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cordova-plugin-app-preferences

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Application preferences plugin and preference pane generator

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language: objective-c # xcode 6 still "Invalid Device State" osx_image: xcode7 node_js: - "0.10" before_install: - xcrun simctl list - instruments -s devices # - export EMU_TARGET=$(cordova emulate ios --list | grep iPhone-5s | cut -f 2 | head -n 1) # - export ANDROID_HOME=$PWD/android-sdk-macosx # - export ANDROID_SDK=$ANDROID_HOME # - export PATH=$(pwd)/node_modules/.bin:${ANDROID_HOME}/tools:${ANDROID_HOME}/platform-tools:${PATH} - export PATH=$(pwd)/node_modules/.bin:${PATH} - export NODE_PATH=$(pwd)/node_modules:$(pwd)/node_modules/cordova/node_modules:$NODE_PATH # TODO: install android sdk install: - (if [ ! -d node_modules ] ; then npm install ; fi) # xcode version 0.8.0 is not compatible with node 4.x and later # - find node_modules -type d -name xcode # - find node_modules -type d -name xcode | grep node_modules/xcode | xargs rm -rf # - npm install xcode # - (if [ ! -d cordova-lib/cordova-lib ] ; then git clone https://github.com/apla/cordova-lib -b patch-1 ; fi) # - npm install ./cordova-lib/cordova-lib # - rm -rf node_modules/cordova/node_modules/cordova-lib - (if [ -d app-preferences-app ] ; then rm -rf app-preferences-app ; fi) # - pwd # - ls -la # - ls -la node_modules # - ls -la node_modules/.bin - cordova create app-preferences-app script: # testing basic functionality of preference generator - echo running jasmine test - cd bin - pwd - jasmine - cd .. # let's create cordova app, add and remove plugin a few times - echo test plugin within cordova app - cd app-preferences-app - cordova platform add ios@3.9.2 android - cordova plugin add cordova-plugin-device - cordova plugin add https://github.com/apla/me.apla.cordova.app-preferences - (if [ ! -f app-settings.json ]; then exit 0; fi) - cp plugins/cordova-plugin-app-preferences/src/test.js www/js/apppreferences-test.js - patch -p0 -i plugins/cordova-plugin-app-preferences/src/test.patch - cordova prepare - (cordova build --emulator ios > /dev/null) - node ../bin/test-server.js ios - echo plugin must be ok without platforms installed - cordova platform rm android - cordova prepare - cordova platform rm ios - cordova -d platform add android - echo check for UIWebView - cordova platform add ios - cordova prepare - (cordova build --emulator ios > /dev/null) - node ../bin/test-server.js ios - (android list avd && cordova build --emulator android > /dev/null || exit 0) - (android list avd && node ../bin/test-server.js android circleci-android22 || exit 0) - cordova platform add browser - cordova prepare - cordova build --emulator browser - node ../bin/test-server.js browser - echo plugin can be uninstalled - cordova plugin rm cordova-plugin-app-preferences - cordova plugin add https://github.com/apla/me.apla.cordova.app-preferences - cordova prepare - echo plugin must not rewrite existing Settings.bundle generated by external tool - rm platforms/ios/Settings.bundle/.me.apla.apppreferences - (! cordova prepare) - touch platforms/ios/Settings.bundle/.me.apla.apppreferences - cordova prepare - echo plugin must cleanup after remove - cordova plugin rm cordova-plugin-app-preferences - (if [ ! -d platforms/ios/Settings.bundle ]; then exit 0 ; fi) - cordova plugin add https://github.com/apla/me.apla.cordova.app-preferences - cordova prepare - echo plugin must not rewrite existing Settings.bundle generated by external tool - rm platforms/ios/Settings.bundle/.me.apla.apppreferences - cordova plugin rm cordova-plugin-app-preferences - (if [ -f platforms/ios/Settings.bundle/Root.plist ]; then exit 0 ; fi) - cordova plugin add https://github.com/apla/me.apla.cordova.app-preferences - cordova plugin add cordova-plugin-console - touch platforms/ios/Settings.bundle/.me.apla.apppreferences # prepare and launch ios simulator to test preferences access on ios - cordova -d prepare after_script: - cd .. - echo rm -rf node_modules - echo rm -rf app-preferences-app