.gap - diff;
}
} else {
var diff = self.nodeToTempPositionMapVertical.get(nodeId) - self.nodeToTempPositionMapVertical.get(constraint.top) + displacement;
if (diff < constraint.gap) {
displacement += constraint.gap - diff;
}
}
});
self.nodeToTempPositionMapVertical.set(nodeId, self.nodeToTempPositionMapVertical.get(nodeId) + displacement);
if (self.dummyToNodeForHorizontalAlignment.has(nodeId)) {
self.dummyToNodeForHorizontalAlignment.get(nodeId).forEach(function (nodeId) {
self.idToNodeMap.get(nodeId).displacementY = displacement;
});
} else {
self.idToNodeMap.get(nodeId).displacementY = displacement;
}
}
});
} else {
for (var i = 0; i < this.componentsOnHorizontal.length; i++) {
var component = this.componentsOnHorizontal[i];
if (this.fixedComponentsOnHorizontal[i]) {
for (var j = 0; j < component.length; j++) {
if (this.dummyToNodeForVerticalAlignment.has(component[j])) {
this.dummyToNodeForVerticalAlignment.get(component[j]).forEach(function (nodeId) {
self.idToNodeMap.get(nodeId).displacementX = 0;
});
} else {
this.idToNodeMap.get(component[j]).displacementX = 0;
}
}
} else {
var sum = 0;
var count = 0;
for (var j = 0; j < component.length; j++) {
if (this.dummyToNodeForVerticalAlignment.has(component[j])) {
var actualNodes = this.dummyToNodeForVerticalAlignment.get(component[j]);
sum += actualNodes.length * this.idToNodeMap.get(actualNodes[0]).displacementX;
count += actualNodes.length;
} else {
sum += this.idToNodeMap.get(component[j]).displacementX;
count++;
}
}
var averageDisplacement = sum / count;
for (var j = 0; j < component.length; j++) {
if (this.dummyToNodeForVerticalAlignment.has(component[j])) {
this.dummyToNodeForVerticalAlignment.get(component[j]).forEach(function (nodeId) {
self.idToNodeMap.get(nodeId).displacementX = averageDisplacement;
});
} else {
this.idToNodeMap.get(component[j]).displacementX = averageDisplacement;
}
}
}
}
for (var i = 0; i < this.componentsOnVertical.length; i++) {
var component = this.componentsOnVertical[i];
if (this.fixedComponentsOnVertical[i]) {
for (var j = 0; j < component.length; j++) {
if (this.dummyToNodeForHorizontalAlignment.has(component[j])) {
this.dummyToNodeForHorizontalAlignment.get(component[j]).forEach(function (nodeId) {
self.idToNodeMap.get(nodeId).displacementY = 0;
});
} else {
this.idToNodeMap.get(component[j]).displacementY = 0;
}
}
} else {
var sum = 0;
var count = 0;
for (var j = 0; j < component.length; j++) {
if (this.dummyToNodeForHorizontalAlignment.has(component[j])) {
var actualNodes = this.dummyToNodeForHorizontalAlignment.get(component[j]);
sum += actualNodes.length * this.idToNodeMap.get(actualNodes[0]).displacementY;
count += actualNodes.length;
} else {
sum += this.idToNodeMap.get(component[j]).displacementY;
count++;
}
}
var averageDisplacement = sum / count;
for (var j = 0; j < component.length; j++) {
if (this.dummyToNodeForHorizontalAlignment.has(component[j])) {
this.dummyToNodeForHorizontalAlignment.get(component[j]).forEach(function (nodeId) {
self.idToNodeMap.get(nodeId).displacementY = averageDisplacement;
});
} else {
this.idToNodeMap.get(component[j]).displacementY = averageDisplacement;
}
}
}
}
}
}
};
CoSELayout.prototype.calculateNodesToApplyGravitationTo = function () {
var nodeList = [];
var graph;
var graphs = this.graphManager.getGraphs();
var size = graphs.length;
var i;
for (i = 0; i < size; i++) {
graph = graphs[i];
graph.updateConnected();
if (!graph.isConnected) {
nodeList = nodeList.concat(graph.getNodes());
}
}
return nodeList;
};
CoSELayout.prototype.createBendpoints = function () {
var edges = [];
edges = edges.concat(this.graphManager.getAllEdges());
var visited = new Set();
var i;
for (i = 0; i < edges.length; i++) {
var edge = edges[i];
if (!visited.has(edge)) {
var source = edge.getSource();
var target = edge.getTarget();
if (source == target) {
edge.getBendpoints().push(new PointD());
edge.getBendpoints().push(new PointD());
this.createDummyNodesForBendpoints(edge);
visited.add(edge);
} else {
var edgeList = [];
edgeList = edgeList.concat(source.getEdgeListToNode(target));
edgeList = edgeList.concat(target.getEdgeListToNode(source));
if (!visited.has(edgeList[0])) {
if (edgeList.length > 1) {
var k;
for (k = 0; k < edgeList.length; k++) {
var multiEdge = edgeList[k];
multiEdge.getBendpoints().push(new PointD());
this.createDummyNodesForBendpoints(multiEdge);
}
}
edgeList.forEach(function (edge) {
visited.add(edge);
});
}
}
}
if (visited.size == edges.length) {
break;
}
}
};
CoSELayout.prototype.positionNodesRadially = function (forest) {
// We tile the trees to a grid row by row; first tree starts at (0,0)
var currentStartingPoint = new Point(0, 0);
var numberOfColumns = Math.ceil(Math.sqrt(forest.length));
var height = 0;
var currentY = 0;
var currentX = 0;
var point = new PointD(0, 0);
for (var i = 0; i < forest.length; i++) {
if (i % numberOfColumns == 0) {
// Start of a new row, make the x coordinate 0, increment the
// y coordinate with the max height of the previous row
currentX = 0;
currentY = height;
if (i != 0) {
currentY += CoSEConstants.DEFAULT_COMPONENT_SEPERATION;
}
height = 0;
}
var tree = forest[i];
// Find the center of the tree
var centerNode = Layout.findCenterOfTree(tree);
// Set the staring point of the next tree
currentStartingPoint.x = currentX;
currentStartingPoint.y = currentY;
// Do a radial layout starting with the center
point = CoSELayout.radialLayout(tree, centerNode, currentStartingPoint);
if (point.y > height) {
height = Math.floor(point.y);
}
currentX = Math.floor(point.x + CoSEConstants.DEFAULT_COMPONENT_SEPERATION);
}
this.transform(new PointD(LayoutConstants.WORLD_CENTER_X - point.x / 2, LayoutConstants.WORLD_CENTER_Y - point.y / 2));
};
CoSELayout.radialLayout = function (tree, centerNode, startingPoint) {
var radialSep = Math.max(this.maxDiagonalInTree(tree), CoSEConstants.DEFAULT_RADIAL_SEPARATION);
CoSELayout.branchRadialLayout(centerNode, null, 0, 359, 0, radialSep);
var bounds = LGraph.calculateBounds(tree);
var transform = new Transform();
transform.setDeviceOrgX(bounds.getMinX());
transform.setDeviceOrgY(bounds.getMinY());
transform.setWorldOrgX(startingPoint.x);
transform.setWorldOrgY(startingPoint.y);
for (var i = 0; i < tree.length; i++) {
var node = tree[i];
node.transform(transform);
}
var bottomRight = new PointD(bounds.getMaxX(), bounds.getMaxY());
return transform.inverseTransformPoint(bottomRight);
};
CoSELayout.branchRadialLayout = function (node, parentOfNode, startAngle, endAngle, distance, radialSeparation) {
// First, position this node by finding its angle.
var halfInterval = (endAngle - startAngle + 1) / 2;
if (halfInterval < 0) {
halfInterval += 180;
}
var nodeAngle = (halfInterval + startAngle) % 360;
var teta = nodeAngle * IGeometry.TWO_PI / 360;
// Make polar to java cordinate conversion.
var cos_teta = Math.cos(teta);
var x_ = distance * Math.cos(teta);
var y_ = distance * Math.sin(teta);
node.setCenter(x_, y_);
// Traverse all neighbors of this node and recursively call this
// function.
var neighborEdges = [];
neighborEdges = neighborEdges.concat(node.getEdges());
var childCount = neighborEdges.length;
if (parentOfNode != null) {
childCount--;
}
var branchCount = 0;
var incEdgesCount = neighborEdges.length;
var startIndex;
var edges = node.getEdgesBetween(parentOfNode);
// If there are multiple edges, prune them until there remains only one
// edge.
while (edges.length > 1) {
//neighborEdges.remove(edges.remove(0));
var temp = edges[0];
edges.splice(0, 1);
var index = neighborEdges.indexOf(temp);
if (index >= 0) {
neighborEdges.splice(index, 1);
}
incEdgesCount--;
childCount--;
}
if (parentOfNode != null) {
//assert edges.length == 1;
startIndex = (neighborEdges.indexOf(edges[0]) + 1) % incEdgesCount;
} else {
startIndex = 0;
}
var stepAngle = Math.abs(endAngle - startAngle) / childCount;
for (var i = startIndex; branchCount != childCount; i = ++i % incEdgesCount) {
var currentNeighbor = neighborEdges[i].getOtherEnd(node);
// Don't back traverse to root node in current tree.
if (currentNeighbor == parentOfNode) {
continue;
}
var childStartAngle = (startAngle + branchCount * stepAngle) % 360;
var childEndAngle = (childStartAngle + stepAngle) % 360;
CoSELayout.branchRadialLayout(currentNeighbor, node, childStartAngle, childEndAngle, distance + radialSeparation, radialSeparation);
branchCount++;
}
};
CoSELayout.maxDiagonalInTree = function (tree) {
var maxDiagonal = Integer.MIN_VALUE;
for (var i = 0; i < tree.length; i++) {
var node = tree[i];
var diagonal = node.getDiagonal();
if (diagonal > maxDiagonal) {
maxDiagonal = diagonal;
}
}
return maxDiagonal;
};
CoSELayout.prototype.calcRepulsionRange = function () {
// formula is 2 x (level + 1) x idealEdgeLength
return 2 * (this.level + 1) * this.idealEdgeLength;
};
// Tiling methods
// Group zero degree members whose parents are not to be tiled, create dummy parents where needed and fill memberGroups by their dummp parent id's
CoSELayout.prototype.groupZeroDegreeMembers = function () {
var self = this;
// array of [parent_id x oneDegreeNode_id]
var tempMemberGroups = {}; // A temporary map of parent node and its zero degree members
this.memberGroups = {}; // A map of dummy parent node and its zero degree members whose parents are not to be tiled
this.idToDummyNode = {}; // A map of id to dummy node
var zeroDegree = []; // List of zero degree nodes whose parents are not to be tiled
var allNodes = this.graphManager.getAllNodes();
// Fill zero degree list
for (var i = 0; i < allNodes.length; i++) {
var node = allNodes[i];
var parent = node.getParent();
// If a node has zero degree and its parent is not to be tiled if exists add that node to zeroDegres list
if (this.getNodeDegreeWithChildren(node) === 0 && (parent.id == undefined || !this.getToBeTiled(parent))) {
zeroDegree.push(node);
}
}
// Create a map of parent node and its zero degree members
for (var i = 0; i < zeroDegree.length; i++) {
var node = zeroDegree[i]; // Zero degree node itself
var p_id = node.getParent().id; // Parent id
if (typeof tempMemberGroups[p_id] === "undefined") tempMemberGroups[p_id] = [];
tempMemberGroups[p_id] = tempMemberGroups[p_id].concat(node); // Push node to the list belongs to its parent in tempMemberGroups
}
// If there are at least two nodes at a level, create a dummy compound for them
Object.keys(tempMemberGroups).forEach(function (p_id) {
if (tempMemberGroups[p_id].length > 1) {
var dummyCompoundId = "DummyCompound_" + p_id; // The id of dummy compound which will be created soon
self.memberGroups[dummyCompoundId] = tempMemberGroups[p_id]; // Add dummy compound to memberGroups
var parent = tempMemberGroups[p_id][0].getParent(); // The parent of zero degree nodes will be the parent of new dummy compound
// Create a dummy compound with calculated id
var dummyCompound = new CoSENode(self.graphManager);
dummyCompound.id = dummyCompoundId;
dummyCompound.paddingLeft = parent.paddingLeft || 0;
dummyCompound.paddingRight = parent.paddingRight || 0;
dummyCompound.paddingBottom = parent.paddingBottom || 0;
dummyCompound.paddingTop = parent.paddingTop || 0;
self.idToDummyNode[dummyCompoundId] = dummyCompound;
var dummyParentGraph = self.getGraphManager().add(self.newGraph(), dummyCompound);
var parentGraph = parent.getChild();
// Add dummy compound to parent the graph
parentGraph.add(dummyCompound);
// For each zero degree node in this level remove it from its parent graph and add it to the graph of dummy parent
for (var i = 0; i < tempMemberGroups[p_id].length; i++) {
var node = tempMemberGroups[p_id][i];
parentGraph.remove(node);
dummyParentGraph.add(node);
}
}
});
};
CoSELayout.prototype.clearCompounds = function () {
var childGraphMap = {};
var idToNode = {};
// Get compound ordering by finding the inner one first
this.performDFSOnCompounds();
for (var i = 0; i < this.compoundOrder.length; i++) {
idToNode[this.compoundOrder[i].id] = this.compoundOrder[i];
childGraphMap[this.compoundOrder[i].id] = [].concat(this.compoundOrder[i].getChild().getNodes());
// Remove children of compounds
this.graphManager.remove(this.compoundOrder[i].getChild());
this.compoundOrder[i].child = null;
}
this.graphManager.resetAllNodes();
// Tile the removed children
this.tileCompoundMembers(childGraphMap, idToNode);
};
CoSELayout.prototype.clearZeroDegreeMembers = function () {
var self = this;
var tiledZeroDegreePack = this.tiledZeroDegreePack = [];
Object.keys(this.memberGroups).forEach(function (id) {
var compoundNode = self.idToDummyNode[id]; // Get the dummy compound
tiledZeroDegreePack[id] = self.tileNodes(self.memberGroups[id], compoundNode.paddingLeft + compoundNode.paddingRight);
// Set the width and height of the dummy compound as calculated
compoundNode.rect.width = tiledZeroDegreePack[id].width;
compoundNode.rect.height = tiledZeroDegreePack[id].height;
compoundNode.setCenter(tiledZeroDegreePack[id].centerX, tiledZeroDegreePack[id].centerY);
// compound left and top margings for labels
// when node labels are included, these values may be set to different values below and are used in tilingPostLayout,
// otherwise they stay as zero
compoundNode.labelMarginLeft = 0;
compoundNode.labelMarginTop = 0;
// Update compound bounds considering its label properties and set label margins for left and top
if (CoSEConstants.NODE_DIMENSIONS_INCLUDE_LABELS) {
var width = compoundNode.rect.width;
var height = compoundNode.rect.height;
if (compoundNode.labelWidth) {
if (compoundNode.labelPosHorizontal == "left") {
compoundNode.rect.x -= compoundNode.labelWidth;
compoundNode.setWidth(width + compoundNode.labelWidth);
compoundNode.labelMarginLeft = compoundNode.labelWidth;
} else if (compoundNode.labelPosHorizontal == "center" && compoundNode.labelWidth > width) {
compoundNode.rect.x -= (compoundNode.labelWidth - width) / 2;
compoundNode.setWidth(compoundNode.labelWidth);
compoundNode.labelMarginLeft = (compoundNode.labelWidth - width) / 2;
} else if (compoundNode.labelPosHorizontal == "right") {
compoundNode.setWidth(width + compoundNode.labelWidth);
}
}
if (compoundNode.labelHeight) {
if (compoundNode.labelPosVertical == "top") {
compoundNode.rect.y -= compoundNode.labelHeight;
compoundNode.setHeight(height + compoundNode.labelHeight);
compoundNode.labelMarginTop = compoundNode.labelHeight;
} else if (compoundNode.labelPosVertical == "center" && compoundNode.labelHeight > height) {
compoundNode.rect.y -= (compoundNode.labelHeight - height) / 2;
compoundNode.setHeight(compoundNode.labelHeight);
compoundNode.labelMarginTop = (compoundNode.labelHeight - height) / 2;
} else if (compoundNode.labelPosVertical == "bottom") {
compoundNode.setHeight(height + compoundNode.labelHeight);
}
}
}
});
};
CoSELayout.prototype.repopulateCompounds = function () {
for (var i = this.compoundOrder.length - 1; i >= 0; i--) {
var lCompoundNode = this.compoundOrder[i];
var id = lCompoundNode.id;
var horizontalMargin = lCompoundNode.paddingLeft;
var verticalMargin = lCompoundNode.paddingTop;
var labelMarginLeft = lCompoundNode.labelMarginLeft;
var labelMarginTop = lCompoundNode.labelMarginTop;
this.adjustLocations(this.tiledMemberPack[id], lCompoundNode.rect.x, lCompoundNode.rect.y, horizontalMargin, verticalMargin, labelMarginLeft, labelMarginTop);
}
};
CoSELayout.prototype.repopulateZeroDegreeMembers = function () {
var self = this;
var tiledPack = this.tiledZeroDegreePack;
Object.keys(tiledPack).forEach(function (id) {
var compoundNode = self.idToDummyNode[id]; // Get the dummy compound by its id
var horizontalMargin = compoundNode.paddingLeft;
var verticalMargin = compoundNode.paddingTop;
var labelMarginLeft = compoundNode.labelMarginLeft;
var labelMarginTop = compoundNode.labelMarginTop;
// Adjust the positions of nodes wrt its compound
self.adjustLocations(tiledPack[id], compoundNode.rect.x, compoundNode.rect.y, horizontalMargin, verticalMargin, labelMarginLeft, labelMarginTop);
});
};
CoSELayout.prototype.getToBeTiled = function (node) {
var id = node.id;
//firstly check the previous results
if (this.toBeTiled[id] != null) {
return this.toBeTiled[id];
}
//only compound nodes are to be tiled
var childGraph = node.getChild();
if (childGraph == null) {
this.toBeTiled[id] = false;
return false;
}
var children = childGraph.getNodes(); // Get the children nodes
//a compound node is not to be tiled if all of its compound children are not to be tiled
for (var i = 0; i < children.length; i++) {
var theChild = children[i];
if (this.getNodeDegree(theChild) > 0) {
this.toBeTiled[id] = false;
return false;
}
//pass the children not having the compound structure
if (theChild.getChild() == null) {
this.toBeTiled[theChild.id] = false;
continue;
}
if (!this.getToBeTiled(theChild)) {
this.toBeTiled[id] = false;
return false;
}
}
this.toBeTiled[id] = true;
return true;
};
// Get degree of a node depending of its edges and independent of its children
CoSELayout.prototype.getNodeDegree = function (node) {
var id = node.id;
var edges = node.getEdges();
var degree = 0;
// For the edges connected
for (var i = 0; i < edges.length; i++) {
var edge = edges[i];
if (edge.getSource().id !== edge.getTarget().id) {
degree = degree + 1;
}
}
return degree;
};
// Get degree of a node with its children
CoSELayout.prototype.getNodeDegreeWithChildren = function (node) {
var degre