colyseus
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Multiplayer Game Server for Node.js.
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{
"name": "colyseus",
"version": "0.4.15",
"description": "Multiplayer Game Server for Node.js.",
"main": "./lib/index.js",
"typings": "./lib/index.d.ts",
"keywords": [
"multiplayer",
"game",
"networking",
"websockets"
],
"repository": {
"type": "git",
"url": "git://github.com/gamestdio/colyseus.git"
},
"scripts": {
"prepublish": "tsc -d",
"watch": "tsc -d -w",
"start": "npm run watch & nodemon --harmony --harmony-proxies ./examples/server.js",
"test": "mocha --require ts-node/register test/**Test.ts"
},
"engines": {
"node": ">= 4.x"
},
"dependencies": {
"@types/fossil-delta": "^0.2.1",
"@types/mocha": "^2.2.32",
"@types/msgpack-lite": "^0.1.1",
"@types/node": "^7.0.12",
"@types/shortid": "0.0.28",
"@types/uws": "^0.13.0",
"clock-timer.js": "^1.1.0",
"fossil-delta": "^0.2.5",
"msgpack-lite": "^0.1.26",
"shortid": "^2.2.6",
"timeframe": "^0.3.5",
"uws": "^0.14.1"
},
"devDependencies": {
"assert": "^1.3.0",
"benchmark": "^2.1.1",
"express": "^4.13.3",
"mocha": "2.3.2",
"nodemon": "^1.7.1",
"ts-node": "^3.0.0",
"typescript": "^2.1.4"
},
"license": "MIT",
"greenkeeper": {
"ignore": [
"mocha"
]
}
}