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com.hecomi.uwindowcapture

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This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.

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uWindowCapture =================== **uWindowCapture** is an Unity asset to capture windows and make them available in Unity as `Texture2D`. Screenshots ------------ <img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/single-window.gif" width="720" /><br /> <img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/window-object.gif" width="720" /><br /> <img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/window-manager.gif" width="720" /> Install ------- - Unity Package - Download the latest .unitypackage from [Release page](https://github.com/hecomi/uWindowCapture/releases). - Git URL (UPM) - Add `https://github.com/hecomi/uWindowCapture.git#upm` to Package Manager. - Scoped Registry (UPM) - Add a scoped registry to your project. - URL: `https://registry.npmjs.com` - Scope: `com.hecomi` - Install uWindowCapture in Package Manager. How to use ---------- Check out the following article (written in Japanese, so please use a translation service). - https://tips.hecomi.com/entry/2018/08/26/231618