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colyseus.js

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Colyseus Multiplayer SDK for JavaScript/TypeScript

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"use strict"; /** * The MIT License (MIT) * * Copyright 2016 Andrey Sitnik <andrey@sitnik.ru> * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ Object.defineProperty(exports, "__esModule", { value: true }); exports.createNanoEvents = void 0; const createNanoEvents = () => ({ emit(event, ...args) { let callbacks = this.events[event] || []; for (let i = 0, length = callbacks.length; i < length; i++) { callbacks[i](...args); } }, events: {}, on(event, cb) { var _a; ((_a = this.events[event]) === null || _a === void 0 ? void 0 : _a.push(cb)) || (this.events[event] = [cb]); return () => { var _a; this.events[event] = (_a = this.events[event]) === null || _a === void 0 ? void 0 : _a.filter(i => cb !== i); }; } }); exports.createNanoEvents = createNanoEvents; //# sourceMappingURL=nanoevents.js.map