com.phantomsxr.unityfusion
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2.0.0-pre.43
# Added
- Add AudioClipData asset load
# Fix
- Fix List<System.Int32> delegate Adapter missing error
- Fix MonoBinder error when bind the LayerMask field
- Fix when PackageTools does not have a project or is not opened, using binder to fill in asset will result in an error.
# Change
- Change Instantiate function name to DoBinding in the Hooks/Runtime/Utility.cs
- Change Convert To MonoBinder button to Context Menu(Right click the target)
# Improved
- Improved Delegate register of primitive types
2.0.0-pre.42
# Improved
- Improved location Services useage
2.0.0-pre.41
# Removed
- Remove Try catch in ILIntepreter
2.0.0-pre.40
# Fix
- Fix module clr not injected into application domain
2.0.0-pre.39
# Add
- Add Particle sub mode clrs
# Fix
- List\<GameObject\> Binding failed
# Fix
- Fix ConstrainSource not found error
- Fix [Particle]Cannot find method:set_enabled in type:UnityEngine.ParticleSystem+RotationOverLifetimeModule
2.0.0-pre.38
# Fix
- Fix does not work with start method when script componenthas not OnEnable method
2.0.0-pre.37
# Fix
- Fix when the object is in the Deactivate state, MonoBinder start still executes.
2.0.0-pre.36
# Removed
- Removed Fusion2 dependency from Clr. Move fusion2 clr to photon module UnityFusion.
2.0.0-pre.35
# Added
- Add Events,Particles clrs
- Add missing clr types
# Improved
- Reduce GC
- Improved OnEvent GC
2.0.0-pre.34
# Fix
- Fixed the issue that a large number of GCs were generated when loading Assetbundles.
2.0.0-pre.33
# Fix
- Fix component array render of mono behaviour adapter inspector.
# Removed
- Removed uesless code.
2.0.0-pre.32
# Fix
- Fix double-click log redirection
2.0.0-pre.31
# Removed
- Removed LoadTTypeAssetRedirection.cs. And move to XRMODAPI UnityFusion
- Removed XRMOD-API Reference
2.0.0-pre.30
2.0.0-pre.29
2.0.0-pre.28
# Added
- [CLRs]: Added CLRs
- [Cores]: Move to Cores folder
- [Hooks]: Added Hooks
- [Adapters]: Added Adapters