com.hecomi.uwindowcapture
Version:
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
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uWindowCapture
===================
**uWindowCapture** is an Unity asset to capture windows and make them available in Unity as `Texture2D`.
Screenshots
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<img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/single-window.gif" width="720" /><br />
<img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/window-object.gif" width="720" /><br />
<img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/window-manager.gif" width="720" />
Install
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- Unity Package
- Download the latest .unitypackage from [Release page](https://github.com/hecomi/uWindowCapture/releases).
- Git URL (UPM)
- Add `https://github.com/hecomi/uWindowCapture.git#upm` to Package Manager.
- Scoped Registry (UPM)
- Add a scoped registry to your project.
- URL: `https://registry.npmjs.com`
- Scope: `com.hecomi`
- Install uWindowCapture in Package Manager.
How to use
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Check out the following article (written in Japanese, so please use a translation service).
- https://tips.hecomi.com/entry/2018/08/26/231618