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commandbot

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A framework that helps you create your own Discord bot easier.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.PermissionCommand = void 0; const errors_js_1 = require("../../errors.js"); const CommandPermissions_js_1 = require("../../structures/CommandPermissions.js"); const FunctionCommand_js_1 = require("./FunctionCommand.js"); /** * Executable command with attached permission system * @class * @extends {FunctionCommand} */ class PermissionCommand extends FunctionCommand_js_1.FunctionCommand { /** * Constructor of command with attached permissions * @constructor * @param {CommandManager} manager - command manager attached to this command * @param {CommandType} type - command type * @param {PermissionCommandInit} options - command initalization options */ constructor(manager, type, options) { super(manager, type, { name: options.name, announceSuccess: options.announceSuccess, default_permission: options.default_permission, ephemeral: options.ephemeral, function: options.function, }); this.permissions = new CommandPermissions_js_1.CommandPermissions(this, options.permissions); } /** * Invoke the command * @param {InputManager} input - input data * @returns {Promise<void>} * @public * @async */ start(input) { const _super = Object.create(null, { start: { get: () => super.start } }); return __awaiter(this, void 0, void 0, function* () { if (this.permissions.check(input.interaction)) { yield _super.start.call(this, input); } else { throw new errors_js_1.PermissionsError(this); } }); } } exports.PermissionCommand = PermissionCommand;