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com.didabu.core.unity

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Didabu Unity Core

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<linker> <assembly fullname="Didabu.Unity.Core" preserve="all"> </assembly> <assembly fullname="System"> <type fullname="System.ComponentModel.ReferenceConverter" preserve="all"/> <type fullname="System.ComponentModel.TypeConverter" preserve="all"/> <type fullname="System.ComponentModel.ArrayConverter" preserve="all"/> <type fullname="System.ComponentModel.BaseNumberConverter" preserve="all"/> <type fullname="System.ComponentModel.BooleanConverter" preserve="all"/> <type fullname="System.ComponentModel.ByteConverter" preserve="all"/> <type fullname="System.ComponentModel.CharConverter" preserve="all"/> <type fullname="System.ComponentModel.CollectionConverter" preserve="all"/> <type fullname="System.ComponentModel.ComponentConverter" preserve="all"/> <type fullname="System.ComponentModel.CultureInfoConverter" preserve="all"/> <type fullname="System.ComponentModel.DateTimeConverter" preserve="all"/> <type fullname="System.ComponentModel.DecimalConverter" preserve="all"/> <type fullname="System.ComponentModel.DoubleConverter" preserve="all"/> <type fullname="System.ComponentModel.EnumConverter" preserve="all"/> <type fullname="System.ComponentModel.ExpandableObjectConverter" preserve="all"/> <type fullname="System.ComponentModel.Int16Converter" preserve="all"/> <type fullname="System.ComponentModel.Int32Converter" preserve="all"/> <type fullname="System.ComponentModel.Int64Converter" preserve="all"/> <type fullname="System.ComponentModel.NullableConverter" preserve="all"/> <type fullname="System.ComponentModel.SByteConverter" preserve="all"/> <type fullname="System.ComponentModel.SingleConverter" preserve="all"/> <type fullname="System.ComponentModel.StringConverter" preserve="all"/> <type fullname="System.ComponentModel.TimeSpanConverter" preserve="all"/> <type fullname="System.ComponentModel.UInt16Converter" preserve="all"/> <type fullname="System.ComponentModel.UInt32Converter" preserve="all"/> <type fullname="System.ComponentModel.UInt64Converter" preserve="all"/> </assembly> </linker>