commonui-lib-test
Version:
"#common ui lib test"
26 lines (25 loc) • 1.24 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const CSystemBtnHandler_1 = require("./main/game/handler/common/CSystemBtnHandler");
const CSkeletonHandler_1 = require("./main/game/handler/common/CSkeletonHandler");
const CKeepAliveHandler_1 = require("./main/game/handler/common/CKeepAliveHandler");
const CErrorCodeHandler_1 = require("./main/game/handler/common/CErrorCodeHandler");
const CPlayerAvatarHandler_1 = require("./main/game/handler/common/CPlayerAvatarHandler");
const messageHandler_1 = require("./main/game/external/message/messageHandler");
class KeepAliveHandler extends CKeepAliveHandler_1.default {
}
exports.KeepAliveHandler = KeepAliveHandler;
class ErrorCodeHandler extends CErrorCodeHandler_1.default {
}
exports.ErrorCodeHandler = ErrorCodeHandler;
class SystemBtnHandler extends CSystemBtnHandler_1.default {
}
exports.SystemBtnHandler = SystemBtnHandler;
class SkeletonHandler extends CSkeletonHandler_1.default {
}
exports.SkeletonHandler = SkeletonHandler;
class PlayerAvatarHandler extends CPlayerAvatarHandler_1.default {
}
exports.PlayerAvatarHandler = PlayerAvatarHandler;
let handler = messageHandler_1.MessageHandler.Ins;
exports.default = handler;