colyseus.js
Version:
Colyseus Multiplayer SDK for JavaScript/TypeScript
17 lines • 587 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ServerError = exports.CloseCode = void 0;
var CloseCode;
(function (CloseCode) {
CloseCode[CloseCode["CONSENTED"] = 4000] = "CONSENTED";
CloseCode[CloseCode["DEVMODE_RESTART"] = 4010] = "DEVMODE_RESTART";
})(CloseCode || (exports.CloseCode = CloseCode = {}));
class ServerError extends Error {
constructor(code, message) {
super(message);
this.name = "ServerError";
this.code = code;
}
}
exports.ServerError = ServerError;
//# sourceMappingURL=ServerError.js.map