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commonui-lib-test

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"#common ui lib test"

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const CSystemBtnHandler_1 = require("./main/game/handler/common/CSystemBtnHandler"); const CSkeletonHandler_1 = require("./main/game/handler/common/CSkeletonHandler"); const CKeepAliveHandler_1 = require("./main/game/handler/common/CKeepAliveHandler"); const CErrorCodeHandler_1 = require("./main/game/handler/common/CErrorCodeHandler"); const CPlayerAvatarHandler_1 = require("./main/game/handler/common/CPlayerAvatarHandler"); const messageHandler_1 = require("./main/game/external/message/messageHandler"); class KeepAliveHandler extends CKeepAliveHandler_1.default { } exports.KeepAliveHandler = KeepAliveHandler; class ErrorCodeHandler extends CErrorCodeHandler_1.default { } exports.ErrorCodeHandler = ErrorCodeHandler; class SystemBtnHandler extends CSystemBtnHandler_1.default { } exports.SystemBtnHandler = SystemBtnHandler; class SkeletonHandler extends CSkeletonHandler_1.default { } exports.SkeletonHandler = SkeletonHandler; class PlayerAvatarHandler extends CPlayerAvatarHandler_1.default { } exports.PlayerAvatarHandler = PlayerAvatarHandler; let handler = messageHandler_1.MessageHandler.Ins; exports.default = handler;