com.phantomsxr.xrmodphotonmodule
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Fusion is a new high performance state synchronization networking library for Unity. Fusion is built with simplicity in mind to integrate naturally into the common Unity workflow, while also offering advanced features like data compression, client-side pr
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# 1.0.0-preview.12
## Removed
- Remove useless UnityFusion Clrs
# 1.0.0-preview.11
## Changed
- Optimize the project
# 1.0.0-preview.10
## Added
- Added Missing CLRs
## Fixed
- Fixed TryGetFusionType allow gc problem
# 1.0.0-preview.9
## Changed
- Changed package dependencies
# 1.0.0-preview.8
## Changed
- Changed Photon fusion to 2.0.5
# 1.0.0-preview.7
## Added
- Added RoomBrowser
- Added JoinLobby
- Added NetworkEvents Component access
## Changed
- PhotonServer Initialize method to public
- Add new arg of gameName for Create or JoinSession(include RandomJoin)
# 1.0.0-preview.6
## Added
- Added AuthorityTransferManager
- Added FusionDelay
- Added FusionNetworkAssetLoaderManager
# 1.0.0-preview.5
## Changed
- Change package Name to xrmodphotonmodule
# 1.0.0-preview.4
## Improved
- Register missing Clr types and reduce GC.
# 1.0.0-preview.3
## Added
- Added custom sync component: NetworkCharacterControllerLocalPositionSync.cs
- Add Event Clr binding
# 1.0.0-preview.2
Updated
# 1.0.0-preview.1
First committed