cordova-replay
Version:
Allows to use the iOS's ReplayKit framework
30 lines (28 loc) • 1.08 kB
JavaScript
var exec = require('cordova/exec');
var Replay = {
isAvailable: function (success, error) {
exec(success, error, 'CordovaReplay', 'isAvailable');
},
startRecording: function (isMicrophoneEnabled, success, error) {
exec(success, error, "CordovaReplay", "startRecording", [isMicrophoneEnabled]);
},
stopRecording: function (success, error) {
exec(success, error, "CordovaReplay", "stopRecording");
},
isRecording: function (success, error) {
exec(success, error, "CordovaReplay", "isRecording");
},
startBroadcast: function (success, error) {
exec(success, error, "CordovaReplay", "startBroadcast");
},
stopBroadcast: function (success, error) {
exec(success, error, "CordovaReplay", "stopBroadcast");
},
isBroadcasting: function (success, error) {
exec(success, error, "CordovaReplay", "isBroadcasting");
},
isBroadcastAvailable: function (success, error) {
exec(success, error, "CordovaReplay", "isBroadcastAvailable");
}
};
module.exports = Replay;