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com.rwth.unity.omilaxr.xapi4unity

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This is an package with has editor tools to use work with xAPI definitions more easy. Developers can design xAPI definitions and transform them directly to C# code.

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# Changelog ## [2.2.0] - 2025-06-06 ### Added - The xAPI Definitions Editor window now opens automatically at startup if no xAPI Registry is set. - Export your xAPI Registry as a `.unitypackage` via the new menu entry: `xAPI4Unity / Export .unitypackage`. - Added “Create folder” option in the xAPI Definitions Editor. - Unsaved files in the xAPI Definitions Editor are now marked with an asterisk `*`. ### Changed - Improved UI for better usability. - Removed obsolete warnings. - Resolved minor compatibility issues. ### Fixed - Various small fixes and stability improvements. --- ## [2.1.10] - 2025-05-22 ### Changed - Increased the default height of the **xAPI Definitions** window. - Improved compatibility with older Unity versions. - Triggered QuickFetch automatically when clicking "Save" in the xAPI Definitions Editor. ### Fixed - Fixed issues with detection of the default `Assets` folder. - Removed use of a shared `SettingsKey` that previously caused multiple projects to share the same settings folder. --- ## [2.1.8 - 2.1.9] - 2025-05-21 ### Added - Introduced the **"Edit xAPI Definitions"** window. - Automatically detects the presence of `xAPI.Registry` and sets/unsets the `XAPI_REGISTRY_EXISTS` scripting define symbol accordingly. ### Changed - Improved the UI/UX of the editor tooling. - Invalid xAPI registry extension files are now caught and ignored without breaking the system. ### Fixed - Restored compatibility with Unity 2020. --- ## [2.1.8 - 2.1.9] - 2025-06-06 ### Added - Introduced the **"Edit xAPI Definitions"** window. - Automatic detection of `xAPI.Registry` and setting/unsetting the `XAPI_REGISTRY_EXISTS` scripting define symbol accordingly. ### Changed - Improved UI/UX for the editor tools. - Added error handling: invalid xAPI registry extension files are now caught and ignored. ### Fixed - Restored compatibility with Unity 2020. --- ## [2.1.7] - 2025-01-17 ### Changed - Settings now save automatically. - Removed the "Save" button from the settings UI. - Option 1 now automatically sets the path to the `Assets` folder in the project. --- ## [2.1.6] - 2024-11-10 ### Added - Added Option 1: download and extract xAPI Registry from GitLab directly into the Assets folder. - Ensured compatibility with Unity 2020, 2021, 2022, and Unity 6. ### Changed - Renamed existing Options: previous Option 1 is now Option 2, previous Option 2 is now Option 3. - Updated README documentation. - Renamed menu items. - Performed smaller internal code optimizations. ### Fixed - No bug fixes in this release.