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colyseus

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Multiplayer Game Server for Node.js.

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{ "name": "colyseus", "version": "0.4.15", "description": "Multiplayer Game Server for Node.js.", "main": "./lib/index.js", "typings": "./lib/index.d.ts", "keywords": [ "multiplayer", "game", "networking", "websockets" ], "repository": { "type": "git", "url": "git://github.com/gamestdio/colyseus.git" }, "scripts": { "prepublish": "tsc -d", "watch": "tsc -d -w", "start": "npm run watch & nodemon --harmony --harmony-proxies ./examples/server.js", "test": "mocha --require ts-node/register test/**Test.ts" }, "engines": { "node": ">= 4.x" }, "dependencies": { "@types/fossil-delta": "^0.2.1", "@types/mocha": "^2.2.32", "@types/msgpack-lite": "^0.1.1", "@types/node": "^7.0.12", "@types/shortid": "0.0.28", "@types/uws": "^0.13.0", "clock-timer.js": "^1.1.0", "fossil-delta": "^0.2.5", "msgpack-lite": "^0.1.26", "shortid": "^2.2.6", "timeframe": "^0.3.5", "uws": "^0.14.1" }, "devDependencies": { "assert": "^1.3.0", "benchmark": "^2.1.1", "express": "^4.13.3", "mocha": "2.3.2", "nodemon": "^1.7.1", "ts-node": "^3.0.0", "typescript": "^2.1.4" }, "license": "MIT", "greenkeeper": { "ignore": [ "mocha" ] } }