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com.wallstop-studios.unity-helpers

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Treasure chest of Unity developer tools

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<!-- Abbreviations for Unity Helpers Documentation --> <!-- These are automatically expanded with tooltips throughout the docs --> <!-- prettier-ignore-start --> *[AABB]: Axis-Aligned Bounding Box *[AOT]: Ahead-Of-Time compilation *[API]: Application Programming Interface *[CLI]: Command Line Interface *[CPU]: Central Processing Unit *[DI]: Dependency Injection *[DTO]: Data Transfer Object *[FIFO]: First-In-First-Out *[FPS]: Frames Per Second *[GC]: Garbage Collector / Garbage Collection *[GPU]: Graphics Processing Unit *[GUI]: Graphical User Interface *[HDRP]: High Definition Render Pipeline *[IDE]: Integrated Development Environment *[IL2CPP]: Intermediate Language to C++ *[JSON]: JavaScript Object Notation *[kNN]: k-Nearest Neighbors *[LIFO]: Last-In-First-Out *[LINQ]: Language Integrated Query *[LTS]: Long Term Support *[MBR]: Minimum Bounding Rectangle *[MIT]: Massachusetts Institute of Technology (License) *[MST]: Minimum Spanning Tree *[NuGet]: .NET package manager *[OOP]: Object-Oriented Programming *[OpenUPM]: Open Unity Package Manager *[PCG]: Permuted Congruential Generator *[POCO]: Plain Old CLR Object *[PPU]: Pixels Per Unit *[PR]: Pull Request *[PRNG]: Pseudo-Random Number Generator *[RNG]: Random Number Generator *[SDK]: Software Development Kit *[SO]: ScriptableObject *[UI]: User Interface *[UPM]: Unity Package Manager *[URP]: Universal Render Pipeline *[UUID]: Universally Unique Identifier *[VCS]: Version Control System *[WebGL]: Web Graphics Library *[XML]: Extensible Markup Language *[YAML]: YAML Ain't Markup Language <!-- prettier-ignore-end -->