UNPKG

cosa-nostra-backstabbers

Version:
49 lines (30 loc) 1.22 kB
var lcn = require("../../../source/lcn.js"); var auxils = lcn.auxils; module.exports = function (game) { var players = game.players; // Reach parity with surviving players // Eliminated other roles // Return true to determine win var alive = game.findAll(x => x.isAlive()); var undead = game.findAll(x => x.role.alignment === "undead" && x.isAlive()); if (undead.length >= (alive.length / 2)) { // Parity reached var winners = game.findAll(x => x.role.alignment === "undead" && x.canWin()); game.setWins(winners); game.getMainChannel().send(auxils.getAssetAttachment("undead-wins.png")); game.primeWinLog("undead", "The Undead now controls the village."); return true; }; return false; }; module.exports.STOP_GAME = true; module.exports.STOP_CHECKS = false; module.exports.FACTIONAL = true; module.exports.PRIORITY = 3; module.exports.CHECK_ONLY_WHEN_GAME_ENDS = false; // Accepts function // Should key in wrt to player module.exports.ELIMINATED = ["neutral-killing", "revolutionary", "death", "pestilence", "cult"]; module.exports.SURVIVING = ["undead"]; module.exports.PREVENT_CHECK_ON_WIN = []; module.exports.DESCRIPTION = "Reach parity with the Village.";