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contraction-hierarchy-js

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var contractionHierarchy = (function (exports) { 'use strict'; const ARRAY_TYPES = [ Int8Array, Uint8Array, Uint8ClampedArray, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array ]; /** @typedef {Int8ArrayConstructor | Uint8ArrayConstructor | Uint8ClampedArrayConstructor | Int16ArrayConstructor | Uint16ArrayConstructor | Int32ArrayConstructor | Uint32ArrayConstructor | Float32ArrayConstructor | Float64ArrayConstructor} TypedArrayConstructor */ const VERSION = 1; // serialized format version const HEADER_SIZE = 8; class KDBush { /** * Creates an index from raw `ArrayBuffer` data. * @param {ArrayBuffer} data */ static from(data) { if (!(data instanceof ArrayBuffer)) { throw new Error('Data must be an instance of ArrayBuffer.'); } const [magic, versionAndType] = new Uint8Array(data, 0, 2); if (magic !== 0xdb) { throw new Error('Data does not appear to be in a KDBush format.'); } const version = versionAndType >> 4; if (version !== VERSION) { throw new Error(`Got v${version} data when expected v${VERSION}.`); } const ArrayType = ARRAY_TYPES[versionAndType & 0x0f]; if (!ArrayType) { throw new Error('Unrecognized array type.'); } const [nodeSize] = new Uint16Array(data, 2, 1); const [numItems] = new Uint32Array(data, 4, 1); return new KDBush(numItems, nodeSize, ArrayType, data); } /** * Creates an index that will hold a given number of items. * @param {number} numItems * @param {number} [nodeSize=64] Size of the KD-tree node (64 by default). * @param {TypedArrayConstructor} [ArrayType=Float64Array] The array type used for coordinates storage (`Float64Array` by default). * @param {ArrayBuffer} [data] (For internal use only) */ constructor(numItems, nodeSize = 64, ArrayType = Float64Array, data) { if (isNaN(numItems) || numItems < 0) throw new Error(`Unpexpected numItems value: ${numItems}.`); this.numItems = +numItems; this.nodeSize = Math.min(Math.max(+nodeSize, 2), 65535); this.ArrayType = ArrayType; this.IndexArrayType = numItems < 65536 ? Uint16Array : Uint32Array; const arrayTypeIndex = ARRAY_TYPES.indexOf(this.ArrayType); const coordsByteSize = numItems * 2 * this.ArrayType.BYTES_PER_ELEMENT; const idsByteSize = numItems * this.IndexArrayType.BYTES_PER_ELEMENT; const padCoords = (8 - idsByteSize % 8) % 8; if (arrayTypeIndex < 0) { throw new Error(`Unexpected typed array class: ${ArrayType}.`); } if (data && (data instanceof ArrayBuffer)) { // reconstruct an index from a buffer this.data = data; this.ids = new this.IndexArrayType(this.data, HEADER_SIZE, numItems); this.coords = new this.ArrayType(this.data, HEADER_SIZE + idsByteSize + padCoords, numItems * 2); this._pos = numItems * 2; this._finished = true; } else { // initialize a new index this.data = new ArrayBuffer(HEADER_SIZE + coordsByteSize + idsByteSize + padCoords); this.ids = new this.IndexArrayType(this.data, HEADER_SIZE, numItems); this.coords = new this.ArrayType(this.data, HEADER_SIZE + idsByteSize + padCoords, numItems * 2); this._pos = 0; this._finished = false; // set header new Uint8Array(this.data, 0, 2).set([0xdb, (VERSION << 4) + arrayTypeIndex]); new Uint16Array(this.data, 2, 1)[0] = nodeSize; new Uint32Array(this.data, 4, 1)[0] = numItems; } } /** * Add a point to the index. * @param {number} x * @param {number} y * @returns {number} An incremental index associated with the added item (starting from `0`). */ add(x, y) { const index = this._pos >> 1; this.ids[index] = index; this.coords[this._pos++] = x; this.coords[this._pos++] = y; return index; } /** * Perform indexing of the added points. */ finish() { const numAdded = this._pos >> 1; if (numAdded !== this.numItems) { throw new Error(`Added ${numAdded} items when expected ${this.numItems}.`); } // kd-sort both arrays for efficient search sort(this.ids, this.coords, this.nodeSize, 0, this.numItems - 1, 0); this._finished = true; return this; } /** * Search the index for items within a given bounding box. * @param {number} minX * @param {number} minY * @param {number} maxX * @param {number} maxY * @returns {number[]} An array of indices correponding to the found items. */ range(minX, minY, maxX, maxY) { if (!this._finished) throw new Error('Data not yet indexed - call index.finish().'); const {ids, coords, nodeSize} = this; const stack = [0, ids.length - 1, 0]; const result = []; // recursively search for items in range in the kd-sorted arrays while (stack.length) { const axis = stack.pop() || 0; const right = stack.pop() || 0; const left = stack.pop() || 0; // if we reached "tree node", search linearly if (right - left <= nodeSize) { for (let i = left; i <= right; i++) { const x = coords[2 * i]; const y = coords[2 * i + 1]; if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[i]); } continue; } // otherwise find the middle index const m = (left + right) >> 1; // include the middle item if it's in range const x = coords[2 * m]; const y = coords[2 * m + 1]; if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[m]); // queue search in halves that intersect the query if (axis === 0 ? minX <= x : minY <= y) { stack.push(left); stack.push(m - 1); stack.push(1 - axis); } if (axis === 0 ? maxX >= x : maxY >= y) { stack.push(m + 1); stack.push(right); stack.push(1 - axis); } } return result; } /** * Search the index for items within a given radius. * @param {number} qx * @param {number} qy * @param {number} r Query radius. * @returns {number[]} An array of indices correponding to the found items. */ within(qx, qy, r) { if (!this._finished) throw new Error('Data not yet indexed - call index.finish().'); const {ids, coords, nodeSize} = this; const stack = [0, ids.length - 1, 0]; const result = []; const r2 = r * r; // recursively search for items within radius in the kd-sorted arrays while (stack.length) { const axis = stack.pop() || 0; const right = stack.pop() || 0; const left = stack.pop() || 0; // if we reached "tree node", search linearly if (right - left <= nodeSize) { for (let i = left; i <= right; i++) { if (sqDist(coords[2 * i], coords[2 * i + 1], qx, qy) <= r2) result.push(ids[i]); } continue; } // otherwise find the middle index const m = (left + right) >> 1; // include the middle item if it's in range const x = coords[2 * m]; const y = coords[2 * m + 1]; if (sqDist(x, y, qx, qy) <= r2) result.push(ids[m]); // queue search in halves that intersect the query if (axis === 0 ? qx - r <= x : qy - r <= y) { stack.push(left); stack.push(m - 1); stack.push(1 - axis); } if (axis === 0 ? qx + r >= x : qy + r >= y) { stack.push(m + 1); stack.push(right); stack.push(1 - axis); } } return result; } } /** * @param {Uint16Array | Uint32Array} ids * @param {InstanceType<TypedArrayConstructor>} coords * @param {number} nodeSize * @param {number} left * @param {number} right * @param {number} axis */ function sort(ids, coords, nodeSize, left, right, axis) { if (right - left <= nodeSize) return; const m = (left + right) >> 1; // middle index // sort ids and coords around the middle index so that the halves lie // either left/right or top/bottom correspondingly (taking turns) select(ids, coords, m, left, right, axis); // recursively kd-sort first half and second half on the opposite axis sort(ids, coords, nodeSize, left, m - 1, 1 - axis); sort(ids, coords, nodeSize, m + 1, right, 1 - axis); } /** * Custom Floyd-Rivest selection algorithm: sort ids and coords so that * [left..k-1] items are smaller than k-th item (on either x or y axis) * @param {Uint16Array | Uint32Array} ids * @param {InstanceType<TypedArrayConstructor>} coords * @param {number} k * @param {number} left * @param {number} right * @param {number} axis */ function select(ids, coords, k, left, right, axis) { while (right > left) { if (right - left > 600) { const n = right - left + 1; const m = k - left + 1; const z = Math.log(n); const s = 0.5 * Math.exp(2 * z / 3); const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1); const newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); select(ids, coords, k, newLeft, newRight, axis); } const t = coords[2 * k + axis]; let i = left; let j = right; swapItem(ids, coords, left, k); if (coords[2 * right + axis] > t) swapItem(ids, coords, left, right); while (i < j) { swapItem(ids, coords, i, j); i++; j--; while (coords[2 * i + axis] < t) i++; while (coords[2 * j + axis] > t) j--; } if (coords[2 * left + axis] === t) swapItem(ids, coords, left, j); else { j++; swapItem(ids, coords, j, right); } if (j <= k) left = j + 1; if (k <= j) right = j - 1; } } /** * @param {Uint16Array | Uint32Array} ids * @param {InstanceType<TypedArrayConstructor>} coords * @param {number} i * @param {number} j */ function swapItem(ids, coords, i, j) { swap(ids, i, j); swap(coords, 2 * i, 2 * j); swap(coords, 2 * i + 1, 2 * j + 1); } /** * @param {InstanceType<TypedArrayConstructor>} arr * @param {number} i * @param {number} j */ function swap(arr, i, j) { const tmp = arr[i]; arr[i] = arr[j]; arr[j] = tmp; } /** * @param {number} ax * @param {number} ay * @param {number} bx * @param {number} by */ function sqDist(ax, ay, bx, by) { const dx = ax - bx; const dy = ay - by; return dx * dx + dy * dy; } class TinyQueue { constructor(data = [], compare = defaultCompare) { this.data = data; this.length = this.data.length; this.compare = compare; if (this.length > 0) { for (let i = (this.length >> 1) - 1; i >= 0; i--) this._down(i); } } push(item) { this.data.push(item); this.length++; this._up(this.length - 1); } pop() { if (this.length === 0) return undefined; const top = this.data[0]; const bottom = this.data.pop(); this.length--; if (this.length > 0) { this.data[0] = bottom; this._down(0); } return top; } peek() { return this.data[0]; } _up(pos) { const {data, compare} = this; const item = data[pos]; while (pos > 0) { const parent = (pos - 1) >> 1; const current = data[parent]; if (compare(item, current) >= 0) break; data[pos] = current; pos = parent; } data[pos] = item; } _down(pos) { const {data, compare} = this; const halfLength = this.length >> 1; const item = data[pos]; while (pos < halfLength) { let left = (pos << 1) + 1; let best = data[left]; const right = left + 1; if (right < this.length && compare(data[right], best) < 0) { left = right; best = data[right]; } if (compare(best, item) >= 0) break; data[pos] = best; pos = left; } data[pos] = item; } } function defaultCompare(a, b) { return a < b ? -1 : a > b ? 1 : 0; } const earthRadius = 6371; const rad = Math.PI / 180; function around(index, lng, lat, maxResults = Infinity, maxDistance = Infinity, predicate) { let maxHaverSinDist = 1; const result = []; if (maxResults === undefined) maxResults = Infinity; if (maxDistance !== undefined) maxHaverSinDist = haverSin(maxDistance / earthRadius); // a distance-sorted priority queue that will contain both points and kd-tree nodes const q = new TinyQueue([], compareDist); // an object that represents the top kd-tree node (the whole Earth) let node = { left: 0, // left index in the kd-tree array right: index.ids.length - 1, // right index axis: 0, // 0 for longitude axis and 1 for latitude axis minLng: -180, // bounding box of the node minLat: -90, maxLng: 180, maxLat: 90 }; const cosLat = Math.cos(lat * rad); while (node) { const right = node.right; const left = node.left; if (right - left <= index.nodeSize) { // leaf node // add all points of the leaf node to the queue for (let i = left; i <= right; i++) { const id = index.ids[i]; if (!predicate || predicate(id)) { const dist = haverSinDist(lng, lat, index.coords[2 * i], index.coords[2 * i + 1], cosLat); q.push({id, dist}); } } } else { // not a leaf node (has child nodes) const m = (left + right) >> 1; // middle index const midLng = index.coords[2 * m]; const midLat = index.coords[2 * m + 1]; // add middle point to the queue const id = index.ids[m]; if (!predicate || predicate(id)) { const dist = haverSinDist(lng, lat, midLng, midLat, cosLat); q.push({id, dist}); } const nextAxis = (node.axis + 1) % 2; // first half of the node const leftNode = { left, right: m - 1, axis: nextAxis, minLng: node.minLng, minLat: node.minLat, maxLng: node.axis === 0 ? midLng : node.maxLng, maxLat: node.axis === 1 ? midLat : node.maxLat, dist: 0 }; // second half of the node const rightNode = { left: m + 1, right, axis: nextAxis, minLng: node.axis === 0 ? midLng : node.minLng, minLat: node.axis === 1 ? midLat : node.minLat, maxLng: node.maxLng, maxLat: node.maxLat, dist: 0 }; leftNode.dist = boxDist(lng, lat, cosLat, leftNode); rightNode.dist = boxDist(lng, lat, cosLat, rightNode); // add child nodes to the queue q.push(leftNode); q.push(rightNode); } // fetch closest points from the queue; they're guaranteed to be closer // than all remaining points (both individual and those in kd-tree nodes), // since each node's distance is a lower bound of distances to its children while (q.length && q.peek().id != null) { const candidate = q.pop(); if (candidate.dist > maxHaverSinDist) return result; result.push(candidate.id); if (result.length === maxResults) return result; } // the next closest kd-tree node node = q.pop(); } return result; } // lower bound for distance from a location to points inside a bounding box function boxDist(lng, lat, cosLat, node) { const minLng = node.minLng; const maxLng = node.maxLng; const minLat = node.minLat; const maxLat = node.maxLat; // query point is between minimum and maximum longitudes if (lng >= minLng && lng <= maxLng) { if (lat < minLat) return haverSin((lat - minLat) * rad); if (lat > maxLat) return haverSin((lat - maxLat) * rad); return 0; } // query point is west or east of the bounding box; // calculate the extremum for great circle distance from query point to the closest longitude; const haverSinDLng = Math.min(haverSin((lng - minLng) * rad), haverSin((lng - maxLng) * rad)); const extremumLat = vertexLat(lat, haverSinDLng); // if extremum is inside the box, return the distance to it if (extremumLat > minLat && extremumLat < maxLat) { return haverSinDistPartial(haverSinDLng, cosLat, lat, extremumLat); } // otherwise return the distan e to one of the bbox corners (whichever is closest) return Math.min( haverSinDistPartial(haverSinDLng, cosLat, lat, minLat), haverSinDistPartial(haverSinDLng, cosLat, lat, maxLat) ); } function compareDist(a, b) { return a.dist - b.dist; } function haverSin(theta) { const s = Math.sin(theta / 2); return s * s; } function haverSinDistPartial(haverSinDLng, cosLat1, lat1, lat2) { return cosLat1 * Math.cos(lat2 * rad) * haverSinDLng + haverSin((lat1 - lat2) * rad); } function haverSinDist(lng1, lat1, lng2, lat2, cosLat1) { const haverSinDLng = haverSin((lng1 - lng2) * rad); return haverSinDistPartial(haverSinDLng, cosLat1, lat1, lat2); } function distance(lng1, lat1, lng2, lat2) { const h = haverSinDist(lng1, lat1, lng2, lat2, Math.cos(lat1 * rad)); return 2 * earthRadius * Math.asin(Math.sqrt(h)); } function vertexLat(lat, haverSinDLng) { const cosDLng = 1 - 2 * haverSinDLng; if (cosDLng <= 0) return lat > 0 ? 90 : -90; return Math.atan(Math.tan(lat * rad) / cosDLng) / rad; } var geokdbush = /*#__PURE__*/Object.freeze({ __proto__: null, around: around, distance: distance }); function CoordinateLookup$1(graph) { if (!graph._geoJsonFlag) { throw new Error('Cannot use Coordinate Lookup on a non-GeoJson network.'); } const points_set = new Set(); Object.keys(graph._nodeToIndexLookup).forEach(key => { points_set.add(key); }); const coordinate_list = []; points_set.forEach(pt_str => { coordinate_list.push(pt_str.split(',').map(d => Number(d))); }); this.coordinate_list = coordinate_list; // Store for lookup this.index = new KDBush(coordinate_list.length); for (const coord of coordinate_list) { this.index.add(coord[0], coord[1]); } this.index.finish(); } CoordinateLookup$1.prototype.getClosestNetworkPt = function(lng, lat) { const closestIndex = around(this.index, lng, lat, 1)[0]; return this.coordinate_list[closestIndex]; }; const __geoindex$1 = geokdbush; const __kdindex$1 = KDBush; // Helper function to reconstruct complete node sequence from edges function reconstructNodesFromEdges(edgeList, edgeProperties, indexToNodeLookup, startNodeIndex) { if (edgeList.length === 0) { return [indexToNodeLookup[startNodeIndex]]; } const nodeSequence = []; let currentNode = startNodeIndex; // Add starting node nodeSequence.push(indexToNodeLookup[currentNode]); // Traverse edges to build complete node sequence for (const edgeIndex of edgeList) { const edge = edgeProperties[edgeIndex]; // Determine which direction we're traversing this edge if (currentNode === edge._start_index) { // Going from start to end currentNode = edge._end_index; } else if (currentNode === edge._end_index) { // Going from end to start currentNode = edge._start_index; } else { // Edge doesn't connect to current node - this shouldn't happen in a valid path // but we'll handle it gracefully by using the edge's start node currentNode = edge._end_index; } nodeSequence.push(indexToNodeLookup[currentNode]); } return nodeSequence; } function buildIdList(options, edgeProperties, edgeGeometry, forward_nodeState, backward_nodeState, tentative_shortest_node, indexToNodeLookup, startNode) { const pathway = []; const node_list = [tentative_shortest_node]; let current_forward_node = forward_nodeState[tentative_shortest_node]; let current_backward_node = backward_nodeState[tentative_shortest_node]; // first check necessary because may not be any nodes in forward or backward pathway // (occasionally entire pathway may be ONLY in the backward or forward directions) if (current_forward_node) { while (current_forward_node.attrs != null) { pathway.push({ id: current_forward_node.attrs, direction: 'f' }); node_list.push(current_forward_node.prev); current_forward_node = forward_nodeState[current_forward_node.prev]; } } pathway.reverse(); node_list.reverse(); if (current_backward_node) { while (current_backward_node.attrs != null) { pathway.push({ id: current_backward_node.attrs, direction: 'b' }); node_list.push(current_backward_node.prev); current_backward_node = backward_nodeState[current_backward_node.prev]; } } let node = startNode; const ordered = pathway.map(p => { const start = p.direction === 'f' ? edgeProperties[p.id]._start_index : edgeProperties[p.id]._end_index; const end = p.direction === 'f' ? edgeProperties[p.id]._end_index : edgeProperties[p.id]._start_index; const props = [...edgeProperties[p.id]._ordered]; if (node !== start) { props.reverse(); node = start; } else { node = end; } return props; }); const flattened = [].concat(...ordered); const ids = flattened.map(d => edgeProperties[d]._id); let properties, property_list, path, nodes; if (options.nodes) { // Use edge-based reconstruction to ensure all nodes are included nodes = reconstructNodesFromEdges(flattened, edgeProperties, indexToNodeLookup, startNode); } if (options.properties || options.path) { property_list = flattened.map(f => { // remove internal properties const { _start_index, _end_index, _ordered, ...originalProperties } = edgeProperties[f]; return originalProperties; }); } if (options.path) { const features = flattened.map((f, i) => { return { "type": "Feature", "properties": property_list[i], "geometry": { "type": "LineString", "coordinates": edgeGeometry[f] } }; }); path = { "type": "FeatureCollection", "features": features }; } if (options.properties) { properties = property_list; } return { ids, path, properties, nodes }; } /** * Based on https://github.com/mourner/tinyqueue * Copyright (c) 2017, Vladimir Agafonkin https://github.com/mourner/tinyqueue/blob/master/LICENSE * * Adapted for PathFinding needs by @anvaka * Copyright (c) 2017, Andrei Kashcha * * Additional inconsequential changes by @royhobbstn * **/ function NodeHeap(options) { if (!(this instanceof NodeHeap)) return new NodeHeap(options); options = options || {}; if (!options.compare) { throw new Error("Please supply a comparison function to NodeHeap"); } this.data = []; this.length = this.data.length; this.compare = options.compare; this.setNodeId = function(nodeSearchState, heapIndex) { nodeSearchState.heapIndex = heapIndex; }; if (this.length > 0) { for (var i = (this.length >> 1); i >= 0; i--) this._down(i); } if (options.setNodeId) { for (var i = 0; i < this.length; ++i) { this.setNodeId(this.data[i], i); } } } NodeHeap.prototype = { push: function(item) { this.data.push(item); this.setNodeId(item, this.length); this.length++; this._up(this.length - 1); }, pop: function() { if (this.length === 0) return undefined; var top = this.data[0]; this.length--; if (this.length > 0) { this.data[0] = this.data[this.length]; this.setNodeId(this.data[0], 0); this._down(0); } this.data.pop(); return top; }, peek: function() { return this.data[0]; }, updateItem: function(pos) { this._down(pos); this._up(pos); }, _up: function(pos) { var data = this.data; var compare = this.compare; var setNodeId = this.setNodeId; var item = data[pos]; while (pos > 0) { var parent = (pos - 1) >> 1; var current = data[parent]; if (compare(item, current) >= 0) break; data[pos] = current; setNodeId(current, pos); pos = parent; } data[pos] = item; setNodeId(item, pos); }, _down: function(pos) { var data = this.data; var compare = this.compare; var halfLength = this.length >> 1; var item = data[pos]; var setNodeId = this.setNodeId; while (pos < halfLength) { var left = (pos << 1) + 1; var right = left + 1; var best = data[left]; if (right < this.length && compare(data[right], best) < 0) { left = right; best = data[right]; } if (compare(best, item) >= 0) break; data[pos] = best; setNodeId(best, pos); pos = left; } data[pos] = item; setNodeId(item, pos); } }; const createPathfinder = function(options) { const adjacency_list = this.adjacency_list; const reverse_adjacency_list = this.reverse_adjacency_list; const edgeProperties = this._edgeProperties; const edgeGeometry = this._edgeGeometry; const pool = this._createNodePool(); const nodeToIndexLookup = this._nodeToIndexLookup; const indexToNodeLookup = this._indexToNodeLookup; if (!options) { options = {}; } return { queryContractionHierarchy }; function queryContractionHierarchy( start, end ) { pool.reset(); const start_index = nodeToIndexLookup[String(start)]; const end_index = nodeToIndexLookup[String(end)]; const forward_nodeState = []; const backward_nodeState = []; const forward_distances = {}; const backward_distances = {}; let current_start = pool.createNewState({ id: start_index, dist: 0 }); forward_nodeState[start_index] = current_start; current_start.opened = 1; forward_distances[current_start.id] = 0; let current_end = pool.createNewState({ id: end_index, dist: 0 }); backward_nodeState[end_index] = current_end; current_end.opened = 1; backward_distances[current_end.id] = 0; const searchForward = doDijkstra( adjacency_list, current_start, forward_nodeState, forward_distances, backward_nodeState, backward_distances ); const searchBackward = doDijkstra( reverse_adjacency_list, current_end, backward_nodeState, backward_distances, forward_nodeState, forward_distances ); let forward_done = false; let backward_done = false; let sf, sb; let tentative_shortest_path = Infinity; let tentative_shortest_node = null; if (start_index !== end_index) { do { if (!forward_done) { sf = searchForward.next(); if (sf.done) { forward_done = true; } } if (!backward_done) { sb = searchBackward.next(); if (sb.done) { backward_done = true; } } } while ( forward_distances[sf.value.id] < tentative_shortest_path || backward_distances[sb.value.id] < tentative_shortest_path ); } else { tentative_shortest_path = 0; } let result = { total_cost: tentative_shortest_path !== Infinity ? tentative_shortest_path : 0 }; let extra_attrs; if (options.ids || options.path || options.nodes || options.properties) { if (tentative_shortest_node != null) { // tentative_shortest_path as falsy indicates no path found. extra_attrs = buildIdList(options, edgeProperties, edgeGeometry, forward_nodeState, backward_nodeState, tentative_shortest_node, indexToNodeLookup, start_index); } else { let ids, path, properties, nodes; // fill in object to prevent errors in the case of no path found if (options.ids) { ids = []; } if (options.path) { path = {}; } if (options.properties) { properties = []; } if (options.nodes) { nodes = []; } extra_attrs = { ids, path, properties, nodes }; } } // the end. results sent to user return Object.assign(result, { ...extra_attrs }); // function* doDijkstra( adj, current, nodeState, distances, reverse_nodeState, reverse_distances ) { var openSet = new NodeHeap({ compare(a, b) { return a.dist - b.dist; } }); do { (adj[current.id] || []).forEach(edge => { let node = nodeState[edge.end]; if (node === undefined) { node = pool.createNewState({ id: edge.end }); node.attrs = edge.attrs; nodeState[edge.end] = node; } if (node.visited === true) { return; } if (!node.opened) { openSet.push(node); node.opened = true; } const proposed_distance = current.dist + edge.cost; if (proposed_distance >= node.dist) { return; } node.dist = proposed_distance; distances[node.id] = proposed_distance; node.attrs = edge.attrs; node.prev = current.id; openSet.updateItem(node.heapIndex); const reverse_dist = reverse_distances[edge.end]; if (reverse_dist >= 0) { const path_len = proposed_distance + reverse_dist; if (tentative_shortest_path > path_len) { tentative_shortest_path = path_len; tentative_shortest_node = edge.end; } } }); current.visited = true; // get lowest value from heap current = openSet.pop(); if (!current) { return ''; } yield current; } while (true); } } }; // ES6 Map var map; try { map = Map; } catch (_) { } var set; // ES6 Set try { set = Set; } catch (_) { } function baseClone (src, circulars, clones) { // Null/undefined/functions/etc if (!src || typeof src !== 'object' || typeof src === 'function') { return src } // DOM Node if (src.nodeType && 'cloneNode' in src) { return src.cloneNode(true) } // Date if (src instanceof Date) { return new Date(src.getTime()) } // RegExp if (src instanceof RegExp) { return new RegExp(src) } // Arrays if (Array.isArray(src)) { return src.map(clone) } // ES6 Maps if (map && src instanceof map) { return new Map(Array.from(src.entries())) } // ES6 Sets if (set && src instanceof set) { return new Set(Array.from(src.values())) } // Object if (src instanceof Object) { circulars.push(src); var obj = Object.create(src); clones.push(obj); for (var key in src) { var idx = circulars.findIndex(function (i) { return i === src[key] }); obj[key] = idx > -1 ? clones[idx] : baseClone(src[key], circulars, clones); } return obj } // ??? return src } function clone (src) { return baseClone(src, [], []) } const _loadFromGeoJson = function(filedata) { if (this._locked) { throw new Error('Cannot add GeoJSON to a contracted network'); } if (this._geoJsonFlag) { throw new Error('Cannot load more than one GeoJSON file.'); } if (this._manualAdd) { throw new Error('Cannot load GeoJSON file after adding Edges manually via the API.'); } // make a copy const geo = clone(filedata); // cleans geojson (mutates in place) const features = this._cleanseGeoJsonNetwork(geo); features.forEach((feature, index) => { const coordinates = feature.geometry.coordinates; const properties = feature.properties; if (!properties || !coordinates || !properties._cost) { if (this.debugMode) { console.log('invalid feature detected. skipping...'); } return; } const start_vertex = coordinates[0]; const end_vertex = coordinates[coordinates.length - 1]; // add forward this._addEdge(start_vertex, end_vertex, properties, clone(coordinates)); // add backward this._addEdge(end_vertex, start_vertex, properties, clone(coordinates).reverse()); }); // after loading a GeoJSON, no further edges can be added this._geoJsonFlag = true; }; const _cleanseGeoJsonNetwork = function(file) { // get rid of duplicate edges (same origin to dest) const inventory = {}; const features = file.features; features.forEach(feature => { const start = feature.geometry.coordinates[0].join(','); const end = feature.geometry.coordinates[feature.geometry.coordinates.length - 1].join(','); const id = `${start}|${end}`; const reverse_id = `${end}|${start}`; if (!inventory[id]) { // new segment inventory[id] = feature; } else { if (this.debugMode) { console.log('Duplicate feature found, choosing shortest.'); } // a segment with the same origin/dest exists. choose shortest. const old_cost = inventory[id].properties._cost; const new_cost = feature.properties._cost; if (new_cost < old_cost) { // mark old segment for deletion inventory[id].properties.__markDelete = true; // rewrite old segment because this one is shorter inventory[id] = feature; } else { // instead mark new feature for deletion feature.properties.__markDelete = true; } } // now reverse if (!inventory[reverse_id]) { // new segment inventory[reverse_id] = feature; } else { // In theory this error is already pointed out in the block above // a segment with the same origin/dest exists. choose shortest. const old_cost = inventory[reverse_id].properties._cost; const new_cost = feature.properties._cost; if (new_cost < old_cost) { // mark old segment for deletion inventory[reverse_id].properties.__markDelete = true; // rewrite old segment because this one is shorter inventory[reverse_id] = feature; } else { // instead mark new feature for deletion feature.properties.__markDelete = true; } } }); // filter out marked items return features.filter(feature => { return !feature.properties.__markDelete; }); }; // public API for adding edges const addEdge = function(start, end, edge_properties, edge_geometry, is_undirected) { if (this._locked) { throw new Error('Graph has been contracted. No additional edges can be added.'); } if (this._geoJsonFlag) { throw new Error('Can not add additional edges manually to a GeoJSON network.'); } this._manualAdd = true; this._addEdge(start, end, edge_properties, edge_geometry, is_undirected); }; const _addEdge = function(start, end, edge_properties, edge_geometry, is_undirected) { const start_node = String(start); const end_node = String(end); if (start_node === end_node) { if (this.debugMode) { console.log("Start and End Nodes are the same. Ignoring."); } return; } if (this._nodeToIndexLookup[start_node] == null) { this._currentNodeIndex++; this._nodeToIndexLookup[start_node] = this._currentNodeIndex; this._indexToNodeLookup[this._currentNodeIndex] = start_node; } if (this._nodeToIndexLookup[end_node] == null) { this._currentNodeIndex++; this._nodeToIndexLookup[end_node] = this._currentNodeIndex; this._indexToNodeLookup[this._currentNodeIndex] = end_node; } let start_node_index = this._nodeToIndexLookup[start_node]; let end_node_index = this._nodeToIndexLookup[end_node]; // add to adjacency list this._currentEdgeIndex++; this._edgeProperties[this._currentEdgeIndex] = JSON.parse(JSON.stringify(edge_properties)); this._edgeProperties[this._currentEdgeIndex]._start_index = start_node_index; this._edgeProperties[this._currentEdgeIndex]._end_index = end_node_index; if (edge_geometry) { this._edgeGeometry[this._currentEdgeIndex] = JSON.parse(JSON.stringify(edge_geometry)); } // create object to push into adjacency list const obj = { end: end_node_index, cost: edge_properties._cost, attrs: this._currentEdgeIndex }; if (this.adjacency_list[start_node_index]) { this.adjacency_list[start_node_index].push(obj); } else { this.adjacency_list[start_node_index] = [obj]; } // add to reverse adjacency list const reverse_obj = { end: start_node_index, cost: edge_properties._cost, attrs: this._currentEdgeIndex }; if (this.reverse_adjacency_list[end_node_index]) { this.reverse_adjacency_list[end_node_index].push(reverse_obj); } else { this.reverse_adjacency_list[end_node_index] = [reverse_obj]; } // specifying is_undirected=true allows us to save space by not duplicating properties if (is_undirected) { if (this.adjacency_list[end_node_index]) { this.adjacency_list[end_node_index].push(reverse_obj); } else { this.adjacency_list[end_node_index] = [reverse_obj]; } if (this.reverse_adjacency_list[start_node_index]) { this.reverse_adjacency_list[start_node_index].push(obj); } else { this.reverse_adjacency_list[start_node_index] = [obj]; } } }; const _addContractedEdge = function(start_index, end_index, properties) { // geometry not applicable here this._currentEdgeIndex++; this._edgeProperties[this._currentEdgeIndex] = properties; this._edgeProperties[this._currentEdgeIndex]._start_index = start_index; this._edgeProperties[this._currentEdgeIndex]._end_index = end_index; // create object to push into adjacency list const obj = { end: end_index, cost: properties._cost, attrs: this._currentEdgeIndex }; if (this.adjacency_list[start_index]) { this.adjacency_list[start_index].push(obj); } else { this.adjacency_list[start_index] = [obj]; } // add it to reverse adjacency list const reverse_obj = { end: start_index, cost: properties._cost, attrs: this._currentEdgeIndex }; if (this.reverse_adjacency_list[end_index]) { this.reverse_adjacency_list[end_index].push(reverse_obj); } else { this.reverse_adjacency_list[end_index] = [reverse_obj]; } }; // ContractionHierarchy ======================================== var ContractionHierarchy = {}; ContractionHierarchy.read = function (pbf, end) { return pbf.readFields(ContractionHierarchy._readField, {_locked: false, _geoJsonFlag: false, adjacency_list: [], reverse_adjacency_list: [], _nodeToIndexLookup: {}, _edgeProperties: [], _edgeGeometry: []}, end); }; ContractionHierarchy._readField = function (tag, obj, pbf) { if (tag === 1) obj._locked = pbf.readBoolean(); else if (tag === 2) obj._geoJsonFlag = pbf.readBoolean(); else if (tag === 3) obj.adjacency_list.push(ContractionHierarchy.AdjList.read(pbf, pbf.readVarint() + pbf.pos)); else if (tag === 4) obj.reverse_adjacency_list.push(ContractionHierarchy.AdjList.read(pbf, pbf.readVarint() + pbf.pos)); else if (tag === 5) { var entry = ContractionHierarchy._FieldEntry5.read(pbf, pbf.readVarint() + pbf.pos); obj._nodeToIndexLookup[entry.key] = entry.value; } else if (tag === 6) obj._edgeProperties.push(pbf.readString()); else if (tag === 7) obj._edgeGeometry.push(ContractionHierarchy.GeometryArray.read(pbf, pbf.readVarint() + pbf.pos)); }; ContractionHierarchy.write = function (obj, pbf) { if (obj._locked) pbf.writeBooleanField(1, obj._locked); if (obj._geoJsonFlag) pbf.writeBooleanField(2, obj._geoJsonFlag); if (obj.adjacency_list) for (var i = 0; i < obj.adjacency_list.length; i++) pbf.writeMessage(3, ContractionHierarchy.AdjList.write, obj.adjacency_list[i]); if (obj.reverse_adjacency_list) for (i = 0; i < obj.reverse_adjacency_list.length; i++) pbf.writeMessage(4, ContractionHierarchy.AdjList.write, obj.reverse_adjacency_list[i]); if (obj._nodeToIndexLookup) for (i in obj._nodeToIndexLookup) if (Object.prototype.hasOwnProperty.call(obj._nodeToIndexLookup, i)) pbf.writeMessage(5, ContractionHierarchy._FieldEntry5.write, { key: i, value: obj._nodeToIndexLookup[i] }); if (obj._edgeProperties) for (i = 0; i < obj._edgeProperties.length; i++) pbf.writeStringField(6, obj._edgeProperties[i]); if (obj._edgeGeometry) for (i = 0; i < obj._edgeGeometry.length; i++) pbf.writeMessage(7, ContractionHierarchy.GeometryArray.write, obj._edgeGeometry[i]); }; // ContractionHierarchy.EdgeAttrs ======================================== ContractionHierarchy.EdgeAttrs = {}; ContractionHierarchy.EdgeAttrs.read = function (pbf, end) { return pbf.readFields(ContractionHierarchy.EdgeAttrs._readField, {end: 0, cost: 0, attrs: 0}, end); }; ContractionHierarchy.EdgeAttrs._readField = function (tag, obj, pbf) { if (tag === 1) obj.end = pbf.readVarint(); else if (tag === 2) obj.cost = pbf.readDouble(); else if (tag === 3) obj.attrs = pbf.readVarint(); }; ContractionHierarchy.EdgeAttrs.write = function (obj, pbf) { if (obj.end) pbf.writeVarintField(1, obj.end); if (obj.cost) pbf.writeDoubleField(2, obj.cost); if (obj.attrs) pbf.writeVarintField(3, obj.attrs); }; // ContractionHierarchy.AdjList ======================================== ContractionHierarchy.AdjList = {}; ContractionHierarchy.AdjList.read = function (pbf, end) { return pbf.readFields(ContractionHierarchy.AdjList._readField, {edges: []}, end); }; ContractionHierarchy.AdjList._readField = function (tag, obj, pbf) { if (tag === 1) obj.edges.push(ContractionHierarchy.EdgeAttrs.read(pbf, pbf.readVarint() + pbf.pos)); }; ContractionHierarchy.AdjList.write = function (obj, pbf) { if (obj.edges) for (var i = 0; i < obj.edges.length; i++) pbf.writeMessage(1, ContractionHierarchy.EdgeAttrs.write, obj.edges[i]); }; // ContractionHierarchy.LineStringAray ======================================== ContractionHierarchy.LineStringAray = {}; ContractionHierarchy.LineStringAray.read = function (pbf, end) { return pbf.readFields(ContractionHierarchy.LineStringAray._readField, {coords: []}, end); }; ContractionHierarchy.LineStringAray._readField = function (tag, obj, pbf) { if (tag === 1) pbf.readPackedDouble(obj.coords); }; ContractionHierarchy.LineStringAray.write = function (obj, pbf) { if (obj.coords) pbf.writePackedDouble(1, obj.coords); }; // ContractionHierarchy.GeometryArray ======================================== ContractionHierarchy.GeometryArray = {}; ContractionHierarchy.GeometryArray.read = function (pbf, end) { return pbf.readFields(ContractionHierarchy.GeometryArray._readField, {linestrings: []}, end); }; ContractionHierarchy.GeometryArray._readField = function (tag, obj, pbf) { if (tag === 1) obj.linestrings.push(ContractionHierarchy.LineStringAray.read(pbf, pbf.readVarint() + pbf.pos)); }; ContractionHierarchy.GeometryArray.write = function (obj, pbf) { if (obj.linestrings) for (var i = 0; i < obj.linestrings.length; i++) pbf.writeMessage(1, ContractionHierarchy.LineStringAray.write, obj.linestrings[i]); }; // ContractionHierarchy._FieldEntry5 ======================================== ContractionHierarchy._FieldEntry5 = {}; ContractionHierarchy._FieldEntry5.read = function (pbf, end) { return pbf.readFields(ContractionHierarchy._FieldEntry5._readField, {key: "", value: 0}, end); }; ContractionHierarchy._FieldEntry5._readField = function (tag, obj, pbf) { if (tag === 1) obj.key = pbf.readString(); else if (tag === 2) obj.value = pbf.readVarint(); }; ContractionHierarchy._FieldEntry5.write = function (obj, pbf) { if (obj.key) pbf.writeStringField(1, obj.key); if (obj.value) pbf.writeVarintField(2, obj.value);