colyseus.js
Version:
Colyseus Multiplayer SDK for JavaScript/TypeScript
18 lines (17 loc) • 730 B
TypeScript
import NodeWebSocket from "ws";
import { ITransport, ITransportEventMap } from "./ITransport";
export declare class WebSocketTransport implements ITransport {
events: ITransportEventMap;
ws: WebSocket | NodeWebSocket;
protocols?: string | string[];
constructor(events: ITransportEventMap);
send(data: Buffer | Uint8Array): void;
sendUnreliable(data: ArrayBuffer | Array<number>): void;
/**
* @param url URL to connect to
* @param headers custom headers to send with the connection (only supported in Node.js. Web Browsers do not allow setting custom headers)
*/
connect(url: string, headers?: any): void;
close(code?: number, reason?: string): void;
get isOpen(): boolean;
}