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converse.js

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;(function(){ var Internal = {}; window.libsignal = {}; // The Module object: Our interface to the outside world. We import // and export values on it, and do the work to get that through // closure compiler if necessary. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to do an eval in order to handle the closure compiler // case, where this code here is minified but Module was defined // elsewhere (e.g. case 4 above). We also need to check if Module // already exists (e.g. case 3 above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module; if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = {}; for (var key in Module) { if (Module.hasOwnProperty(key)) { moduleOverrides[key] = Module[key]; } } // The environment setup code below is customized to use Module. // *** Environment setup code *** var ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function'; var ENVIRONMENT_IS_WEB = typeof window === 'object'; var ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; if (ENVIRONMENT_IS_NODE) { // Expose functionality in the same simple way that the shells work // Note that we pollute the global namespace here, otherwise we break in node if (!Module['print']) Module['print'] = function print(x) { process['stdout'].write(x + '\n'); }; if (!Module['printErr']) Module['printErr'] = function printErr(x) { process['stderr'].write(x + '\n'); }; var nodeFS = require('fs'); var nodePath = require('path'); Module['read'] = function read(filename, binary) { filename = nodePath['normalize'](filename); var ret = nodeFS['readFileSync'](filename); // The path is absolute if the normalized version is the same as the resolved. if (!ret && filename != nodePath['resolve'](filename)) { filename = path.join(__dirname, '..', 'src', filename); ret = nodeFS['readFileSync'](filename); } if (ret && !binary) ret = ret.toString(); return ret; }; Module['readBinary'] = function readBinary(filename) { return Module['read'](filename, true) }; Module['load'] = function load(f) { globalEval(read(f)); }; if (process['argv'].length > 1) { Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); } else { Module['thisProgram'] = 'unknown-program'; } Module['arguments'] = process['argv'].slice(2); if (typeof module !== 'undefined') { module['exports'] = Module; } process['on']('uncaughtException', function(ex) { // suppress ExitStatus exceptions from showing an error if (!(ex instanceof ExitStatus)) { throw ex; } }); } else if (ENVIRONMENT_IS_SHELL) { if (!Module['print']) Module['print'] = print; if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm if (typeof read != 'undefined') { Module['read'] = read; } else { Module['read'] = function read() { throw 'no read() available (jsc?)' }; } Module['readBinary'] = function readBinary(f) { if (typeof readbuffer === 'function') { return new Uint8Array(readbuffer(f)); } var data = read(f, 'binary'); assert(typeof data === 'object'); return data; }; if (typeof scriptArgs != 'undefined') { Module['arguments'] = scriptArgs; } else if (typeof arguments != 'undefined') { Module['arguments'] = arguments; } this['Module'] = Module; } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { Module['read'] = function read(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); return xhr.responseText; }; if (typeof arguments != 'undefined') { Module['arguments'] = arguments; } if (typeof console !== 'undefined') { if (!Module['print']) Module['print'] = function print(x) { console.log(x); }; if (!Module['printErr']) Module['printErr'] = function printErr(x) { console.log(x); }; } else { // Probably a worker, and without console.log. We can do very little here... var TRY_USE_DUMP = false; if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { dump(x); }) : (function(x) { // self.postMessage(x); // enable this if you want stdout to be sent as messages })); } if (ENVIRONMENT_IS_WEB) { window['Module'] = Module; } else { Module['load'] = importScripts; } } else { // Unreachable because SHELL is dependant on the others throw 'Unknown runtime environment. Where are we?'; } function globalEval(x) { eval.call(null, x); } if (!Module['load'] && Module['read']) { Module['load'] = function load(f) { globalEval(Module['read'](f)); }; } if (!Module['print']) { Module['print'] = function(){}; } if (!Module['printErr']) { Module['printErr'] = Module['print']; } if (!Module['arguments']) { Module['arguments'] = []; } if (!Module['thisProgram']) { Module['thisProgram'] = './this.program'; } // *** Environment setup code *** // Closure helpers Module.print = Module['print']; Module.printErr = Module['printErr']; // Callbacks Module['preRun'] = []; Module['postRun'] = []; // Merge back in the overrides for (var key in moduleOverrides) { if (moduleOverrides.hasOwnProperty(key)) { Module[key] = moduleOverrides[key]; } } // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html //======================================== // Runtime code shared with compiler //======================================== var Runtime = { setTempRet0: function (value) { tempRet0 = value; }, getTempRet0: function () { return tempRet0; }, stackSave: function () { return STACKTOP; }, stackRestore: function (stackTop) { STACKTOP = stackTop; }, getNativeTypeSize: function (type) { switch (type) { case 'i1': case 'i8': return 1; case 'i16': return 2; case 'i32': return 4; case 'i64': return 8; case 'float': return 4; case 'double': return 8; default: { if (type[type.length-1] === '*') { return Runtime.QUANTUM_SIZE; // A pointer } else if (type[0] === 'i') { var bits = parseInt(type.substr(1)); assert(bits % 8 === 0); return bits/8; } else { return 0; } } } }, getNativeFieldSize: function (type) { return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); }, STACK_ALIGN: 16, getAlignSize: function (type, size, vararg) { // we align i64s and doubles on 64-bit boundaries, unlike x86 if (!vararg && (type == 'i64' || type == 'double')) return 8; if (!type) return Math.min(size, 8); // align structures internally to 64 bits return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); }, dynCall: function (sig, ptr, args) { if (args && args.length) { if (!args.splice) args = Array.prototype.slice.call(args); args.splice(0, 0, ptr); return Module['dynCall_' + sig].apply(null, args); } else { return Module['dynCall_' + sig].call(null, ptr); } }, functionPointers: [], addFunction: function (func) { for (var i = 0; i < Runtime.functionPointers.length; i++) { if (!Runtime.functionPointers[i]) { Runtime.functionPointers[i] = func; return 2*(1 + i); } } throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; }, removeFunction: function (index) { Runtime.functionPointers[(index-2)/2] = null; }, getAsmConst: function (code, numArgs) { // code is a constant string on the heap, so we can cache these if (!Runtime.asmConstCache) Runtime.asmConstCache = {}; var func = Runtime.asmConstCache[code]; if (func) return func; var args = []; for (var i = 0; i < numArgs; i++) { args.push(String.fromCharCode(36) + i); // $0, $1 etc } var source = Pointer_stringify(code); if (source[0] === '"') { // tolerate EM_ASM("..code..") even though EM_ASM(..code..) is correct if (source.indexOf('"', 1) === source.length-1) { source = source.substr(1, source.length-2); } else { // something invalid happened, e.g. EM_ASM("..code($0)..", input) abort('invalid EM_ASM input |' + source + '|. Please use EM_ASM(..code..) (no quotes) or EM_ASM({ ..code($0).. }, input) (to input values)'); } } try { // Module is the only 'upvar', which we provide directly. We also provide FS for legacy support. var evalled = eval('(function(Module, FS) { return function(' + args.join(',') + '){ ' + source + ' } })')(Module, typeof FS !== 'undefined' ? FS : null); } catch(e) { Module.printErr('error in executing inline EM_ASM code: ' + e + ' on: \n\n' + source + '\n\nwith args |' + args + '| (make sure to use the right one out of EM_ASM, EM_ASM_ARGS, etc.)'); throw e; } return Runtime.asmConstCache[code] = evalled; }, warnOnce: function (text) { if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; if (!Runtime.warnOnce.shown[text]) { Runtime.warnOnce.shown[text] = 1; Module.printErr(text); } }, funcWrappers: {}, getFuncWrapper: function (func, sig) { assert(sig); if (!Runtime.funcWrappers[sig]) { Runtime.funcWrappers[sig] = {}; } var sigCache = Runtime.funcWrappers[sig]; if (!sigCache[func]) { sigCache[func] = function dynCall_wrapper() { return Runtime.dynCall(sig, func, arguments); }; } return sigCache[func]; }, UTF8Processor: function () { var buffer = []; var needed = 0; this.processCChar = function (code) { code = code & 0xFF; if (buffer.length == 0) { if ((code & 0x80) == 0x00) { // 0xxxxxxx return String.fromCharCode(code); } buffer.push(code); if ((code & 0xE0) == 0xC0) { // 110xxxxx needed = 1; } else if ((code & 0xF0) == 0xE0) { // 1110xxxx needed = 2; } else { // 11110xxx needed = 3; } return ''; } if (needed) { buffer.push(code); needed--; if (needed > 0) return ''; } var c1 = buffer[0]; var c2 = buffer[1]; var c3 = buffer[2]; var c4 = buffer[3]; var ret; if (buffer.length == 2) { ret = String.fromCharCode(((c1 & 0x1F) << 6) | (c2 & 0x3F)); } else if (buffer.length == 3) { ret = String.fromCharCode(((c1 & 0x0F) << 12) | ((c2 & 0x3F) << 6) | (c3 & 0x3F)); } else { // http://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae var codePoint = ((c1 & 0x07) << 18) | ((c2 & 0x3F) << 12) | ((c3 & 0x3F) << 6) | (c4 & 0x3F); ret = String.fromCharCode( (((codePoint - 0x10000) / 0x400)|0) + 0xD800, (codePoint - 0x10000) % 0x400 + 0xDC00); } buffer.length = 0; return ret; } this.processJSString = function processJSString(string) { /* TODO: use TextEncoder when present, var encoder = new TextEncoder(); encoder['encoding'] = "utf-8"; var utf8Array = encoder['encode'](aMsg.data); */ string = unescape(encodeURIComponent(string)); var ret = []; for (var i = 0; i < string.length; i++) { ret.push(string.charCodeAt(i)); } return ret; } }, getCompilerSetting: function (name) { throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; }, stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16); return ret; }, staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + size)|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, dynamicAlloc: function (size) { var ret = DYNAMICTOP;DYNAMICTOP = (DYNAMICTOP + size)|0;DYNAMICTOP = (((DYNAMICTOP)+15)&-16); if (DYNAMICTOP >= TOTAL_MEMORY) enlargeMemory();; return ret; }, alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, GLOBAL_BASE: 8, QUANTUM_SIZE: 4, __dummy__: 0 } Module['Runtime'] = Runtime; //======================================== // Runtime essentials //======================================== var __THREW__ = 0; // Used in checking for thrown exceptions. var ABORT = false; // whether we are quitting the application. no code should run after this. set in exit() and abort() var EXITSTATUS = 0; var undef = 0; // tempInt is used for 32-bit signed values or smaller. tempBigInt is used // for 32-bit unsigned values or more than 32 bits. TODO: audit all uses of tempInt var tempValue, tempInt, tempBigInt, tempInt2, tempBigInt2, tempPair, tempBigIntI, tempBigIntR, tempBigIntS, tempBigIntP, tempBigIntD, tempDouble, tempFloat; var tempI64, tempI64b; var tempRet0, tempRet1, tempRet2, tempRet3, tempRet4, tempRet5, tempRet6, tempRet7, tempRet8, tempRet9; function assert(condition, text) { if (!condition) { abort('Assertion failed: ' + text); } } var globalScope = this; // Returns the C function with a specified identifier (for C++, you need to do manual name mangling) function getCFunc(ident) { var func = Module['_' + ident]; // closure exported function if (!func) { try { func = eval('_' + ident); // explicit lookup } catch(e) {} } assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); return func; } var cwrap, ccall; (function(){ var JSfuncs = { // Helpers for cwrap -- it can't refer to Runtime directly because it might // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find // out what the minified function name is. 'stackSave': function() { Runtime.stackSave() }, 'stackRestore': function() { Runtime.stackRestore() }, // type conversion from js to c 'arrayToC' : function(arr) { var ret = Runtime.stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; }, 'stringToC' : function(str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { // null string // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' ret = Runtime.stackAlloc((str.length << 2) + 1); writeStringToMemory(str, ret); } return ret; } }; // For fast lookup of conversion functions var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; // C calling interface. ccall = function ccallFunc(ident, returnType, argTypes, args) { var func = getCFunc(ident); var cArgs = []; var stack = 0; if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = Runtime.stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); if (returnType === 'string') ret = Pointer_stringify(ret); if (stack !== 0) Runtime.stackRestore(stack); return ret; } var sourceRegex = /^function\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; function parseJSFunc(jsfunc) { // Match the body and the return value of a javascript function source var parsed = jsfunc.toString().match(sourceRegex).slice(1); return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} } var JSsource = {}; for (var fun in JSfuncs) { if (JSfuncs.hasOwnProperty(fun)) { // Elements of toCsource are arrays of three items: // the code, and the return value JSsource[fun] = parseJSFunc(JSfuncs[fun]); } } cwrap = function cwrap(ident, returnType, argTypes) { argTypes = argTypes || []; var cfunc = getCFunc(ident); // When the function takes numbers and returns a number, we can just return // the original function var numericArgs = argTypes.every(function(type){ return type === 'number'}); var numericRet = (returnType !== 'string'); if ( numericRet && numericArgs) { return cfunc; } // Creation of the arguments list (["$1","$2",...,"$nargs"]) var argNames = argTypes.map(function(x,i){return '$'+i}); var funcstr = "(function(" + argNames.join(',') + ") {"; var nargs = argTypes.length; if (!numericArgs) { // Generate the code needed to convert the arguments from javascript // values to pointers funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; for (var i = 0; i < nargs; i++) { var arg = argNames[i], type = argTypes[i]; if (type === 'number') continue; var convertCode = JSsource[type + 'ToC']; // [code, return] funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; funcstr += convertCode.body + ';'; funcstr += arg + '=' + convertCode.returnValue + ';'; } } // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; // Call the function funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; if (!numericRet) { // Return type can only by 'string' or 'number' // Convert the result to a string var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; funcstr += 'ret = ' + strgfy + '(ret);'; } if (!numericArgs) { // If we had a stack, restore it funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; } funcstr += 'return ret})'; return eval(funcstr); }; })(); Module["cwrap"] = cwrap; Module["ccall"] = ccall; function setValue(ptr, value, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit switch(type) { case 'i1': HEAP8[((ptr)>>0)]=value; break; case 'i8': HEAP8[((ptr)>>0)]=value; break; case 'i16': HEAP16[((ptr)>>1)]=value; break; case 'i32': HEAP32[((ptr)>>2)]=value; break; case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; case 'float': HEAPF32[((ptr)>>2)]=value; break; case 'double': HEAPF64[((ptr)>>3)]=value; break; default: abort('invalid type for setValue: ' + type); } } Module['setValue'] = setValue; function getValue(ptr, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit switch(type) { case 'i1': return HEAP8[((ptr)>>0)]; case 'i8': return HEAP8[((ptr)>>0)]; case 'i16': return HEAP16[((ptr)>>1)]; case 'i32': return HEAP32[((ptr)>>2)]; case 'i64': return HEAP32[((ptr)>>2)]; case 'float': return HEAPF32[((ptr)>>2)]; case 'double': return HEAPF64[((ptr)>>3)]; default: abort('invalid type for setValue: ' + type); } return null; } Module['getValue'] = getValue; var ALLOC_NORMAL = 0; // Tries to use _malloc() var ALLOC_STACK = 1; // Lives for the duration of the current function call var ALLOC_STATIC = 2; // Cannot be freed var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk var ALLOC_NONE = 4; // Do not allocate Module['ALLOC_NORMAL'] = ALLOC_NORMAL; Module['ALLOC_STACK'] = ALLOC_STACK; Module['ALLOC_STATIC'] = ALLOC_STATIC; Module['ALLOC_DYNAMIC'] = ALLOC_DYNAMIC; Module['ALLOC_NONE'] = ALLOC_NONE; // allocate(): This is for internal use. You can use it yourself as well, but the interface // is a little tricky (see docs right below). The reason is that it is optimized // for multiple syntaxes to save space in generated code. So you should // normally not use allocate(), and instead allocate memory using _malloc(), // initialize it with setValue(), and so forth. // @slab: An array of data, or a number. If a number, then the size of the block to allocate, // in *bytes* (note that this is sometimes confusing: the next parameter does not // affect this!) // @types: Either an array of types, one for each byte (or 0 if no type at that position), // or a single type which is used for the entire block. This only matters if there // is initial data - if @slab is a number, then this does not matter at all and is // ignored. // @allocator: How to allocate memory, see ALLOC_* function allocate(slab, types, allocator, ptr) { var zeroinit, size; if (typeof slab === 'number') { zeroinit = true; size = slab; } else { zeroinit = false; size = slab.length; } var singleType = typeof types === 'string' ? types : null; var ret; if (allocator == ALLOC_NONE) { ret = ptr; } else { ret = [_malloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); } if (zeroinit) { var ptr = ret, stop; assert((ret & 3) == 0); stop = ret + (size & ~3); for (; ptr < stop; ptr += 4) { HEAP32[((ptr)>>2)]=0; } stop = ret + size; while (ptr < stop) { HEAP8[((ptr++)>>0)]=0; } return ret; } if (singleType === 'i8') { if (slab.subarray || slab.slice) { HEAPU8.set(slab, ret); } else { HEAPU8.set(new Uint8Array(slab), ret); } return ret; } var i = 0, type, typeSize, previousType; while (i < size) { var curr = slab[i]; if (typeof curr === 'function') { curr = Runtime.getFunctionIndex(curr); } type = singleType || types[i]; if (type === 0) { i++; continue; } if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later setValue(ret+i, curr, type); // no need to look up size unless type changes, so cache it if (previousType !== type) { typeSize = Runtime.getNativeTypeSize(type); previousType = type; } i += typeSize; } return ret; } Module['allocate'] = allocate; function Pointer_stringify(ptr, /* optional */ length) { if (length === 0 || !ptr) return ''; // TODO: use TextDecoder // Find the length, and check for UTF while doing so var hasUtf = false; var t; var i = 0; while (1) { t = HEAPU8[(((ptr)+(i))>>0)]; if (t >= 128) hasUtf = true; else if (t == 0 && !length) break; i++; if (length && i == length) break; } if (!length) length = i; var ret = ''; if (!hasUtf) { var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack var curr; while (length > 0) { curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); ret = ret ? ret + curr : curr; ptr += MAX_CHUNK; length -= MAX_CHUNK; } return ret; } var utf8 = new Runtime.UTF8Processor(); for (i = 0; i < length; i++) { t = HEAPU8[(((ptr)+(i))>>0)]; ret += utf8.processCChar(t); } return ret; } Module['Pointer_stringify'] = Pointer_stringify; function UTF16ToString(ptr) { var i = 0; var str = ''; while (1) { var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; if (codeUnit == 0) return str; ++i; // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. str += String.fromCharCode(codeUnit); } } Module['UTF16ToString'] = UTF16ToString; function stringToUTF16(str, outPtr) { for(var i = 0; i < str.length; ++i) { // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. var codeUnit = str.charCodeAt(i); // possibly a lead surrogate HEAP16[(((outPtr)+(i*2))>>1)]=codeUnit; } // Null-terminate the pointer to the HEAP. HEAP16[(((outPtr)+(str.length*2))>>1)]=0; } Module['stringToUTF16'] = stringToUTF16; function UTF32ToString(ptr) { var i = 0; var str = ''; while (1) { var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; if (utf32 == 0) return str; ++i; // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. if (utf32 >= 0x10000) { var ch = utf32 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } else { str += String.fromCharCode(utf32); } } } Module['UTF32ToString'] = UTF32ToString; function stringToUTF32(str, outPtr) { var iChar = 0; for(var iCodeUnit = 0; iCodeUnit < str.length; ++iCodeUnit) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. var codeUnit = str.charCodeAt(iCodeUnit); // possibly a lead surrogate if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { var trailSurrogate = str.charCodeAt(++iCodeUnit); codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); } HEAP32[(((outPtr)+(iChar*4))>>2)]=codeUnit; ++iChar; } // Null-terminate the pointer to the HEAP. HEAP32[(((outPtr)+(iChar*4))>>2)]=0; } Module['stringToUTF32'] = stringToUTF32; function demangle(func) { var hasLibcxxabi = !!Module['___cxa_demangle']; if (hasLibcxxabi) { try { var buf = _malloc(func.length); writeStringToMemory(func.substr(1), buf); var status = _malloc(4); var ret = Module['___cxa_demangle'](buf, 0, 0, status); if (getValue(status, 'i32') === 0 && ret) { return Pointer_stringify(ret); } // otherwise, libcxxabi failed, we can try ours which may return a partial result } catch(e) { // failure when using libcxxabi, we can try ours which may return a partial result } finally { if (buf) _free(buf); if (status) _free(status); if (ret) _free(ret); } } var i = 3; // params, etc. var basicTypes = { 'v': 'void', 'b': 'bool', 'c': 'char', 's': 'short', 'i': 'int', 'l': 'long', 'f': 'float', 'd': 'double', 'w': 'wchar_t', 'a': 'signed char', 'h': 'unsigned char', 't': 'unsigned short', 'j': 'unsigned int', 'm': 'unsigned long', 'x': 'long long', 'y': 'unsigned long long', 'z': '...' }; var subs = []; var first = true; function dump(x) { //return; if (x) Module.print(x); Module.print(func); var pre = ''; for (var a = 0; a < i; a++) pre += ' '; Module.print (pre + '^'); } function parseNested() { i++; if (func[i] === 'K') i++; // ignore const var parts = []; while (func[i] !== 'E') { if (func[i] === 'S') { // substitution i++; var next = func.indexOf('_', i); var num = func.substring(i, next) || 0; parts.push(subs[num] || '?'); i = next+1; continue; } if (func[i] === 'C') { // constructor parts.push(parts[parts.length-1]); i += 2; continue; } var size = parseInt(func.substr(i)); var pre = size.toString().length; if (!size || !pre) { i--; break; } // counter i++ below us var curr = func.substr(i + pre, size); parts.push(curr); subs.push(curr); i += pre + size; } i++; // skip E return parts; } function parse(rawList, limit, allowVoid) { // main parser limit = limit || Infinity; var ret = '', list = []; function flushList() { return '(' + list.join(', ') + ')'; } var name; if (func[i] === 'N') { // namespaced N-E name = parseNested().join('::'); limit--; if (limit === 0) return rawList ? [name] : name; } else { // not namespaced if (func[i] === 'K' || (first && func[i] === 'L')) i++; // ignore const and first 'L' var size = parseInt(func.substr(i)); if (size) { var pre = size.toString().length; name = func.substr(i + pre, size); i += pre + size; } } first = false; if (func[i] === 'I') { i++; var iList = parse(true); var iRet = parse(true, 1, true); ret += iRet[0] + ' ' + name + '<' + iList.join(', ') + '>'; } else { ret = name; } paramLoop: while (i < func.length && limit-- > 0) { //dump('paramLoop'); var c = func[i++]; if (c in basicTypes) { list.push(basicTypes[c]); } else { switch (c) { case 'P': list.push(parse(true, 1, true)[0] + '*'); break; // pointer case 'R': list.push(parse(true, 1, true)[0] + '&'); break; // reference case 'L': { // literal i++; // skip basic type var end = func.indexOf('E', i); var size = end - i; list.push(func.substr(i, size)); i += size + 2; // size + 'EE' break; } case 'A': { // array var size = parseInt(func.substr(i)); i += size.toString().length; if (func[i] !== '_') throw '?'; i++; // skip _ list.push(parse(true, 1, true)[0] + ' [' + size + ']'); break; } case 'E': break paramLoop; default: ret += '?' + c; break paramLoop; } } } if (!allowVoid && list.length === 1 && list[0] === 'void') list = []; // avoid (void) if (rawList) { if (ret) { list.push(ret + '?'); } return list; } else { return ret + flushList(); } } var parsed = func; try { // Special-case the entry point, since its name differs from other name mangling. if (func == 'Object._main' || func == '_main') { return 'main()'; } if (typeof func === 'number') func = Pointer_stringify(func); if (func[0] !== '_') return func; if (func[1] !== '_') return func; // C function if (func[2] !== 'Z') return func; switch (func[3]) { case 'n': return 'operator new()'; case 'd': return 'operator delete()'; } parsed = parse(); } catch(e) { parsed += '?'; } if (parsed.indexOf('?') >= 0 && !hasLibcxxabi) { Runtime.warnOnce('warning: a problem occurred in builtin C++ name demangling; build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); } return parsed; } function demangleAll(text) { return text.replace(/__Z[\w\d_]+/g, function(x) { var y = demangle(x); return x === y ? x : (x + ' [' + y + ']') }); } function jsStackTrace() { var err = new Error(); if (!err.stack) { // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, // so try that as a special-case. try { throw new Error(0); } catch(e) { err = e; } if (!err.stack) { return '(no stack trace available)'; } } return err.stack.toString(); } function stackTrace() { return demangleAll(jsStackTrace()); } Module['stackTrace'] = stackTrace; // Memory management var PAGE_SIZE = 4096; function alignMemoryPage(x) { return (x+4095)&-4096; } var HEAP; var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; var STATIC_BASE = 0, STATICTOP = 0, staticSealed = false; // static area var STACK_BASE = 0, STACKTOP = 0, STACK_MAX = 0; // stack area var DYNAMIC_BASE = 0, DYNAMICTOP = 0; // dynamic area handled by sbrk function enlargeMemory() { abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs.'); } var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; var FAST_MEMORY = Module['FAST_MEMORY'] || 2097152; var totalMemory = 64*1024; while (totalMemory < TOTAL_MEMORY || totalMemory < 2*TOTAL_STACK) { if (totalMemory < 16*1024*1024) { totalMemory *= 2; } else { totalMemory += 16*1024*1024 } } if (totalMemory !== TOTAL_MEMORY) { Module.printErr('increasing TOTAL_MEMORY to ' + totalMemory + ' to be compliant with the asm.js spec'); TOTAL_MEMORY = totalMemory; } // Initialize the runtime's memory // check for full engine support (use string 'subarray' to avoid closure compiler confusion) assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), 'JS engine does not provide full typed array support'); var buffer = new ArrayBuffer(TOTAL_MEMORY); HEAP8 = new Int8Array(buffer); HEAP16 = new Int16Array(buffer); HEAP32 = new Int32Array(buffer); HEAPU8 = new Uint8Array(buffer); HEAPU16 = new Uint16Array(buffer); HEAPU32 = new Uint32Array(buffer); HEAPF32 = new Float32Array(buffer); HEAPF64 = new Float64Array(buffer); // Endianness check (note: assumes compiler arch was little-endian) HEAP32[0] = 255; assert(HEAPU8[0] === 255 && HEAPU8[3] === 0, 'Typed arrays 2 must be run on a little-endian system'); Module['HEAP'] = HEAP; Module['buffer'] = buffer; Module['HEAP8'] = HEAP8; Module['HEAP16'] = HEAP16; Module['HEAP32'] = HEAP32; Module['HEAPU8'] = HEAPU8; Module['HEAPU16'] = HEAPU16; Module['HEAPU32'] = HEAPU32; Module['HEAPF32'] = HEAPF32; Module['HEAPF64'] = HEAPF64; function callRuntimeCallbacks(callbacks) { while(callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == 'function') { callback(); continue; } var func = callback.func; if (typeof func === 'number') { if (callback.arg === undefined) { Runtime.dynCall('v', func); } else { Runtime.dynCall('vi', func, [callback.arg]); } } else { func(callback.arg === undefined ? null : callback.arg); } } } var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATMAIN__ = []; // functions called when main() is to be run var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the runtime has exited var runtimeInitialized = false; var runtimeExited = false; function preRun() { // compatibility - merge in anything from Module['preRun'] at this time if (Module['preRun']) { if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; while (Module['preRun'].length) { addOnPreRun(Module['preRun'].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function ensureInitRuntime() { if (runtimeInitialized) return; runtimeInitialized = true; callRuntimeCallbacks(__ATINIT__); } function preMain() { callRuntimeCallbacks(__ATMAIN__); } function exitRuntime() { callRuntimeCallbacks(__ATEXIT__); runtimeExited = true; } function postRun() { // compatibility - merge in anything from Module['postRun'] at this time if (Module['postRun']) { if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; while (Module['postRun'].length) { addOnPostRun(Module['postRun'].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } Module['addOnPreRun'] = Module.addOnPreRun = addOnPreRun; function addOnInit(cb) { __ATINIT__.unshift(cb); } Module['addOnInit'] = Module.addOnInit = addOnInit; function addOnPreMain(cb) { __ATMAIN__.unshift(cb); } Module['addOnPreMain'] = Module.addOnPreMain = addOnPreMain; function addOnExit(cb) { __ATEXIT__.unshift(cb); } Module['addOnExit'] = Module.addOnExit = addOnExit; function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } Module['addOnPostRun'] = Module.addOnPostRun = addOnPostRun; // Tools function intArrayFromString(stringy, dontAddNull, length /* optional */) { var ret = (new Runtime.UTF8Processor()).processJSString(stringy); if (length) { ret.length = length; } if (!dontAddNull) { ret.push(0); } return ret; } Module['intArrayFromString'] = intArrayFromString; function intArrayToString(array) { var ret = []; for (var i = 0; i < array.length; i++) { var chr = array[i]; if (chr > 0xFF) { chr &= 0xFF; } ret.push(String.fromCharCode(chr)); } return ret.join(''); } Module['intArrayToString'] = intArrayToString; function writeStringToMemory(string, buffer, dontAddNull) { var array = intArrayFromString(string, dontAddNull); var i = 0; while (i < array.length) { var chr = array[i]; HEAP8[(((buffer)+(i))>>0)]=chr; i = i + 1; } } Module['writeStringToMemory'] = writeStringToMemory; function writeArrayToMemory(array, buffer) { for (var i = 0; i < array.length; i++) { HEAP8[(((buffer)+(i))>>0)]=array[i]; } } Module['writeArrayToMemory'] = writeArrayToMemory; function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; i++) { HEAP8[(((buffer)+(i))>>0)]=str.charCodeAt(i); } if (!dontAddNull) HEAP8[(((buffer)+(str.length))>>0)]=0; } Module['writeAsciiToMemory'] = writeAsciiToMemory; function unSign(value, bits, ignore) { if (value >= 0) { return value; } return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts : Math.pow(2, bits) + value; } function reSign(value, bits, ignore) { if (value <= 0) { return value; } var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 : Math.pow(2, bits-1); if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors // TODO: In i64 mode 1, resign the two parts separately and safely value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts } return value; } // check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { var ah = a >>> 16; var al = a & 0xffff; var bh = b >>> 16; var bl = b & 0xffff; return (al*bl + ((ah*bl + al*bh) << 16))|0; }; Math.imul = Math['imul']; var Math_abs = Math.abs; var Math_cos = Math.cos; var Math_sin = Math.sin; var Math_tan = Math.tan; var Math_acos = Math.acos; var Math_asin = Math.asin; var Math_atan = Math.atan; var Math_atan2 = Math.atan2; var Math_exp = Math.exp; var Math_log = Math.log; var Math_sqrt = Math.sqrt; var Math_ceil = Math.ceil; var Math_floor = Math.floor; var Math_pow = Math.pow; var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_min = Math.min; // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // PRE_RUN_ADDITIONS (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled function addRunDependency(id) { runDependencies++; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } } Module['addRunDependency'] = addRunDependency; function removeRunDependency(id) { runDependencies--; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } Module['removeRunDependency'] = removeRunDependency; Module["preloadedImages"] = {}; // maps url to image data Module["preloadedAudios"] = {}; // maps url to audio data var memoryInitializer = null; // === Body === STATIC_BASE = 8; STATICTOP = STATIC_BASE + 33040; /* global initializers */ __ATINIT__.push(); /* memory initializer */ 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