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com.adlucem.ui.roundedimage

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This package is an implementation of a UI rounded image as BaseMeshEffect. It uses additionnal channels of UI Canvas (TexCoord1 and TexCoord2) to pass rounded informations to the shader.

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# Rounded corner image implementation for Unity UI This package is an implementation of a UI rounded image as BaseMeshEffect. It uses additionnal channels of UI Canvas (TexCoord1 and TexCoord2) to pass rounded informations to the shader. # How to use - Set your canvas Additional Shader Channels using TexCoord1 and TexCoord2 - Add image RoundedCornerEffect Monobehaviour next to your image to round - Add a rounded image material to your image material - Adjust corner radius # Sample - Look at the sample scene in Tests folder if you have any doubt # Registry npmjs regisry : **com.adlucem.ui.roundedimage** Add these lines in *Packages/manifest.json* of your project. ``` "scopedRegistries": [ { "name": "adlucem", "url": "https://registry.npmjs.com", "scopes": [ "com.adlucem" ] } ], "dependencies": { "com.adlucem.ui.roundedimage": "X.X.X", ... } ```